r/GIMP 3d ago

Tips on Watermark Removal Experiment (More info in replies)

9 Upvotes

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3

u/ConversationWinter46 2d ago

You obviously CANNOT understand why watermarks are used. Or why it is so difficult to remove.

And if the price is so high, then there's a reason for it.

2

u/FringleFrangle04 2d ago

Yes I do, It's so dirtbags like me can't get the product for free. The way I see it is, pirates will always be around, no matter how cheap a product or service may be. To be honest I mostly pirate for the thrill of it! Besides, it's not like I'm going to publish this short without the watermark, I'm not THAT much of a jerk. MY video editing software isn't even capable of doing that, only Gimp!

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u/FringleFrangle04 3d ago

So here's the lowdown: I'm a nut for vintage cartoons, but hate it when the restoration group watermarks their work. I get why, but I feel it takes away from the beauty of the restoration; Plus I can't afford to buy the Blu-Rays with the restorations & without the watermark. I've had this idea in my head for a while now, make a mask of the watermark using the black screen at the start of the video, & subtract the mask from the final image. I'm surprised it worked as well as it did, to be honest! Still, there's a big kink I need to iron out; My mask got rid of almost all of the watermark, but left a ghostly outline where it used to be. Does anyone here have any tips on how I could change my method to remove all of the watermark, outline & all? Thanks a lot!

1

u/spacemanaut 2d ago

Not a GIMP solution, but this particular cartoon is available unwatermarked here. Get it while it's hot.

1

u/ofnuts 2d ago

You can do better. The watermark is usually some text superimposed over the backgroud with some opacity. So if you have the color and the opacity, you can apply some math but it is not a plain subtraction.

Now of couse if the watermark is random noise with random opacity, things are a lot more complicated:

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u/FringleFrangle04 1d ago

What kinda math would that be? How would I go about doing it in Gimp?

2

u/ofnuts 1d ago

All explained here (the "over" operation). Complicated math to do with Gimp only, considering that you get some linear-gamma conversion in the process(*) and that you can get some intermediate out-of-range values.

(*) these can perhaps be skirted the using the "legacy" modes.

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u/[deleted] 3d ago

[deleted]

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u/FringleFrangle04 2d ago

How would I do that exactly?