r/MotionDesign • u/[deleted] • 2d ago
Project Showcase How much do you think this is worth?
[deleted]
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u/BearQuark 2d ago
It depends of the cost(what you would charge), price(what costed you to make it + profit) and value (subjective).
Here alone we can deduce there was work on:
illustrations(rough pass and clean up), art direction, animation direction, rigged characters, editing, storyboard, feedback rounds and exports.
The animation is not refined, the style is detailed, consistent but not complex.
I would guess the cost is $2,000 for 2-3 weeks work.
The value could be way higher, depends on the client.
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u/ShortDraft7510 2d ago
Im in no way anything near a novice let alone an expert, but ild start your own yt and socials tell your own stories, dont sell the paintings if you can sell admission to the gallery.
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u/SquanchyATL 2d ago
Wow, gorgeous! Clearly, the resolution and execution of the assets is top-notch notch. Did you try a version with cuts? There are thousands of shots you could compose. It's very RICH. I wanna be in the scene more. Really nice.
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u/Expensive-Worth-233 2d ago
Between 150-200 per minute if being honest, i know it must have taken you a lot of time making this but this kind of stuff is mostly dead and not much demand for this.
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2d ago
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u/Expensive-Worth-233 2d ago
I said between 150-200 so it could be 150 as well. I mean you cannot deny the stuff is all handrawn and nothing is from premade library or assets, handrawn things will always have more value than digital asset library. What i was trying to say that the market for this is lesser now mostly documentaries short films indie video games or maybe some youtube channel would buy this service. 150 feels reasonable for me since i see this from an artistic perspective.
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u/joshphentobox 2d ago
Thank you for your valuable notes, this is a style of animation that is not very trendy and on demand, so I understand your point
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u/sgantm20 2d ago
I mean it’s not worth anything except to you. It’s really cool and can see the work put into it but unless you have a client or a commission it’s zero. I wouldn’t say it’s complex but it has a certain visual and storytelling appeal.
You should be charging based on a project fee or a daily rate. You need to figure out how much your time is worth and then you can start charging clients. If this was for an indie film and you didn’t set up any kind of contract then you’re out of luck for this one.
Questions to ask yourself to start figuring out pricing:
How many days did this take you?
How many revisions did you offer?
How many deliverables are there?
How much rendering time is needed?
What is the duration of the project?
What is the duration of the deliverables?
What is the size and format required of the deliverables?