r/PathOfExile2 3d ago

GGG Patch notes when? Now!

https://www.pathofexile.com/forum/view-thread/3740562
3.0k Upvotes

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530

u/padlock3456 2d ago edited 2d ago

Ok, it's been up for 5 minutes. Someone tell me how I should feel.

Edit:

Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.

Without knowing what these numbers are we really can't tell what's good until they release the 20/20 gem info.

436

u/---Tsing__Tao--- 2d ago

Massive nerfs across the board 😅

359

u/XelaTuobdog 2d ago

Surely they've buffed underperforming skills just as much as they've nerfed, right?

152

u/Chaos_Logic 2d ago

Overperforming skills got massive nerfs. Underperformers left unchanged.

156

u/Pure-Huckleberry-484 2d ago

Ailment threshold cut in half, heavy stun 3x longer… it like their brainstorming sessions start with “are there any other fun aspects we haven’t made worse yet?”

-2

u/Bierculles 2d ago

correction, ailment threshold cut in half for life builds, the patchnotes specificly mention the nerf for life and not ES.

11

u/robotjason6 2d ago

I know there are passives for ailment threshold from ES, but does ES actually innately give ailment threshold? All resources online say base ailment threshold comes from life, not ES.

5

u/Argensa97 2d ago

The node to get 100% of your ES to count for Freeze Threshold got nerfed to 50% for good measure :D

-6

u/Bierculles 2d ago

It has to or CI wouldn't even work

8

u/robotjason6 2d ago

CI has a special case where your ailment threshold is still based off the life you would've had.

5

u/dart19 2d ago

It doesn't. You need to grab passives that give you ES as stub or ailment threshold