r/PathOfExile2 4d ago

GGG Patch notes when? Now!

https://www.pathofexile.com/forum/view-thread/3740562
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u/redlow0992 4d ago edited 4d ago

The biggest sleeper change/nerf that impacts all players:

  • Player base Ailment Threshold is now half of Maximum Life (previously all of Maximum Life).

Oooooooooooooffffffffffffffff. Are we on our way back to the nerfed POE1 ailments (on players) where mapping without being immune is not possible? Anyone remembers mapping with +cold conversion damage where literally every monster hit freezes the players?

83

u/golgol12 4d ago

There's another nerf that this multiplies with.

Setting a stat to a specific value (such as Chaos Inoculation setting your life to 1 or Blood Magic setting your mana to 0) now occurs before conversion is applied to that stat, rather than being ignored by conversion

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u/therealflinchy 3d ago

Oh holy shit. So now if you run CI you have zero ailment resistance as a baseline. Wow that makes it a lot riskier

27

u/Excaidium 3d ago

I guess you need to invest in %ES added to the ailment threshold nodes, and since it looks like you can still have a lot more ES, and the ailment threshold is now only half of your HP, you don’t need many points in it to have a higher ailment threshold than pure life players.

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u/therealflinchy 1d ago

nah, i had those nodes in 0.1 and they did basically nothing already. now it's just even lower.

and then if you have no ES because you're trying to go mana stacker, your ES is 0 anyway because its' teh same as CI for health, pre-conversion for ailment threshold.