r/RocketRacing 4d ago

SUGGESTION Switching mode for jump or jump/thruster

I need a new mapping. It can change the mode jump or jump/thruster.

Some Unreal players separate the mapping for jump and thruster. By not activating thruster, it is possible to perform faster bhop.

Separating jump and thruster to perform faster bhop is hard, at least for me.

If this setting is implemented, I think it will help players who have some experience with bhop to get faster times.

2 Upvotes

4 comments sorted by

1

u/ThisIsRocketRacing 1d ago

Separating jump and thrust is also good for maps like Airborne 2, where thrusting without jumping can be useful.

Are you asking for a new official mapping that separates jump and thrust or do you need helping manually changing your current mappings?

2

u/Fit-Survey-4832 1d ago

The former contents. However, I did not know that using only thrusters is sometimes effective. Thanks!

I've already started playing with jumps and thrusters separately. Right now I've placed the thrusters where the throttle was before, and have the Toggle Throttle turned on.

I'm not used to the feeling of playing a racing game without pressing the accelerator, so I made this suggestion.

But if using only the thrusters is effective, I'll keep practicing. Thanks for the reply!

1

u/ThisIsRocketRacing 16h ago

Toggle throttle is great! There's really no reason why you shouldn't be throttling 100% all the time for 99% of players so I'm a big fan of turning it on.

I would also recommend unbinding Brake. There's literally no reason to use it in a race, and accidentally pressing it may toggle your throttle off.

1

u/Guilty_Shame_1142 Unreal 1d ago

I tried it for a few weeks n i couldn't get used to it so i just switched back. Prolly better for ppl tgat are just starting but yeah. Its just personal preference. They could put it as one of the tips on the loading screen or smth. We need more advanced tips there