r/baldursgate 1d ago

BGEE Best dual

228 votes, 15h left
F/M
F/T
R/C
F/D
C/M
3 Upvotes

22 comments sorted by

8

u/zparksu 1d ago

Where is fighter/cleric? IMO perhaps the 2nd best dual.

0

u/Old-Man-Henderson 1d ago

Ranger cleric is just an objectively better fighter cleric. You get TWF right off the bat, you get the same HLAs, and you can throw out insect plagues and lightning, summon allies, and use iron skins.

6

u/zparksu 1d ago

Fighter duals get the Berserker kit, faster xp curve and grandmastery. Berserking alone is so powerful. I mean sure, Insect plague often wins fights by itself, so it's also really powerful. I usually run a druid as well in any party, for that reason.

3

u/Mumbert 1d ago

R/Cs get druid spells above lvl 4? Wow I didn't know that, I figured they'd get the Ranger druid spells (up to lvl 4) and then all Cleric spells!

On the other hand IIRC only half-elves can be R/C multis, so you could argue that an R/C gets much worse STs (5 worse) than a Dwarf F/C for example. 

But the spell thing was cool to hear. And you're sure it works like that? 

3

u/bucketmaan 11h ago

I think it doesn't in EE anymore. Could be wrong

1

u/Mumbert 10h ago

I just read this on the wiki:

In the Enhanced Editions, the C/R gains cleric spells for all levels, but druid spells up to level 3 only. As these levels are generally considered poor for the druid, this advantage is quite limited. Compared to the F/C, the C/R gains numerous very small advantages (racial enemy, stealth, bonus Two-Weapon Style specialization, etc.) but loses the potential racial bonuses of the dwarf, gnome, and half-orc and will progress more slowly.

So I guess what u/Old-Man-Henderson said only applies for the non-EE games before this was patched.

0

u/Old-Man-Henderson 10h ago

You can also just revert it to its old behavior in the Lua. You can also turn on AOE indicators 

2

u/bucketmaan 10h ago

Oooo. Do you have the line (both of them actually) that needs changing? Now I may consider trying that playthrough

1

u/SqudgyFez 7h ago

if you're playing enhanced edition, you have to set the 'Cleric Ranger Spells' game option to 0 in the baldur.lua file to get all the druid spells.

3

u/LillohMolle 1d ago

I’m missing M>C. Specialist adding save penalties to cleric spells. Enchanter or necromancer

1

u/Glandyth_a_Krae 10h ago

That’s clever, do you dual at level 2?

3

u/Danskoesterreich 1d ago

best multi is probably more interesting. F/M, F/D, F/C, F/T, C/R, F/M/T

5

u/zparksu 1d ago

Based on the list I think perhaps OP meant multi.

1

u/Mumbert 1d ago

I'm thinking this as well, it's a bit confusing. 

2

u/BoeserAdipoeser 1d ago

probably still F/M. Or F/I

1

u/Another_eve_account 1d ago

Curious, how does the f/d compare to the f/c? I ran the cleric once for % damage reduction, some offensive buffs and the occasional big heal or whatever, was fine enough. What does druid really offer? Iron skins is cool, but I've always felt Jaheria doesn't do it for me. Probably playing it wrong.

2

u/SenatorPardek 1d ago

Fighter Druid can use speed weapons and a different weapon selection. Basically iron skins, insect plague, and belm instead of defender of easthaven and righteous magic and lesser/greater restoration. It’s a different kind of tanking but it’s definitely tanky.

2

u/SahuaginDeluge 1d ago

I suspect it's fighter mage but I have not tried one. my personal favorite multi is probably mage/cleric; ultimate caster, at least once they finally level. for duals I never really liked dual classing.

1

u/AloneAddiction 18h ago

You forgot Fighter/Cleric.

1

u/SpamNot 11h ago

I'm partial to M/T

1

u/Glandyth_a_Krae 11h ago

Little doubt that F/M > F/C > F/T in my opinion. Fighter dualled druid is alright too though a bit more specific. The other dualled classes don’t synchronize nearly as well and i think that multiclass is better for everything that doesn’t include fighter ethos.

For dualling, i would say that berserker is universally better except maybe F//T where kensai is potentially very, very good.

1

u/KyuuMann 7h ago

fighter/caster, always and forever