r/classicwow 1d ago

Classic 20th Anniversary Realms Rank 14 grind, my day 4 data

Alliance - Dreamscythe - Alterac Valley

As mentioned games on NA go longer than games on EU. Did a reasonable job of avoiding turtles. To answer some of the questions from previous days. I usually queue with one other play to avoid getting inserted into an in progress games. As for having a decent W/L ratio as alliance, I avoid playing from ~1pm server to 8pm server when the turtle prone horde tend to play and really slow the farm down.

Day 4 - 15W - 9L | 8.3 hours including queue times | 12,731 honor per hour

Day 3 - 13W - 9L | 7.5 hours including queue times | 13,011 honor per hour

Day 2 - 16W - 14L | 11.4 hours including queue times | 12,958 honor per hour

Day 1 - 17W - 13L | 9.7 hours including queue times | 14,738 honor per hour

4 Upvotes

3 comments sorted by

1

u/Sure_Flight6000 1d ago

500k honor in 4 days? Aint no sweat, i wanna see one 40 hour session next week okay? 

2

u/pentol5 1d ago

Wow. Your fastest game would already be in "I fucking hate defenders and mid-fighters so fucking much" territory for me. 7-9 minute games are the most common, with a "normal bad" game being 15, and not ever sticking around for a 20, unless there's visible progress that we're about to kill vandar, with our towers alive.

3

u/holyavatar 1d ago

What's wild is that NA if you get a twelve minute game (includes the two minutes of prep time), it means there was basically zero PvP which happened. Factions just wait for towers to burn or be two minutes away from burning when drek/van die. Light scuffles bring them into the 18-20 range and horde turtles can bring them up to two or so hours to the point where most deaths yield zero honor. Only the constant influx of joiners after people afk out yields anything. Just such a waste.