r/heroes3 • u/PaintingNo794 • 2d ago
The pain all those who play Vanilla know
Just remembered this meme I made a long time ago for another page
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u/DontWorryImLegit 2d ago
Same goes for witch hut, but at least you could send a side hero to see what skill it was. God I love the QOL improvements
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u/ChooChooOverYou 2d ago
That's why I always send a fully-skilled (or sacrificial) hero into the tent first.
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u/JustPassingJudgment 2d ago
Or Learning… that’s an FML
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u/guest_273 Thunderbirds 2d ago
In Hota 1.7.2 learning is so hot!
Even taking it on the main hero's sometimes, when the map is small!
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u/ClevelandDawg0905 2d ago
Because there's shitty skills it makes the great ones that much more awesome!
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u/Professional_Cow7260 2d ago
i introduced a friend to HoMM3 and he said he wanted to try it vanilla for the first time. thankfully I talked sense into him lol. there is absolutely no reason to suffer anymore
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u/Deerdren 2d ago
You gotta have him try vanilla so he appreciates the improvements afterwards :)
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u/Netherscreamer 2d ago
I double this. Me and my mum have been playing Homm3 almost since release back in the day and were really happy with all the changes introduced by mods. Recently we've decided to revisit vanilla and despite pure hillarious obliteration of AI opponents via unnerfed necromancy and diplomacy there is 0 point to revisit it by now. The amount of QoL improvements really make vanilla "clunky" at best.
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u/PkerBadRs3Good 10h ago
you should absolutely start vanilla, you ruined your friend's experience
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u/Professional_Cow7260 9h ago
after playing this game for 25 years straight, I can't think of a single reason not to play HotA instead. it's the same game but better in every way (unless you really like balance-breaking exploits, which I understand bc I used to play Necro lol).
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u/PkerBadRs3Good 7h ago edited 6h ago
Most casual players don't realize the broken stuff on their own so the balance is unnecessary for them. Also most of the legendary challenge maps are SoD and cannot really be played on HotA because they weren't balanced for it and it tends to break the map design. It's also just less stuff to learn for a beginner. HotA also has a lot of contrived stuff that doesn't really fit the original design of the game and sticks out like a sore thumb, especially in the two new factions.
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u/Professional_Cow7260 6h ago
Cove and Factory feel so much more natural than Conflux - that one sticks out like a sore thumb to me. the QOL improvements, bug fixes, new structures, etc., seem so worth it. I didn't like campaigns as much as good maps anyway. Daggerwin Valley alone is more fun than anything in the basegame IMHO. I think we'll just have to agree to disagree
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u/grampaspace 2d ago
I hate saving before desicions in this game, but a Scholar I feel is a must.