r/GamingDetails • u/Bread-Zeppelin • Sep 14 '19
In Astral Chain's Police HQ the start of your walk cycle changes speed so that after a few steps your feet hitting the floor will always sync up with the beat of the background music
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u/Krauser05 Sep 14 '19
I was wondering why there's a start-up time to the animation. Does it work for running too?
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u/PokePersona Sep 14 '19
You can see the character running in the clip for a moment. It looks to sync up with the beat with every other step taken.
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u/ChefInF Sep 14 '19
Probably like in real life it’s going to take a stride or two to sync up with ambient music.
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Sep 15 '19
If there wasn't, there would either be a delay or a cut in the beginning of the walk cycle
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Sep 14 '19
[deleted]
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u/Bread-Zeppelin Sep 14 '19
Just this one I think, they wouldn't want to mess with your timing in fights or platforming by doing it when you're out in the field as well.
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u/Shadesbane43 Sep 15 '19
They did the same thing for Nightclubs in GTAO. I haven't played this game, but I imagine most of the songs are in 4/4 time signature, so it can work for a lot of songs.
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u/SindalunSaipan Sep 14 '19
Why did I find this funny.
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u/Bread-Zeppelin Sep 14 '19
Because you can tell by the way she use her walk she a policeman with no time to talk
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u/renorosales Sep 14 '19
Music loud and donuts warm, she’s been kicked around since she was born.
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u/TheGandu Sep 14 '19
It's alright. It's ok. We'll get 'em another day.
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u/exploitativity Sep 14 '19
BUT WE CAN TRY! TO UNDERSTAND! THE ASTRAL PLANE'S EFFECT ON MAN!
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u/Dark_Bean Sep 14 '19
Whether your in neuron or whether your a legion you're staying alive. Staying alive.
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u/FluffySquirrell Sep 15 '19
with no time to talk
I see you've not played the game then
talks to everyone, every mission, every time
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u/TheGeorge Sep 14 '19
Does look like they're doing catwalk modelling, which is a funny mental picture IMO
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u/Fiiyasko Sep 14 '19
I've never heard of this game, wanna give some personal description of it?
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u/MBergdorf Sep 14 '19
From the studio that brought you Bayonetta and Nier Automata comes two action figures with a string tied between them. One’s a cop and the other is their Stand from Jojo’s Bizarre Adventure. Rescue cats from trees on your way to closing inter-dimensional rifts.
Shit’s wild.
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u/Zearo298 Sep 14 '19
Yeah, Platinum Games (usually) shits gold. Or... Platinum. Hideki Kamiya does a lot of big time work for the studio and he’s had directorial hands in tons of big series such as Resident Evil, Viewtiful Joe, Devil May Cry, Okami, not to mention the aforementioned Bayonetta series.
Though Nier Automata was made by his studio, he didn’t personally direct it, that was all Yoko Taro. Kamiya did supervise direction for Astral Chain.
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u/orange_jooze Sep 15 '19
From the studio that brought you Bayonetta and Nier Automata
Ah, that explains the short shorts
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u/MountRest Sep 14 '19
Is it basically open world? Or is there just a hub you can explore like in Three Houses.
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u/Bread-Zeppelin Sep 14 '19 edited Sep 14 '19
Level based except the first half of each level is normally quite a large area to investigate for future-crimes and the combat is mostly in the second half of the level where it becomes fairly linear, with combat chase sequences and such. The HQ in the video is like your Three Houses hub where you get kitted out and talk to people inbetween levels
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u/hamboy315 Sep 14 '19
Didn’t really know what to expect. One of the best games I’ve played in a while. It’s like the Batman Arkham games, without an open world.
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u/Hawkbone Sep 15 '19
Thats a terrible comparison. A better one would be Devil May Cry.
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u/AgentWashingtub1 Sep 15 '19
Also kind of a terrible comparison. It's more like Batman: Arkham May Cry
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u/hamboy315 Sep 15 '19
How??? There’s detective work, IRIS, and tight combos.
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u/Hawkbone Sep 15 '19
Because the combat, the main draw of the game, is nothing at all Arkham. Arkham focuses on huge groups of 10+ enemies at once, hitting an enemy a single time before flowing to the next, and using gadgets to get around enemies special properties that prevent the usual tactics.
Astral Chain focuses on smaller groups of no more than 5 at a time, with an emphasis on doing multi-hit combos on a single enemy before moving on to the next, it has no counter ability and no gadgets. The Legion also adds an aspect of meter management and makes it so to play well you have to focus on 3 things at once: The enemy, you, and your Legion. The combat also takes up at most 2 buttons and 2 button-combonations, whereas Arkham takes up all of the face buttons and has a ton of different button combinations. They're both really deep and intricate combat systems, but in vastly different ways.
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u/theoutsider95 Sep 14 '19
Is it on PC?.
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u/kenncann Sep 14 '19
No, switch exclusive
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u/EpiicPenguin Sep 15 '19 edited Jul 01 '23
reddit API access ended today, and with it the reddit app i use Apollo, i am removing all my comments, the internet is both temporary and eternal. -- mass edited with redact.dev
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u/copypaste_93 Sep 14 '19
sadly it is a switch exclusive for now.
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Sep 14 '19
It's a Nintendo exclusive forever. They funded/produced it
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u/copypaste_93 Sep 14 '19
Oh well. Guess I will play it on a emulator sooner or later.
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u/SalemWolf Sep 15 '19
Probably later. Last I heard the switch emulator is a mess with terribly unstable frame rates and stuttering.
All things considered a Switch isn’t that expensive and there’s a lot of great exclusives worth paying for.
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u/copypaste_93 Sep 15 '19
Sure. But there is no way i am playing games on a handheld or in super shitty quality on my tv.
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u/SalemWolf Sep 15 '19 edited Sep 15 '19
Lmao however you gotta justify your piracy dude.
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u/copypaste_93 Sep 15 '19
every other emulator exept for the 360 and ps3 ones have better quality and framerate than the original releases.
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u/theoutsider95 Sep 14 '19
Oh well, hopefully it releases one day on PC, kinda interested in it.
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u/Bread-Zeppelin Sep 14 '19 edited Sep 14 '19
It's a Platinum game so if you're familiar with any of their big successes - Bayonetta, Metal Gear Revengeance or Nier:Automata (or other character action like DMC5) you pretty much know what you'll be in for.
The unique thing about this one is it's got far more to it than the character-action combat. About half the time is spent investigating fairly open levels and doing police work, then the latter half of the level is all combat. It's also much longer than that type of game normally is, I'm 17 hours in and feel like I'm about halfway.
The story is very anime inspired, in particular Evangelion which you'll notice from the very first cutscene, which means it's pretty predictable if you've seen much of that type of show, but it's also been really hype so far (in particular the boss fights) and knowing Platinum it'll probably escalate madly at the end of the game.
Combat has you control your anime-cop and a Legion (chained demon) at the same time, although the Legion is semi-automatic. Most of the fun comes from using different combinations of the two, as well as the physical chain connecting you, to pull off stylish combos. It starts off with a few moves but you keep unlocking more and more stuff after every mission until you've got more than you know what to do with.
I have some complaints but I'm really liking it so far, there's only been one sequence I haven't enjoyed in the whole game. It feels like a good starting point to get into character-action and I'm now at the point where there's a tonne of depth to the combat and I'm beginning to go back and S rank old missions so there's a fun bit of replayability there too.
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u/KaxeyTV Sep 14 '19
The soundtrack seems to be a bit of a bop
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u/Hawkbone Sep 15 '19
Platinum games generally have amazing soundtracks. Two notable ones are Bayonetta 1/2 and Metal Gear Revengance.
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u/SonyXboxNintendo13 Sep 15 '19
The character themes of Anarchy Reigns are very good. It's a shame that game failed. It's weird how Overwatch shares a similar aesthetic.
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u/firegodjr Sep 15 '19
Literally can't beat Revengeance imo, nothing else has the same level of incredible confidence and blatant campy "rule of cool" that Revengeance music carries with it.
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u/TheRealTripleH Sep 14 '19
I figured out that my walking speed is 110 bpm so I made a playlist on my phone of a hundred different songs just for when I’m walking and it’s the best thing ever.
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u/Bread-Zeppelin Sep 14 '19
That sounds great and I'd love to do it too but I hate to think how long it would take to go through my music library and add BPM tags to every song.
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u/TheRealTripleH Sep 14 '19
I did a google search for 110 bpm songs and compared it to music I already had on my phone and then just made a playlist of them.
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u/NettoSaito Sep 14 '19
This was something I noticed right away and thought was pretty cool lol. But I was in band in high school so I guess this sort of thing stands out to me
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u/Bread-Zeppelin Sep 14 '19
I see you post on r/twobestfriendsplay so it might've actually been your comment I read pointing it out? Small world if true
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u/NettoSaito Sep 14 '19
Nah I don't think I ever mentioned it to anyone lol. When I first got the game I just spun the camera around to look at my character while walking, and that's when I realized it
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u/NekuSoul Sep 15 '19
I noticed it and thought that it was weird how often the steps matched up with the music but didn't realize the game actually forces this to happen.
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u/another_programmer Sep 14 '19
No, it's not... It's just a fraction of the beat timing. Some parts the foot hitsthe ground on the pronounced beat, some parts it's as the foot it picking up, others it doesn't match at all.
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u/mrtyman Sep 14 '19
yeah, you can literally hear the footfalls and that they don't match up with the beat
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u/agentjones Sep 14 '19
Is it just me or does it seem like the footfalls only really line up with the beat in the beginning of the video?
I think maybe the walk cycle just happens to be about the same speed as the music and the startup you've perceived is just the in-between animation of the character accelerating from standing still to walking or running.
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u/stickel03 Sep 15 '19
Of all the info I got from this game, this might be what actually drives me to buy it.
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u/DigbyMayor Sep 15 '19
What about the files where there's intense music in the station? Does it still sync?
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u/Atmey Sep 15 '19
That game's SFX so realstic I had to play it on mute intead of walking around the house cheking my alarms/devices.
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u/Bread-Zeppelin Sep 15 '19
The strange drone's hovering noise got me a few times, sounded exactly like the fans in my PC overheating
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u/res30stupid Sep 17 '19
Not the first time they've done this joke, I can attest. In NieR: Automata, in the A route, if you go to the boss area where you need to rescue 9S from Adam and kill the Android, the walk through the fake city has the same beat as 2B's standard running animation.
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u/BoneDryEye Sep 14 '19
I’m so grateful that Platinum found a publishing partner in Nintendo, if it wasn’t for them stepping in to publish Bayoneta 2 (something that no other brand was offering) they likely would have had to file bankruptcy by now.
They had a bad streak of canceled titles and trouble getting any contracts for a while and were struggling until they finally made the latest Nier, and now the studio is in a really healthy spot.
Thanks Nintendo!
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u/Hawkbone Sep 15 '19
Nintendo/Platinum is a very strong combo. I love that Nintendo is seemingly so willing to take risks nowadays.
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u/AgentWashingtub1 Sep 15 '19
They had a bad streak of canceled titles
I'm pretty sure their only major cancellation has been Scalebound. Everything else they announced to be working on has come out or is on its way still.
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u/[deleted] Sep 14 '19
That’s pretty freaking cool. It’s like we’re Beat Cops or something.