r/MonsterHunter ​​​ Feb 24 '25

MH Wilds It's just about having fun

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9.3k Upvotes

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u/orze Feb 24 '25

Should have saw ER subreddit during the DLC launch, it was meltdown after meltdown and everything was highly upvoted comments, threads talking about how bullshit bosses are and how they give 0 window to attack asking for nerfs (which they got) etc etc

So yeah I would have agreed with you before Elden Ring but I feel like ER bought in A LOT of new players into the Fromsoft universe that actually did not want to overcome difficult fights sadly. I had to stop going to ER subreddit because it was so bad and I felt out of place compared to every other fromsoft game community/release.

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u/projectwar Zoh Shia wpns OP https://youtu.be/x_gXDVf8mwo Feb 24 '25

I mean the same happened in iceborne tho...fatalis and alatreon especially caused outrage, and those are like the "Radhans" of MH games. granted those were TU's, but nonetheless.

That's the way it should be. if the dlc for this game has a bunch of reviews saying it was easy, then we'd have a BIG problem.

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u/dumpling-loverr Feb 25 '25 edited Feb 25 '25

Really funny seeing the "Worlds is so easy" crowd got humblepied then complained when they can't easily beat Alatreon while vets just took it as another hunt to learn and adapt as usual

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u/Abject-Set-3506 Feb 24 '25

The DLC was actually balanced, only BS stuff was Radahn's swing in my opinion

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u/Financial-Ladder3184 Feb 25 '25

Also some ignoring the scadu tree mechanic.

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u/MR-WADS Feb 25 '25

Even with Scadu Tree Fragments Radahn was bullshit, literally impossible to beat on co-op, he just has so much health.

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u/Logank365 Feb 24 '25

Even as someone who's beaten nearly every Dark Souls game multiple times (not DS2), the DLC definitely felt like it had some BS moments and was pushing the limits of the gameplay style/vision. Some players overreacted, but then there were poorly designed fights like Gauis.

1

u/MR-WADS Feb 25 '25

I don't think it's a crime to say that these games aren't perfect, and yeah, ER in particular had some bullshit moments that reminded me of the worst parts of Dark Souls 2 (replaying it with the seamless coop mod improved the experience so so much)

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u/Logank365 Feb 25 '25

For me, it was the fact that so many boss fights were just me waiting for my one opening every other combo. It pushed the Dark Souls-style to the point where aggression without faster weapons is heavily discouraged. Shadow of the Erdtree's boss style would have fit right into Bloodborne, though.

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u/MR-WADS Feb 25 '25

That's why it works so well in coop, it creates some really nice moments when you're the target and your friend jumps in with a heavy attack saving you.

Elden Ring was balanced for coop and no one can change my mind.

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u/SkeletronDOTA Feb 24 '25

Honestly as someone who played Elden Ring only after the DLC came out, there wasn’t a single fight in the DLC that was harder than Malenia. It’s probably people who cheesed their way through the base game (let’s be honest, summons and some builds make the game a joke comparatively in terms of difficulty) and never did any of the optional hard fights. That, or they just didn’t search for any scadutree fragments.

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u/Combat_Orca Feb 25 '25

That quickly reversed to people making fun of those idiotic posts, now the dlc bosses are praised by the majority.

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u/FantasticBit4903 Feb 25 '25

It wasn’t new players. It was vets that couldn’t git gud and were pissed lol.