r/MonsterHunter • u/LaiqTheMaia • Feb 27 '25
Highlight Gathering hub and kitchen announced for Title aupdate 1 in early April!
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u/CCPsucksgrandpaballs Feb 27 '25
Kinda weird this isn't in at launch imo - I wonder if it's somehow tied to a story beat related to the "tier above tempered" monsters
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u/ShinjiJA Feb 27 '25
Im almost positive they are going to do this. Im sure the updates will have some story attached to them, and that is part of it
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u/Khar-Selim CHARGE BLADES ON MOTORCYCLES Feb 27 '25
reminds me of how in Rise the High Rank story got integrated into the Gathering Hub instead of it just being the 'no story just multiplayer' zone
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u/Howl_UK Feb 27 '25
That would be an amazing solution tbh. World’s TU content is a bit of a mess of hidden quests from lots of different NPC’s and must be very confusing for people jumping into the game years later. Having one continuous story that builds with each TU, like FFXIV, would be great.
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u/DarthOmix Feb 27 '25
A MonHun example would probably be Sunbreak, since the TUs basically had you continue investigating Qurio
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u/beatisagg Feb 27 '25
they will tie it to the story, but that doesn't mean its not weird that we don't have any gathering hub at all. I could see us having just something of a mess hall and then it upgrades later through the story even, but I think what is really going on is simpler. It wasn't ready yet.
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u/vandaljax Feb 27 '25
Japanese fiscal year start April 1st. Wilds had to release before April to count sales towards that year. So it's not a far reach to think the April update has content that may have been ment for release but got pushed back so wilds could still hit the fiscal year. It's not an uncommon tactic with Japanese companies.
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u/CCPsucksgrandpaballs Feb 27 '25
Tbf that's not an uncommon tactic with any company. Mine does stuff based around fiscal year and we're not even customer-facing in the same way.
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u/froglore Feb 27 '25
yeah this is basically what happened with rise too, they couldn't finish all of the content in time for launch (thanks covid) so instead of delaying the game past march they just put all of the endgame stuff in a big update a couple months after launch
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u/Miserable-Ad-333 Feb 27 '25
Nah i think it is just development problem, most likely tight schedule. Probably same reason there is no place where you can place critters, for devs is least important part of game to consider.
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u/Vancelot BUG & STICK Feb 27 '25
indeed, I think we may also get rooms added in this title update. I can't imagine Capcom would want to exclude a cash cow like the room DLC.
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u/SageWindu Handler, look! Hunters be wildin'! Feb 27 '25
Yeah, the game might've gone gold sooner than expected. Once that happens, any extra ideas the team might have can't be added until after release.
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u/zekromNLR Feb 27 '25
Damn, at least with Rise they had the excuse of Covid being an unforeseeable disruption to development
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u/FluffiestLeafeon Feb 27 '25
I mean development for wilds started right after world, so it’s not unlikely
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u/Arctem Feb 27 '25
Yeah, but it was something that happened early on rather than right in the final stretch. They would have had plenty of time to adjust timelines.
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u/TheTimorie Feb 27 '25
They did say the started working on Wilds right after Iceborne released. And guess happened a few months after Iceborne.
So yeah Covid definitely had an impact on it.2
u/SalamanderCongress Feb 27 '25
I think covid definitely is a factor. Also I wonder if they’re under constraints people wise too. Lot of game companies have laid off teams so I wonder if Capcom’s QA team was impacted over the years too.
I know Im generalizing but I remember reading stories of game developers working 16hrs 6 days a week for games several years ago. With the psuh for work life balance, I wonder if more devs are working 8hrs and the result is games becoming live service games like having the Gathering Hub as a TU
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u/viotech3 Back to that MH3U life Feb 27 '25
It's entirely planned, I promise you that the vast majority of anything occurring in the next 6 to 8 months have been planned to be added post-release. It's just modern design approaches to live-service model games.
There can and will be content that ends up pushed back, it happened to World, Iceborne, Rise, and Sunbreak; but like 95% of base Rise's title updates we all hated, the stuff they're talking about today are by design.
Peeps just misattributed what was intended, to covid issues.
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u/wonderloss Feb 27 '25
I commented this elsewhere, but today's gamers are conditioned to expect a steady stream of content after release. If not, they feel like a game is abandoned or dead. It makes sense for a developer to plan for that. On the one hand, it might feel like "cut content added after the fact," but if they don't plan in advance, it will probably feel more tacked on and less integrated.
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u/Junior061989 Feb 27 '25
What if we settle down and start a major town at the end of the story. TUs could add features through new additions to the town.
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u/CCPsucksgrandpaballs Feb 27 '25
I doubt that's the actual path they go, but that would be super cool!
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u/Kirosh2 Feb 27 '25
I think that's a safe bet.
We are just an expedition at the start, but we end up finding a new zone, new people, and from the look of it, massive ruins of an ancient Civilization related to the Artians.
So it would then turn it into a perfect zone for a new research outpost for the Guild.
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u/PicossauroRex Feb 27 '25
I've been following this game leaks since OBT1, yes the game is releasing in an unfinished state, lots of stuff will be added on TU1 and TU2
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u/Dreadmaker Feb 27 '25
I’m not following the leaks and don’t want to know, but I’ll say that this is the pattern they did with rise. Rise’s first two TUs added 8 monsters between them, all of which were endgame-level threats.
People might forget, but chameleos, Kushala, teostra - all of which are pretty immediately relevant as soon as you’re done high rank - weren’t there on launch. I think the first one is like HR 10, even - very very quick.
So if it’s at all similar, I suspect that we’ll have some pretty chunky updates quite quickly, yeah.
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u/Shattered_Disk4 Feb 27 '25
It also could have just not been finished, or they were figuring out the technical stuff cause the multiple hubs probably plays a part in its connectivity
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u/KalebT44 Feb 27 '25
Considering the fact we're an investigation crew moving into territory uncharted by the guild.
It'd make sense if we beat whatever the main game story is, see new threats popping up and use that as an excuse to build some proper fortifications and a settlement.
I've been blind so i don't know if they've actually adressed that at all, but I assumed we'd be pretty nomadic visiting the respective village locales with no real 'hub' to begin with. I was saying to a mate the expansion was probably going to introduce a proper one but then this news beat me to it.
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u/Nuke2099MH Feb 27 '25
Because the game was released unfinished like Rise was.
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u/SmileyXYtv Feb 27 '25
I'm sorry, but the game kinda wasn't released at all so far.
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u/myfly4711 Feb 27 '25
it's currently 4am in New Zealand. The game is officially "released".
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u/Long-Ambition-984 Feb 27 '25
Technically it makes sense lore wise since they just got there, but f that. I NEED MY POOGIE!!
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u/nomiras Feb 27 '25
I think they probably just ran out of dev time. Many studios choose to delay their launch, some studios just give a post patch update.
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u/Fruitsy Feb 27 '25
Build more housing! Let me store critters. I went to worlds file and god I loved the endemic life in iceborne house
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u/Chaahps Feb 27 '25
A house filled with ants, and a hot spring filled with macaques. Capturing and showing off endemic life was so much fun
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u/Tsaddiq Feb 27 '25
If I wanted a house full of ants I would just throw some food on the damn ground. I do hope they add a house by TU2 tho
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u/Chaahps Feb 27 '25
I had so many ants because of a bit I had with my friend of catching ants everytime I ran past them
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u/The-Coolest-Of-Cats Feb 27 '25
Iceborne housing was peak comfy vibes, I would love if they went super hard in the housing options!
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u/inuyasha99 Feb 27 '25
yeah they will market it as a fresh new feature in Title Update 2 or 3 when it should have been on release day, as long as we get it...
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u/clocksy Feb 27 '25
I saw someone made a post earlier about how we should be glad that they listen to our feedback and implement stuff so quickly. Like bro they literally don't have features in this game that their previous title did, what am I supposed to be thankful for here?
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u/morbidobeast Feb 27 '25
This is exactly what happened with 343 and halo year after year. Massive lack of features and then cucks saying we should be grateful they gave us 5% of what we asked for 1 year later. Hopefully it doesn’t happen with MH
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u/Benito7 Feb 27 '25
This happened with the most recent Animal Crossing. New Horizons had a whole year of updates just adding things that other titles had at launch.
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u/No-Telephone730 Feb 27 '25
you forgot EA cuck trying to justify battlefield 2042 not having basic feature as scoreboard on release
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u/inuyasha99 Feb 27 '25
This is sadly something I've seen before. Im talking about FIFA, now called EA FC. The career mode was very popular in the early 2010s and fans joke career mode in 2010 had more features than the new releases.
But its not a joke, they legit take down features with each entry just to introduce them a few years later as a FRESH NEW INNOVATION
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u/BooRadly30 Feb 27 '25
I remember in late 2024 there was a news article about Capcom higher ups talking to the MH Development team. One of the suits said “why are you releasing in February? You should release it before the end of 2024 to go with the Holiday market.” The developers had to explain thats not how game development works and they were pushing it with the early 2025 release already. The suit was clowned on by a few gaming outlets.
I think what we are seeing here is when higher ups are pressuring developers to release games earlier than what’s possible, except the MH developers (and a few others I’ve seen) seemed to have planned around this. Focusing on core gameplay and what’s needed at launch, they meet their launch deadline and then spend time patching the game with staple features. Instead of putting a bunch of effort into making a lot of things with less quality, they focus on key features and add the quantity later.
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u/gargwasome I like ‘em big and slow Feb 27 '25
Gotta love execs pushing developers to get games out before they’re ready just to optimize a tiny bit more profit
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u/KirbyTheGodSlayer Je suis monté! Feb 27 '25
Gives me heavy "This update will allow us to finish our game" vibes though. This is supposed to be there on release
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u/RyokuKora Feb 27 '25
I think they wanted to try something new by allowing full cooking wherever you want. The grill animations are awesome and I appreciate getting full buffs while out and about.
That said I was also sad not to have a canteen so adding it back in as an option is showing they listened to community feedback. If anything this should be a good sign.
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u/KnightShinko Palico Pats Feb 27 '25
Very likely this was just a cut feature they’re still working on. These things are planned months to years in advance, it’s not being added due to “feedback.” I expect things like housing to be the same if they were didn’t make release.
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u/renannmhreddit Feb 27 '25
That said I was also sad not to have a canteen so adding it back in as an option is showing they listened to community feedback. If anything this should be a good sign.
I sincerely doubt they can implement feedback like this in a single month. This was pre-planned.
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u/Malfice DOOTDOOT ♫♫♫ Feb 27 '25
I think it's a bigger sign it was cut from the game to meet a deadline. With all the animations and stuff, it's not somethjng you can just knock together. It was likely planned for the game and delayed to TU1 last second for some reason.
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u/raven00x Feb 27 '25 edited Feb 27 '25
I still miss my Meowster Chef, and the ultimate chef, Grammeowster Chef.
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u/IcyRefrigerator3462 Feb 27 '25
I'm curious as to what mechanic they will add in the kitchen that will give you a reason to use it.
Surely there has to be some extra/better buffs when you use the kitchen over grilling your own food?
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u/pyuunpls Feb 27 '25
I think if the gathering hub will function like old MH where you just take quests and load into them, the canteen will be used as the pre quest buff spot just like old MH.
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u/Desril Feb 27 '25
To be fair it could be as simple as not using your ingredients and people would use it.
Hell if it has palico cooking animations people will use it just for those even if it's objectively worse than doing it yourself.
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u/ShinyGrezz weeaboo miss TCS unga bunga Feb 27 '25
Nope, “not using your ingredients” would mean that I would only use it. Especially because fast travel is a thing.
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u/R0gueX3 Feb 27 '25
Yknow what? It's only a month-ish. I'll take it. Just add in player housing, then sometime soon, and I will be happy 🤣 (gotta put the animals somewhere, lol)
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u/ZackPhoenix Feb 28 '25
*functional player housing this time please. give us something to customize that we'll actually come across during gameplay instead.
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u/Sharky1223 Feb 27 '25
Lmao, this shouldn't be an update. This should have been base game.
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u/DrParallax Feb 27 '25
I was kind of confused that the MH team literally put out a little show called The Gathering Hub, and didn't even have a gathering hub in the actual game. Given they have a show with the name, implying its importance, it seems like it should have been in the game from the start.
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u/Zoopa8 Feb 27 '25 edited Feb 27 '25
Glad it's getting added, but yeah, it seems like this game should've been kept in the oven for an additional year.
Edit- I'm surprised at how silly these responses are. No, it's not just the lack of a gathering hub that makes me believe they should've delayed the game for an additional year.
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u/GenSec Feb 27 '25
The capcom bootlicking in the replies is crazy. I’m just as excited about this game as the next guy but like you said, it could have used a little extra time in the oven.
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u/Aceblast135 Feb 27 '25
For what reason exactly? The game should be delayed an entire year because it's getting a Gathering Hub a month after launch?
The monsters look good. The weapons feel fun. The new areas seem nice. The campaign is one of the better reviewed ones in the series. The only glaring problem is the performance, but it's currently in a playable state for most people. If the performance is holding someone back, they can wait for it to improve.
The game itself though seems good to go, I see no reason why it would need to stay in development until 2026. Would rather get my hands on it now.
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u/CarbVan Feb 27 '25
Missing features that are in LITERALLY every other game in the series (besides spin offs), a smaller starting roster than the previous, and shitty performance points to an unfinished game, not a final product which is to be expanded upon. Straight up, Wilds is in early access because Capcom won't delay the game.
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u/emilytheimp bow before me! Feb 27 '25
Yeah and if we dont complain, its gonna be High Rank thats gonna be post launch content next time
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u/Lord_Trisagion Feb 27 '25
I mean the lack of any meaningful optimization alone should've kicked the release back a few months.
But with the lack of basic features such as the hub, kitchen, and personal rooms, alongside the lean roster of 25-27 monsters? Yeah. Leadership clearly forced the team to focus on bullshit and left them to cram everything else. Wilds is directed as a game that's supposed to sell- not be good, complete, or polished- the priority is getting as many pre-orders and first-week purchases as possible; to the point where they're actively trimming the game's release state to meet this greedy fucking goal.
Crapcom is back in full swing, folks.
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u/Megakruemel EXPLOSIONS! Feb 27 '25
I'm very confused as to why this game runs so much worse than Worlds, when visually, it does not seem much of an upgrade. The CPU bottleneck is crazy. And we don't even know why it's so weird. We can only guess, like, is it because the village is connected to the map directly? Is it because there's tons of smaller creatures? Is it the engine having problems interacting with those things?
It's frustrating.
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u/emilytheimp bow before me! Feb 27 '25
Dragons Dogma 2 on the same engine was similarly CPU intensive, and thats because it calculated all the NPC pathing in real time even when they werent visible. So expect something similar with Wilds and calculating its monster pathing.
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u/EryxV1 Feb 27 '25
The entire game being one map instead of separate zones is a clear strain on the RE engine, it’s never been used for something so large before.
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u/Lord_Trisagion Feb 27 '25
I mean the computer needs to do, well, everything in a game; and in coding there are usually countless means to an end (or something that is effectively the same end). Some are going to be efficient and simple... others are going to be inefficient and/or excessive
And while I don't know why Wilds chugs the CPU more than anyone else, I can make some guesses:
1.) maybe the wind sway is an actual physics process this time around, as opposed to baked animations
2.) maybe the navmeshes are horribly overcomplicated; which would demand an absurd amount of nav calculations per second
3.) maybe they just have too much shit going on in the delta (time since last frame) process... which triggers calls (framerate) times per second
I mean 1 and 3 both being true could singlehandedly be the culprit here. That would be so ludicrously demanding on any machine.
But, I'm a novice solo dev myself so I can only guess so well.
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u/Zoopa8 Feb 27 '25
No, obviously it’s not just the gathering hub; a personal home like in World also seems to be missing. Performance is tremendously bad, and I’ve heard there are also fewer monsters than there were in World when it launched.
I’m totally okay with waiting an additional year. It would be nice to get a completed product on launch day for once.
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u/Aceblast135 Feb 27 '25
Personal home not being included sucks for those who enjoyed it. Personally, I have never used it.
Our current monster count for Wilds is 30 Large Monsters. Monster Hunter World had 32 at launch. Not a big enough difference to be considered a detriment to the game.
If you want a "completed product" then why don't you specifically wait to buy the game at a discount next year since you seem eager to wait?
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u/Zoopa8 Feb 27 '25
Yes, some of these things aren't that big of a deal on their own, but when you add them all up, it becomes pretty disappointing, especially when looking at how terrible the game runs.
I'm not necessarily eager to wait at all, but yeah, the game is pretty disappointing so far, so I'm definitely considering it. I just said the game should've remained in the oven for an additional year, since in my opinion, it's incomplete, things are missing or lacking, and the game runs badly.
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u/HBreckel Feb 27 '25
Yeah, if you’re already disappointed, don’t buy it yet. Because if you’re unhappy with the state of launch and still pay for the game, you’re saying you’re okay with it with your money. I have to always tell my fellow FF14 players if they’re so unhappy with the new expansion they should unsubscribe because money is how you tell a company how you really feel.
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u/Hydrochloric_Comment Feb 27 '25
This wasn’t the only thing cut. Two non-story monsters were delayed to title updates in order to get the game out on time.
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u/Aceblast135 Feb 27 '25
Which sucks for sure, but we're getting two monsters in March judging from a recent post they made. Even if it's just one, we'll get them over time. I'll take any reason to keep coming back to the game honestly.
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u/TPGNutJam Feb 27 '25
The games is only poorly optimized, so I don’t think it’s good to go
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u/VolacticMilk Feb 27 '25
People hear one thing missing that they don’t like and instantly think the game needs another whole year to bake in the oven.
It could have used an extra month to get the Title Update 1 stuff in, but I mean is a gathering hub really the make or break of liking the game or not?
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u/Zoopa8 Feb 27 '25
No, I believe there are also fewer monsters, no personal home like in World, and performance is tremendously bad.
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u/Prestigious-Run-5103 Feb 27 '25
Man, I didn't know the kitchen wasn't gonna be present. My oldest loved the Meowscular Chef in World, and the Train cats in Rise. I was looking forward to watching the new animations with her.
Kind of a bummer. I hope TU1 isn't ages away.
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u/GanonCannon02 Feb 27 '25
The post says the TU is in April; that being said this really rubs me the wrong way as I think both these things really should have been in the game already.
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u/Prestigious-Run-5103 Feb 27 '25
I don't have as strong an attachment to the Hall, but I kinda see the point that there are lots of little individual hills that we as a player base will die on for inclusion, so I agree.
I do feel like they absolutely should be base game. This kind of thing seems to happen with increasing frequency, it's not a Capcom specific issue, and I'm curious as to why release dates are set so stringently and ahead of completion projections to force these scenarios, which are overwhelmingly unpopular.
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u/oneohn Feb 27 '25
100% shouldve been in base game, this is just what we get as consumers, suits push for the game to be released sooner, developers have to compromise and leave some features behind in order to meet the deadline, im pretty certain we will get everything we think is missing in TUs eventually.
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u/Glum_Series5712 Feb 27 '25
It says that it will be enabled when we complete the story... that sounds to me like it is already in the game, but that we will not be able to use it until we finish the game, which would mean that the camp effectively becomes a Village at some point in the story.
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u/Klumsi Feb 27 '25
Good old cutting basic features from the game so you can present them as updates going forward.
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u/Hugokarenque Feb 27 '25 edited Feb 27 '25
I might be misremembering but wasn't Rise like this as well, I feel like release version Rise didn't even have the actual ending.
Given the replies I should emphasize that I'm not trying to excuse Wilds. I've had this vague memory of beating Magnamalo in Rise when it launched and that the story ended there, and this just seemed like a good time figure out if was tripping or if it actually happened lol
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u/Ok_Highway_5217 Feb 27 '25
Rise had the excuse of Covid but now it seems like it’s the standard monhun model
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u/viotech3 Back to that MH3U life Feb 27 '25 edited Feb 27 '25
It was an 'excuse' the community came up with.
It's just a design shift for live service products, starting with Rise. They did it with Sunbreak, and they're doing it again with Wilds. They'll continue to do so too, because this is just how modern live service titles work.
Is it great? Nah, but it does have advantages. Let's 'em get content out the door far quicker than if they didn't hold content back. A monster alone takes 6+ months to design, and nobody wants title updates to start hitting the game around August.
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u/Ranniiiii Feb 27 '25
A monster alone takes 6+ months to design, and nobody wants title updates to start hitting the game around August.
You do realize modders have datamined every single TU update right? These monsters are done, capcom just doesn't choose to release them.
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u/viotech3 Back to that MH3U life Feb 27 '25 edited Feb 27 '25
Yes, exactly. Like literally, that's the point of what I said.
If you started working on a title update monster TODAY then it would be done most likely in August or later. Obviously for a live service title, a 6-8 month gap between release & new content is... not great, right? So what's the solution? Pre-plan and work on content before release, of course.
The fact that we have datamine information for monsters releasing within a pretty reasonable 6 month timeframe is because of how long it takes to develop monsters. We're looking at artefacts of in-progress work for content that is not complete.
- The title update monsters we have datamined are work-in-progress for upwards of a year prior to release. They were planned even earlier, maybe multiple years earlier, but full heads down probably only began maybe 4ish months ago. TU1's build is probably going to be finalized for cert in 2-3 weeks, maybe more depending on how fast they can get things approved from the various ecosystems.
It's not a "These monsters are done" thing, by the way, that's a fundamental misunderstanding of what's going on behind the scenes. The community at large genuinely does not understand how game design functions, what realistic timelines look like, what planning looks like, and more.
- So they come to conclusions that aren't grounded in reality, like "They're adding a hub because we complained within the past few weeks" - no, it's been the plan to release that hub in Title Update 1 for potentially a year or more.
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u/SourGrapeMan Feb 27 '25
Base Rise didn’t even have uncapped HR (and it didn’t track any overflowed points before the first TU either)
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u/viotech3 Back to that MH3U life Feb 27 '25
Notably, Wilds is the same - the story just ends at low rank. HR does not accumulate until you finish the story; like Rise, it was entirely design to pace out content.
This time it's just pacing out content post-story rather than post-release. Much better for sure.
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u/ES21007 Feb 27 '25
1.) Rise had the Covid excuse.
2.) Indeed it did not have the actual ending, but it did have the Gathering Hub at leasf.
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u/darkhollow22 Feb 27 '25
while it was missing the last story segment at least it was really well optimized and had a hub.
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u/Klumsi Feb 27 '25
Because Rise was unfinished to an actual valid reason which was Covid.
MHW seems to follow the trend of games being pushed out at the bare minimum of acceptable, because they know people are gonna buy it anyways.
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u/TibusOrcur HammerBro Feb 27 '25
This is probably planned and related to the story because in no way an entire gathering hub can be developed in only 1 month
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u/viotech3 Back to that MH3U life Feb 27 '25
Of course! Everything they'll add over the next 6 or more months, has been planned likely for a year or more. Hard to know exactly when, but the reality of game design is that a lot of stuff is far more planned than we commonly think.
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u/ChubbySapphire Feb 27 '25
This doesn’t really work if the update is free though. What’s the point of holding free content back?
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u/EmergencyLow887 Feb 27 '25
the strategy dripfeed content to maintain longer viewer retention in the hopes of selling more microtransaction cosmetics instead of releasing a complete product. I dont mean that to sound cynical thats just what it is.
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u/-Hazeus- Feb 27 '25
How is it a cut feature if you have another cooking system and gathering hub equivalent, fitting the flow and world of Wilds more than the traditional hub?
I m all for critizism but some of y all are just hating to hate at this point
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u/Nzash Feb 27 '25
They really rushed this title, didn't they?
If you're not ready to release then maybe don't and give yourself another 3 months
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u/AxeEngineer00 Feb 27 '25
So the game came out incomplete just to show shareholders a couple million dollars in earnings before the end of the fiscal year got it
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u/jkljklsdfsdf Feb 27 '25
Already happened with DD2, they released it unfinished before the fiscal year ended.
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u/Puzzled-Addition5740 Feb 27 '25
Kind of strange that it's not there on launch. Kind of feels like they just didn't finish it.
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u/Jeweler-Hefty Feb 27 '25
Wow. Gathering Hubs has ALWAYS been a staple in the series...
A-L-W-A-Y-S.
To see it getting patched in is... Just wow. It really does scream 'UNFINISHED'. Smh
And shame on anyone defending this. The whole 'Get it out now and patch* it later' is not a good look for a beloved series like this.
Patches are meant to fix problems, not be used as a crutch/shortcut to turn in work at later due date.
I'd rather have Capcom halt the release date for another year, than to release a botched product. Looks at Pokemon Scarlet/Violet *Looks at Dragon's Dogma 2 Screw it Looks at the Triple A scene
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u/GryffynSaryador Feb 27 '25
So is this like Rise where the game actually isnt finished at launch and well get the proper ending in TU's? Gathering hub should be a base feature, same as the canteen. At least Rise can blame the pandemic xd
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u/Quielt Feb 27 '25
A french youtuber I've watched the review of actually talked about this. Said the "ending" was very sudden and abrupt to accomodate later content release.
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u/shadowhunterxyz Feb 27 '25
Why isn't this included at launch? I know iceborne improved on the base gathering hub in world. I know it's not a game breaker but it's curious
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u/SH4DY_XVII Feb 27 '25
Imagine adding a core fundamental feature as DLC and seeing players in droves glaze these decisions. This sub couldn't be any more milk toast if it tried.
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u/_Never_Yesterday_ Feb 27 '25
Ah yes, but Rise was uncomplete/unfinished at release for not coming with the story complete. Wonder if those same people are going to moan about this.
""Nah but let them cook!"
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u/ChocolateGoggles Feb 27 '25
"If we don't release a finished game at launch, they'll praise us for the continuous support in patching and we'll get free marketing!"
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u/Jeweler-Hefty Feb 27 '25
Slowly but surely, the hardcore community will catch on to this. For now? Too many Defenders/Toxic Positivity folks trying to downplay the very serious ramifications these practices are going to be for future installments in the series. As usual...
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u/Drew_the_God Feb 27 '25
Sooooo the game wasn't finished huh
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Feb 27 '25
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u/FreshMutzz Feb 27 '25
Not including basic, expected features, is bad. Imagine someone released a game about sword combat, but said the swords would be added in a future update and you could only use a stick the entire time to fight.
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u/lurkingtonbear Feb 27 '25
The fuck? Why isn’t this on release day? Why does this game feel so unfinished and unoptimized and yet they’re shoveling it out to us like it’s ready to go? I highly doubt I’ll play this more than a couple weeks. Glad I get to miss out on this functionality altogether…
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u/Ehrand Feb 27 '25
so its Rise all over again where we are getting an unfinished product with missing features at launch...
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u/SuperNerd1337 swagaxe only Feb 27 '25
Kinda hate the idea of games being launched incomplete, just hope the final boss is part of the original launch, unlike the clownery that rise was
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u/CraftyPercentage3232 Feb 27 '25
Pay full price for our incomplete game, we promise we’ll add everything later! 😉
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u/Selelgato Feb 27 '25
I 100% honestly assumed that we didnt get a hub because the camps host like 100 people now, and can be set to only be your group/team.
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u/Radok Mar 06 '25
But, will the Palicos cook? Will we have a silly cutscene and absurd amounts of food?
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u/KCKnights816 Feb 27 '25
Can't wait till they start putting weapons behind title updates. "Switch Axe and Charge Blade coming October 2028!"
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u/shymenJESUS Feb 27 '25
this sub man - it's either people GLORIFYING everything or DOOMPOSTING with very few people inbetween
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u/Wrightero Feb 27 '25
with all the cut monsters and now these news it basically confirms the game is unfinished.
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u/molenaar08 Feb 27 '25
A feature that should have been at launch btw not a fucking update
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u/SokkaHaikuBot Feb 27 '25
Sokka-Haiku by molenaar08:
A feature that should
Have been at launch btw
Not a fucking update
Remember that one time Sokka accidentally used an extra syllable in that Haiku Battle in Ba Sing Se? That was a Sokka Haiku and you just made one.
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u/IcyMeat7 Feb 27 '25 edited Feb 27 '25
Another unfinished game, how will capcom defenders defend this one now you can't use the covid excuse?
hear story unfinished just like rise too that will have to be finished with title updates
at least """covid""" game rise had gathering hub on launch
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u/Possible-Emu-2913 Feb 27 '25
Yeah, nice to the game gradually get completed. I didn't realise I bought an unfinished product in tuis regard.
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u/Col_Sotry Feb 27 '25
I mean this game is going to be fire but the new pattern of releasing unfinished products is getting stale fast.
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u/bonesnaps Feb 27 '25
Wait what? No Gathering hub or kitchen on launch in a $100 MH game? wwwoooow
MH World came out 6 years ago. What was their A team doing, going on cruises in the bahamas on their yachts?
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u/alexanderblight Feb 27 '25
Title update now means cut content re-added,thats why the size drop from 140 to 75.
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u/Gundarium_Alchemist "I gotta tell you, this is pretty terrific" - Moe Feb 27 '25
Because they dropped the High Texture pack from the game if people don't need it.
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u/xanthira222 Feb 27 '25
I believe the size was reduced because previously the 4k texture pack was included, now it's separate.
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u/Godlysnack Feb 27 '25
You are correct. The other 70 GBs is still there but it's high res texture pack.
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u/rougeric87 Feb 27 '25
size is still 140, if you choose to get the 4k textures, but it's now optional, which is why it went down.
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u/aegrajag kinsect delivery service 🪲🥖 Feb 27 '25
where did they announce early april? I've only seen spring mentioned
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u/Slow_Projectile Feb 27 '25
What a relief! I was so goddamn worried about monster hunter losing it’s essence, this is wonderful news.
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u/xEmoGirlxAlexisx ​ Shara Ishvalda / Zoh Shia Girl whit a Lance Feb 27 '25
After the latest news that there is no cantine im so happy about it Capcom is listening 🥰
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u/inuyasha99 Feb 27 '25
its kinda interesting they dont straight up call it GATHERING HUB but the description dances around it. I wonder if it will have some additional functionality or something that makes it different added