r/MonsterHunter Mar 05 '25

Discussion Monster Hunter Wilds Mod fixes stutters caused by the anti-tamper tech

https://www.dsogaming.com/mods/monster-hunter-wilds-mod-fixes-stutters-caused-by-the-anti-tamper-tech/
2.5k Upvotes

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u/NemButsu Mar 06 '25

That's because the texture loading is broken (also why textures always pop). DirectStorage doesn't even work.

3

u/Arbiter02 Mar 06 '25

There's definitely something weird going on, streaming assets from the disk might be it. I looked at the load line on my 6900XT and it's nowhere near a consistent 100%, randomly jumping from 92-99 most of the time, and not with any one CPU thread completely loaded up either.

2

u/MegaDuckDodgers Mar 06 '25

mine jumps between 70-90%, only ever hitting 100% when It's loading areas, and I still can't get a consistent 60fps at 720p, let alone 1080p. Meanwhile the graphics card is barely used, while only taking up 4 gigs of vram.

People saying there isn't anything wrong with the optimization do not deserve their computers.

1

u/Ragingpoo Mar 07 '25

I had similar issues where 2 out of 3 times booting the game, it'll run like a stuttering mess with GPU load just bouncing up and down, but the 1 out of 3 time runs perfectly fine. Manage to resolve the issue by running the game off the .exe in steam folder as admin.

-4

u/omfgkevin Mar 06 '25 edited Mar 06 '25

Yep. Raytracing itself is straight up broken too. You turn the camera and the lighting/reflections moves lmao. And looking down can entirely turn it right back to as if it was on off. All for the low cost of 10-20 fps loss.

I've noticed the low poly bug pop in the longer you play too.

edit: meant the water since it's what it's supposed to only work on....

16

u/g0ggy Mar 06 '25

Ray tracing only works for reflections for water so whatever you "noticed" is a bunch of bs.

3

u/omfgkevin Mar 06 '25

Yeah, that's what I meant....

The lighting/reflections that hit the water are broken on raytracing (don't even bother on low since it's smudgy) and it moves if you move the camera, which isn't how rt is supposed to work.

That and no, it DOES do stuff outside of water. Maybe because it's bugged, but you can LITERALLY test this by walking to Tom the ingredient cat and see the pot and other elements change because you turn it off/on. So yeah, not even bs.

1

u/Ikishoten Mar 06 '25

I have this problem with the game seemingly getting worse and worse the longer I play.

Starts out fine, and after a couple of hours the textures don't load properly, and I get more and more low-poly characters to appear.

1

u/weaponx111 Mar 06 '25

Memory leak?