I have 100 hours only IG in Wilds til now and I skipped crit draw, charge master, focus, power prolonger IG because
Crit draw is useless; sheathing IG takes a full business day
Charge master only boosts ~4% in my testing, maybe it's bugged as it does nothing for bow as well.
Focus 3 makes no sense because it does not break the 2 light attacks 1 strong descending slash interval. Maybe the only usage is to charge faster for the panic offset
Power prolonger you only want to use if you don't RSS the WHOLE fight which means fighting against Balahara, Chatacabra. Still, the number of wounds you can create is just too many you don't even need to worry about extracts
Ah well I stand corrected then, thanks for the details, i'll have to redo all my builds then bcs i'm pretty sure i've slotted in charge master in quite a few of them lmao
What do you recommend as far as weapons/skills to slot in for IG? I Guess you went for artian weapons?
Yeah, I go with elemental or paralyze artian now because I have good enough level 3 decos.
Flight gives you 10% attack power for Strong Descending Slash & RSS (weird interaction but it does). Some handicraft if you don't have a sharpness boost on your weapon rolls. I heard crit element is bugged right now, so I don't slot it
For amor, I like to slot it with 1 earplug, so I'm immune to roars when having 3 buffs
Crit element isn't bugged...it's just the damage increase is so low it isn't worth it, if they give it a big buff then it would be seriously considered
Focus 3 makes no sense because it does not break the 2 light attacks 1 strong descending slash interval.
Without focus 3 I still have to wait a solid second after the strong decending slash for the charge to finish. With focus 3 the charge isf inished before sds even finishes its animation. i'd consider the skill mandatory tbh.
Ah, sorry, I misremembered move names. What I mean is that comboing into the charged attack is extremely awkward without focus 3 because there is always a delay between your last hit and being able to use a fully charged attack. Focus 3 makes this much smoother and allows to fluidly combo into it.
I get you, if you mean the 2 light attacks, I find its duration is perfectly fit for a full charge without focus 3 already so there is no point for 15% faster charge
It lasts for the entire combo after the draw. It’s not a timer. You can even draw into a vault spin attack and the whole thing will guaranteed crit. With quick sheath 3 you just sprint in, draw and combo, then start sprinting again while you reposition (which you generally need to do anyways after every combo since monsters move around a lot) and then repeat. It’s a lot better than you might think.
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u/After_Gene_5689 29d ago
I have 100 hours only IG in Wilds til now and I skipped crit draw, charge master, focus, power prolonger IG because