r/MonsterHunter • u/RenzClowny • 1d ago
Discussion Thank you to all the people who said wilds was too easy
I just got one tapped my mizu along with my friend getting one tapped along side me tempted btw the way if y’all wanted to know, 💀these people saying it is too easy y’all saw what happened when y’all said world was too easy I swear people don’t realise for new players wilds is going to be hard as hell the reason why it isn’t hard for players as myself who have played monster hunter before is because we gotten better since our first game and improved hence why it is easy as we know what we are doing 🤦🏻♂️ you’re transferring skills you learn from previous games into this one not that hard to grasp but now here I am getting one tapped by a tempted mizu because vets who been playing for years said “too easy”
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u/Good_Research3327 1d ago
Just parry the beam you fucking casual. /s
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u/sendpicsofyourkitty 1d ago
I'ma perfect guard the shit outta that water lazer beam
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u/RyuForce 1d ago
Perfect Guard start of water beam.
Proceed to menacingly walk through the beam to get to Mizutsune.8
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u/ShutUpRedditPedant 1d ago
lol yea it's so weird that if you guard the beam you can just freely walk in it
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u/Good_Research3327 1d ago
Geyser beam?
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u/sendpicsofyourkitty 1d ago
I don't know what it's called. I just know the sound it makes when it takes a mans life
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u/longassboy 1d ago
Okay but jokes aside, I was doing that on SnS last night and had a fucking blast
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u/BubblyBoar 1d ago
I mean, unironically. I've been perfect guarding the fuck out of every monster this game since you don't need guard up to block unblockables.
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u/Haos51 Silver Dragoon 1d ago
"I actually think it's fairly challenging"
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u/SufferingClash 1d ago
*screams of the damned in the background*
"I'll see YOU later."
*disappears into ground*
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u/rr_zoomies 1d ago
Tempered Mizu's body slam jump from older games has utterly insane tracking now and a bigger range, that bish caught me while I was walking around it with the Seikret and almost one tapped me, I love it.
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u/Eddy0099 1d ago
Offsetting that move is so satisfying
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u/rr_zoomies 1d ago
Ikr offsetting jumping or aerial attacks is just a dopamine injection istg
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u/garaddon 1d ago
Are you using Gore set? Because Frenzy doubles damage taken and eating few Mizu nukes in a row made me reconsider my gearing choices :V
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u/Drakepenn 1d ago
You only take the extra damage if you let the bar fill up though? The only time it ever totally fills up for me is when the monster runs off before I've gotten my hits in.
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u/rr_zoomies 1d ago
I am yeah, but I have fought so many Mizutsune in my MH journey I know 90% of its moveset from memory, I dont think I ever got the frenzy to debuff me throughout my fight with him. If I did though... good lord everything would one shot me lmao.
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u/djinngerale One brain cell already too many 1d ago
Haven't fought tempered Mizu yet but regular version was a cakewalk with the Rey Dau lance + Counterstrike + Offensive Guard.
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u/BansheeEcho 1d ago
They essentially took Mizu and shot it up full of amphetamines and Tren and then set it loose in the woods. Tempered is fast asf and legit 1 taps you if you aren't sticking defense
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u/cheek_clapper5000 1d ago
Harder than a 5 star temper arkveld?
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u/overandoverandagain 1d ago
Even 5 star ark isn't that hard once you've got its moveset down, he has huge tells and massive punish windows for almost all his attacks
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u/MahoMyBeloved 1d ago
Eh everything is cake walk with guard button, especially with lance. Even tempered strength 5 mizu wasn't bad with greatsword when I can just instantly guard every single big hit. On the other hand it was pretty scary fight with insect glaive
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u/Son0fgrim 1d ago
fun fact, if you get hit by it in the water you SKIP LIKE A STONE across the surface of the water.
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u/Soap2 1d ago
I mean good?
I don’t understand why folks in this sub thinks making a harder/challenging game is detrimental to new players. Some of the best fights in World were because of its challenge.
This is how you know this game was extremely player friendly when the first real challenges start to pop up you have posts like this come up lol.
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u/Vagabond_Charizard Go, go, Brookyln Rangers!!! 1d ago
I’m pretty certain OP is just unhappy with all the “this game is too easy” commenters and thinks the Mizutsune difficulty was the result of those commenters.
Funnily enough, Mizu’s actually not that hard (the water beam does hurt, but at least it’s telegraphed enough to avoid). Now Zoh Shia, on the other hand . . .
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u/Normathius 1d ago
Most of the carts I've seen have been people locked in attack animation when he decides to do the big tail slam. Lol
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u/SirePuns 1d ago
Oh god, that tail slam.
My jaw dropped to the floor when I saw the damage it did to me.
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u/Icymountain 1d ago
What are people on? Zoh shia is piss easy. He regularly drops multiple mines that pop him for 190 apiece, his attacks are all telegraphed well, and most don't track enough to hit you if you're sprinting and strafing him.
You can literally fast travel back to camp at anytime to refill your consumables
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u/YinWei1 1d ago
He is the hardest challenge in the game atm. I've only carted once and it was the first time from the fire nuke attack, but I still have to concentrate on the fight moreso than any other monster in the game. Not sure about the tracking point, his fireballs have some of the most insane tracking I've ever seen if your on foot.
Also yes you can cheese him by fast traveling back to camp for infinite consumables, you can also use cheese strategies on every other monster in every other mh game, it's just something people don't like to do because it's not enjoyable to do, feels weird to only count it against this monster when the entire point of these games is that they are played in the style you want to play them, is Gore Magala (or really any monster ever) suddenly a toddler level fight because you can go on multiplayer and get someone else to solo it while you sit in the corner?
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u/Icymountain 1d ago edited 1d ago
He is the hardest challenge in the game atm
Genuinely doesn't say much, because 95% of the game is just that easy. He's very telegraphed, and a lot of his attacks are easy to dodge with careful positioning. You can easily circle strafe and dodge his fireballs by positioning alone, as long as you're up against him, which you should be if you're melee. Not mobile enough? Literally all weapons have the option of an evade extender 3 charm, which gives you crazy mobility. A top tier armor set (gore) gives you plenty of damage and evade window, along with good jewel slots. You don't even have to cook a proper mixed set
There's plenty of mechanics to engage with that makes the game easy, and so when people complain about it being difficult it just reads like people aren't taking the time to engage with mechanics. If you're trying to stuff the circle block into the square hole, should you really be complaining that things are hard?
Conversely, if I feel that the game is too easy because I can fit the circle block too easily into the circle hole without much effort on my part, it's not very fair of you to counter with "okay well just ignore the intended design and try stuffing the circle block into the square hole for artificial friction". Especially when previous games have historically been about the friction, about intentionally giving you circle blocks that are too big for the circle hole, and then giving you the tools to shave it down so it fits.
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u/Rialas_HalfToast 1d ago
It's not that OP "thinks" that, Capcom literally said that.
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u/PanettePill 1d ago
I was surprised OP was talking about Mizu being difficult. I'm not particularly good at Monster Hunter, but I haven't had too much trouble with Tempered Mizu thus far.
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u/ExtremelyEPIC 1d ago edited 1d ago
I've seen so many people claim that those that were complaining about how easy base game is, are going to be bitching and moaning about how the game is suddenly too difficult when they (hopefully) address that in the expansion.
That is all just a load of nonsense. The only ones that are going to be bitching and moaning about the expansion providing some actual challenge and pushback, are going to be those that are so used to the base game babying them.
The ones that do want a challenge will just be like: "Fucking finally! They stopped treating us like incompetent little children."
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u/dancovich 1d ago
Yeah, exactly.
There's a difference between saying "holy crap that's hard" and complaining about it. Just stating that it's hard is normal and actually thrilling when you need to verbalize how hard it is.
I remember I cheered in my living room the first time I beat Alatreon.
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u/BannedSvenhoek86 1d ago
It's literally what Souls games were built upon. Not paying for pride and satisfaction, actually gaining it by getting better.
Souls games are amazing for that feeling. You don't need NG+ after you beat one, you yourself are better. Monsters that gave you fits for hours drop in seconds and seem to move in slow motion.
MH scratches that itch just as satisfactorily. In a week I'll be doing Mizu with ease, not because I got gear that gives me a 10% damage buff, but because I learned how to fight her effectively.
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u/Icy_Fun1945 1d ago
Hell ye boy, gimme those scary monsters to fight, so i can finally feel proud wearing their skin, that's what MH is all about.
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u/5raptorboy 1d ago
The Alatreon discussion kinda bothers me because I want the game to be hard and I love the game being hard, I just don't think Eschaton Judgement specifically is fun. There's a reason why Alatreon made a huge controversy but Fatalis didn't, it's inherently a mechanic which is gonna piss people off whereas Fatty is just good old fashioned tough
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u/t-bonkers 1d ago
It can be, like, the opposite even. Buddy of mine who is a MH noob found Wilds boring and bounced off of it because he felt it was too easy and there‘s no reason for him to upgrade or craft anything, use buffs or even really learning the more intricate aspects of a weapon. He felt like most of the game‘s systems are unnecessary which lead to an overall underwhelming and confusing experience for him.
I might‘ve felt the same were this my first MH. I only stuck with it because I knew I‘m gonna love what‘s to come later.
And also it isn‘t just this whole "transfer of skills“ thing. Base Wilds is by far the easiest game they‘ve ever made, I went back to start new characters on 4U and World since, and they‘re significantly more challenging and the game actually gives you a reason to engage with it‘s system.
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u/gargwasome I like ‘em big and slow 22h ago
Yeah the fight is not even that hard. It’s just the first fight in the game where you actually need to use your head against a monster that doesn’t die in 5 minutes
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u/OphidianSun 1d ago
It always happens this way. I remember when flaming espinas released in sunbreak and god damn was that entertaining. Took a couple weeks before randos stopped running into the novas. I failed like 6 hunts in a row but it was so funny I didn't care.
This will be the same. Couple weeks for everybody to get their shit kicked in before they're whining about it being easy again once they refine their builds and learn the moves
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u/brooksofmaun 1d ago
Flaming espinas sneaky fireball is absolutely hilarous, really made me love the monster. It always catches someone
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u/KingDuffy666 1d ago
Hazard Flaming Espinas actually fucking sucked and i didn't not enjoy that fight at all. It was fun kicking his ass though.
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u/im_onbreak 1d ago
MH fans when their billionaire company actually caters to their fanbase of 20 years:
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u/Sew_has_afew_friends 16h ago
These aren't monster hunter fans otherwise they would've liked the clunky gameplay from the beginning not the water downed version
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u/jarrchesky 1d ago
Capcom's reaction to people complaining about difficulty is quite tame, Mizu is pretty normal, Zoh Shia and Temepered Mizu are fights that you need to be on your toe or pay the price, not super hard.
if you have ever played GBF Relink, going from Proto Bahamut to Lucilius feel like you just slam your face into the Great Wall, and they did it again with Zero Lucilius.
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u/claus7777 1d ago
Nice to know that the progression wall from Baha to Faa-san is maintained in relink. It was a pretty big wall for me in the gacha as well lol
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u/jarrchesky 1d ago
dude Zero Lucilius has a 20m timer and his The End DPS check he has a 50% damage cut, he can also seal both your skills and SBA if you are not careful, and all of his attacks can either reduce your max hp or straight up kill you, needless to say Faa-san is not fucking around(kinda sad Belial and Beel didn't make it in Relink though).
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u/Sethazora 1d ago
Zoh you dont even really need to pay that much attention to.
Just constantly wail on the back legs. It only has 1 move that can punish there and its got an obvious wind up that lets you either walk to wail on tail or wound punish. It just has a high hp pool.
Tempered mitzu is still very tame due to how strong baseline mechanics are here, you can honestly attack walk out of most of its moves. And its still easily cc chained.
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u/mrswashbuckler 1d ago
Just did Zoh solo, and had a hard time ever getting to the back legs. It tracks you very well and the attacks are constant. I'm sure if someone was holding his attention the fight would get much easier
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u/JFP_Macho 1d ago
It's probably weapon dependent. Just did Zoh solo as well (with a Palico) with my main weapon SnS, and going towards his tails is still easy. Just need to not be careless once he aggros on you, and try not to rush the fight too much since the timer is still much forgiving than say, World's Fatalis.
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u/Sethazora 1d ago
Ive only hunted solo so idk.
Bait out one of his mid range longer commitment attacks, use your mount.
close distance attack legs while standing in front of them to bait out hand slams that you can walk towards the other hind leg to avoid easily.
When he stands up to breath go wail on tail.
Use slinger pick ups to burst the crystals near him for additional.
If he does a charge just mount up and sharpen while strafing.
If he does red ball shotgun close distance between the indicators
If he does the multi track fireball you can get behind him or just strafe
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u/vkucukemre 1d ago
Most people who say the game is too easy are those who get carried in multiplayer and stick to the back legs of the monsters.
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u/cupyoto 1d ago
i’ve seen so many “the only players who say the games too easy are x type of players” it’s kinda comical atp. not bashing you but how many until it’s just okay maybe the game is a little on the easier side. is it only the vets with 100000 hours? or is it the fivers who only run meta sets and speedrun everything? or is it actually the new players who get carried in mp? i’m starting to think it might just be the monsters saying it’s too easy in disguise so they can get some buffs and actually put up a fight.
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u/RenzClowny 1d ago
Considering when I played world it was hard asf, world being my first game than I played monster hunter generations ultimate on the switch and that was a cat walk majority of the time, after that I played rise which I blitz through and now wilds that I blitz through so as someone who has played the games before I think I can say it is X player complaining when the X player such as myself has gotten better transferring the experience and skill onto the other games the only difference is I am that X type of player calling out other X type of players for saying the game is too easy when in reality everyone has just gotten better monster hunter is always the same difficulty no matter what generation it is they keep the same difficulty all around
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u/Darkyan97 1d ago
Most people would find the Faa-san fights to be absolutely ludicrous (Especially Zero).
Personally I'm glad there are still games when the devs go "You know what? The gloves are off. Suffer for a while." It's one of the reasons why I really enjoy myself with The First Berserker Khazan right now.
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u/klonoadp 4U=IG, GU=CB, R/SB=GL, Wi = SA 1d ago
It's one of the reasons why I really enjoy myself with The First Berserker Khazan right now.
I haven't played the TU yet, but from what I've seen Temp Mizu can one shot you with a sudden attack and so far in my playthrough nothing in Khazan can insta gib you unless you're running naked everywhere and not leveling vit, that game actually has a high ceiling of mistakes you're allowed to make each boss tbh. Yes, it will probably hurt, but you're not dead by missing one perfect block.
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u/Darkyan97 1d ago
That's true, but Khazan's action is also a lot more frantic and intense, so it's easier to make mistakes in the heat of the moment.
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u/klonoadp 4U=IG, GU=CB, R/SB=GL, Wi = SA 1d ago
For sure, some of those mixups in boss combos are devilish
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u/AZzalor 1d ago
Agreed. Mizu is just a punching bag like all other monsters. Zho Shia is a way bigger punching bag. I actually found Zho Shia to be more annoying than fun. Just a big monster with slow attacks and you hit him for 20 minutes until he dies. None of his attacks are really that threatening. I got hit a few times but not a single attack did more than ~40% of my total HP and that is with unupgraded HR armor.
It's going into the right direction with this patch but nothing that special either in terms of challenge.
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u/AlmoranasAngLubot69 1d ago
Yeah that Zero Lucilius fight in GBF is really hard man, only the AI companions carried me there, but in multiplayer? Fail after fail. His attacks are so fast and so convuluted and so messy, lots of effects on screen and because of it it's very hard to dodge or to react to it. Compared to wilds, it's very forgiving.
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u/Sn0wR8ven 1d ago
I mean, most of these don't unlock until HR 50+ so there's shouldn't be any new players who are fighting tempered mizu or zoh shia
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u/Karoliskltt 1d ago
Considering the fact you're HR 40+ after just finishing the story, everyone who plays wilds as their first monster hunter game and reaches HR50 is still very much new to the game.
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u/Solonotix 1d ago
Considering the fact you're HR 40+ after just finishing the story,
I think you need to remind yourself of how you played your first Monster Hunter.
For me, I started in Monster Hunter World, and I make a point of beating a game solo, or at least learning it, before jumping into multiplayer. I got stuck on 4★ Anjanath (Low Rank), and spent a week there. I farmed up Juuratodus for damn near every Water weapon I could craft, thinking I could out-gear the challenge. Eventually, I bested him, but it literally took me a week of playing.
My next wall was 7★ Pink Rathian (High Rank). I got stuck on that Urgent for at least a week, if not 2-3. I wasn't beating my head against a wall, like I did with Anjanath. Instead, I just started exploring the map, and fighting monsters I felt were fun. For me, that usually meant Hammer against Radobaan, because Affinity Sliding + Aerial Spinning Bludgeon was my idea of a good time. One day I went back to try Pink Rathian again, and I finished with zero carts. I wondered what I was so afraid of.
The Elder Dragon trio was easy, but Nergigante stopped me for a short while. What's more, I didn't really focus on finding the tracks to progress through 8★ quests, so this stage of the game took me another week to complete, before finally making it to Xeno'jiiva. It was at that point I finally made it to the point of unlocking tempered monsters. All told, it took me probably 2 months to get to that point.
Now, I will concede, I am not the average player, but I don't think I'm that exceptional/unusual. Your HR may uncap after beating Gore Magala at HR40, but 1) it doesn't seem that is the end of the story and 2) I expect truly new players to take a while to get that far, unless they're coasting on the backs of multiplayer hunts.
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u/Wrong-Refrigerator-3 1d ago
Appreciate this POV to be honest. As a kid I never beat Lagiacrus, returned in World and had the same experience as you with Anjanath and then Nergigante and Jho (went full defence Lance set-ups for both).
It’s amazing to look back on because I still feel terrible at the game, but I’d have no issue going back and beating any of them - in fact I always go and kill Anjanath the very first time you can fight it in a mission of new characters.
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u/Solonotix 1d ago
in fact I always go and kill Anjanath the very first time you can fight it in a mission of new characters.
Totally. Hell, sometimes I really tip the scales and go for Rathalos as early as around the time you fight Tobi-Kadachi. It isn't easy, but that boost in power early makes the rest of Low Rank a breeze. Same thing in going after Bazelgeuse and Diablos in your first High Rank expedition for Pukei-Pukei.
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u/jeshep 1d ago
I was not expecting to pick up Monster Hunter again (well, mainline games at least; I like the Stories games a fair amount). World was my first and I was carried through the story by friends so fast that I had no idea wtf I was doing in High Rank, and at that point was too afraid to even ask. Someone bought me Wilds as a gift, though, so I've decided to try again.
And this time I'm pretty much doing what you did with World. I'm playing solo, taking my time to practice and learn the weapons I like to use (the bow, which I've read is higher skill that's trickier to use). And I'm having a lot of fun with it. Is finishing hunts within 20 min with a bow early game good? IDFK, and at this point I don't really care, either. I'm just enjoying myself and like wandering around to gather items, craft things, and try to get like, used to the slightly clunky controls (and also stock up on more dung pods...). I was excited to be able to sever a Quematrice tail by myself when I was not able to do that at all before.
Balahara was the first to give me a lot of trouble, and Uth Duna was the first to cart me. I'm now practicing hunting Balahara and working on upgrading all my gear before moving fully to Oilwell Basin. It's nice and hunts feel a lot easier. In World I felt like a headless chicken.
Hoping that once I'm confident enough I won't feel so chickenshit scared to join a lobby cuz I'd love to just join hunts that interest me in the feed.
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u/Sn0wR8ven 1d ago edited 1d ago
depending on play patterns, but usually, there's a lot more experience under someone's belt as the climb to hr 40 is gonna be very different between vets and new players. But usually, with several apexes, gore, arkvelds under their belt, neither the zoh shia nor the tempered mizu will feel impossible. You certainly will need to know what you are doing to overcome arkveld and gore.
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u/Amputatoes MHR 1d ago
I feel I'm pretty average and Tarkveld has never presented an issue. 5star T.G. Magala gave me a hard time at first but is manageable now... if the lobby doesn't cart!
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u/Exoticbut 1d ago
You do get Hunter rank up pretty quickly in this game.
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u/Sn0wR8ven 1d ago
That is true. But you still need to hunt quite a bit unless you are optimizing. If you are optimizing then you end up with more experience against tougher monsters. If you are not optimizing then you end up hunting more.
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u/DarthJackie2021 1d ago
Still think it's too easy. Hope Arch Tempered Rey Dau really kicks me into the dirt.
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u/LoneHusky21 1d ago
Arch tempered kirin needs to come back
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u/Karoliskltt 1d ago
Get out.
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u/LoneHusky21 1d ago
And go where 😭
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u/Karoliskltt 1d ago
I don't know but not here prefferably 😭 don't mention the forbidden one ever again
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u/ace33331 1d ago
I mean arch tempered lunastra or val hazak were way worst.
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u/Karoliskltt 1d ago
In fact I wouldn't say they were. Val was a punching bag at best with the requirwment of EFFLUVIAL RESISTANCE. I crafted that charm and the fight was about the same difficulty as the regular val without it. Lunastra was hard, but I did not feel it be unfair meanwhile Kirin made me rethink my existance the damage the agressiveness the speed and godfucking damnit stand still
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u/ace33331 1d ago
i think it depends on the weapon maybe, because with HBG , kirin was pretty easy as he had a very low stun threshold, so going full temp mantle and aggressive made him quite easy for me, like i said after reading the comments of other players, to each his difficulty.
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u/ProblemSl0th ​ 1d ago
☝️This right here. Different weapons definitely struggle less or more depending on the monster, and Kirin is one of the monsters where the difference is huge. Fighting it with switch axe was not that bad, as its inherent mobility makes it easy to keep up and dodge aoes and and built-in mind's eye means you aren't punished for hitting its body when its enraged. Meanwhile my friends that play charge blade and hammer respectively swear it's the hardest/most frustrating of the base world elder dragons.
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u/Karoliskltt 1d ago
From what I've heard hammer isn't even a bad matchup for kirin, never played the weapon myself though. Greatsword feels GREAT against kirin whilst something like dualblades makes me want to cry
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u/JoebiWanKenobii 1d ago
I unironically miss this fight. It rewards patience and learning the fight so much and I think is the perfect fight for gatekeeping.
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u/LoneHusky21 1d ago
Yup agree, my biggest problem was trying to play with randoms. 99% of the time they all carted. So I did it alone.
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u/RavagedFate 1d ago
One of the story fights with Rey Dau, I swear I was sweating looking for Kirin.
Haunts me still... double tempered Kirin quest in World.
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u/Vagabond_Charizard Go, go, Brookyln Rangers!!! 1d ago
By that logic, Rajang needs to come back so I can watch the ape fuck up that despicable damn pony.
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u/bigolhamsandwich 1d ago
I hated it for so long but something finally clicked and it became one of my favorite fights.
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u/Hobbes_XXV 1d ago
No, please no. Thats a hunt i was afraid of going into. Havnt had that same fear in wilds yet, but please no kirin
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u/Popular_Ad_6454 1d ago
If mizu and shia are any indication, we will be carted.
I got cooked by shia because i wanted a true solo first hunt, but 2nd time i ran dual blades and got him. The fireball is insane to dodge if you aren't close, and if you are close, that little tracking paw slam is so hard to dodge
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u/Mr_Isolation 1d ago
Yeah i want more, the zoh shia fight hit the spot but i haven't done it in multiplayer yet, i hope its not a stunlock-fest again.
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u/Glum_Series5712 1d ago
I'll give you good news, it's not a stun fest, at least the ones I played, it's quite difficult to stun him, but if there are 4 of you separated it becomes a bit easier because he's constantly changing aggro, leaving damage windows for the other hunters.
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u/DarthJackie2021 1d ago
I can see MP being a shit show as people just mass die to the flames. The true highest barrier in the game, incompetent hunters.
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u/WyrdHarper 1d ago
I thought fighting tempered gore magala would be easier in multiplayer (or at least faster), but it’s way harder due to people carting left and right, often because they’re underequipped, not just because they aren’t playing well (which also happens).
I tried doing some fun high-damage builds for those hunts…and then very quickly went back to my wide-range SnS build for multiplayer.
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u/RealNoisyguy 11h ago
You can save other people by destroying the cristals in front of them. easy.
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u/djinngerale One brain cell already too many 1d ago
While I typically reserve this type of talk for Olivia, I can get behind it.
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u/Xenovortex IG | SNS | SwAxe 1d ago edited 1d ago
MH is at its best when it offers a challenge... and they've done more than enough in the name of accessibility for new players. Those players need to start putting in the time to improve, and we as a community need to be okay with telling them so. Constructively, of course.
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u/N00bushi 1d ago
Whaaat putting in time into a hobby to get better at it? What kind of drugs are you on? I want to buy a guitar, pick it up and play freebird without any prior knowledge and if i cant then the guitar has to be made easier until i can.
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u/Syrin123 1d ago
Bro, you still have entire base game to play. You're going to complain about 2 or 3 ENDGAME monsters because it's going to make you gear up and and give it more than 2 tries? Why can't the vets have anything for them?
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u/Fake_Procrastination 1d ago
Mitzu is hard but not that much, it is a challenge, a thing that the game never threw at the new players until tempered gore, if new players struggle so much against Mitzu is because the difficulty curve of the game is almost a horizontal line, even for "hard" fights the game either forces an ai companion on you or throws a bunch of stuff at the monster to chip away at its hp, they never learned to heal, never learned to position themselves and never learned to read a monster
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u/UnwoundSkeinOfYarn 1d ago
It's funny reading the comments defending the shit out of this game. It's objectively easier with all the new shit they added. You have literal, combined total, minutes in most fights where you can wail on the monster's face nonstop. Status effects proc way more often. There's a lot less tension in the hunts now. It's still a solid and fun game but these people are in denial.
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u/Strixzora 1d ago
Whats equally funny is people pretending low rank and high rank in prev games wasnt as easy as wilds, the only reason the old games take longer is because the first 5 mins is spend finding the stupid monster youre killing
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u/Blu3z-123 1d ago
Replayed base World and Perfect Guard Everything with Chargeblade didnt got Hit Till MR and then got Hit Like a Truck
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u/insert-haha-funny 1d ago
I mean in base world you could stunlock monsters with any build with and weapons. Wounds are more busted then peak clutch claw
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u/DevilJin42069 1d ago
Depends on the weapon
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u/Drzewo_Silentswift 1d ago
Right? Fuck man some weapons get really hosed by certain monsters. God forbid you don’t have a counter, block, or super special dodge.
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u/Skeletonparty101 1d ago
Good they listen to the complaints people were saying
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u/Technical_Exam1280 1d ago
They had TU1 planned before launch. It didn't matter what people complained about. This was always the plan just as it was on every other recent title release.
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u/Lone-Frequency 1d ago
The content was planned, but the numbers weren't set in stone.
They specifically said they were doing things like increasing Wound resistance for monsters, buffing and nerfing weapons and things like the Corrupted Mantle which was totally broken, etc.
More than likely they tweaked Tempered Mizu and Zoh Shia's damage values as well in response to the general consensus from the community.
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u/Shaex Roar of the Gaynyne 1d ago
Maybe it's just me but it felt like wounds weren't appearing nearly as often on Mizu as base game mons
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u/cicada-ronin84 1d ago
Wounds showed up at around the same rate for me, but didn't get a single mount which felt odd.
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u/Peanutbutter71107 1d ago
They had it planned, but things like damage values are very easily changed; it is very well possible that the Mizu wasn't going to have high damage until after the feedback came.
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u/Chris-raegho 1d ago
Slightly more difficult than easy doesn't make these fights hard. They're still just as easy. Also, I heavily disagree that Wilds is easier because we've humter for years. I've hunted for years and replayed World before Wilds release, World is harder than Wilds by a huge mile. A big part of it is the Focus mechanic, making it easier to hit exactly what you want and the wounds mechanic keeping monsters on the ground for almost entire hunts.
Even Rise was harder than Wilds, and you had a lot of tools there with the Silk and Switch skills. There were monsters that had attack patterns that could take into consideration your silk moves to punish you for recovering with them. Wilds doesn't really have monsters punishing you for your moves or altering the timing of their attacks to wait for you to recover to hit you. Wilds is the easiest MH game of the newer eras (World/Iceborne, Rise/Sunbreak, Wilds).
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u/Enddar 1d ago
Pick up MH Gen and honestly compare the difficulty.
Wilds is much easier to older games, there's no argument. It's better in many different ways, but let's not lie to ourselves here.
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u/toolschism 1d ago
I'll reserve judgment until they are done releasing content, but yes as it stands now this is by far the easiest mh game I've played. Granted, I've only been playing since Tri and I didn't really start putting hours in until Gen.
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u/StillSoko 1d ago
I just wish that I didn't have to wait until the end of the game to start feeling engaged in the fights I'm going into
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u/Bones_returns 1d ago
jesus christ why is there zero punctuation in that wall of text
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u/TheSilentTitan 1d ago
Difficulty and artificially difficult are not the same thing. Whenever capcom ups the difficulty it’s almost always in the form of very quick one hit attack or raid wipe mechanics.
That’s not hard, it’s just annoying.
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u/Agooddeath713 1d ago
Y’all found zoh shia to be hard or are you guys just not using high level armor because I have two jin dahead(don’t know if that’s right) peaces max and the rest not and I still didn’t get three carted. Skill issue my guys
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u/Drzewo_Silentswift 1d ago
Used to being carried online probably. I was playing online alot, started to solo 5 star tempered monsters alone, man what an adjustment that was!
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u/Xeloth_The_Mad 1d ago
you guys are tripping if you think is is still not too easy. It is fun, but so brief and disposable. I mean fr, one tapped? Bro are you guys not using armor spheres like wtf haha
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u/HackTheNight 1d ago
I’m not understanding this post. The game is still really easy. Just because a single monster has a one hit move that is easily telegraphed, doesn’t make it not easy.
If you are a newer player or have never put thousands of hours into a MH game, obviously you will find Wilds more challenging. But for those of us who came from another MH game that we grinded the absolute shit out of (except for Rise which is also easy af) this game is pretty easy.
Still a great game. Still enjoying it but yeah it’s easy. These two additions don’t really change that.
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u/Barbie_Kate 1d ago
Mizu was easy, i killed it in 8 minutes zero heals, Zoh shia tho i loved that sooo much, its amazing and i did faint 2 times because i was being too cocky which is game doesn't punish you for UNTIL NOW
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u/InformationRound2118 1d ago
Look no offense is meant when I say this. But it is true this game is easier. Easier now obviously is a subjective issue. It is true that veterans will transfer over some skills. But so much of the game has been concentrated in low rank. Now I'm not saying that new players don't deserve to play the game continuously at all. But you do need to understand that this is very much the norm for the series.
Every single game people will complain ah this is too easy (especially as capcom introduces some much needed QoL changes) only for them to walk back their statements by the time they get into MR. But the problem isn't just one of oh this game is easy and this earlier one isn't. No monster hunter game ever feels complete without the Master Rank experience. The existence of Master Rank is basically an invitation for those who have honed their skills to continue to play its also where they will spend the majority of the 1000 plus hours they end up playing. You are not obligated to participate and frankly for my friends who have gotten busy with life, work, families I can totally understand if they don't want to grind to the very late game. If they'd rather get restful sleep each night.
Don't feel compelled to partake just because Capcom releases a new expansion that's harder. Enjoy what you enjoy. If you struggle with this invite an expert, I'll bet LFGs are more widely available for Wilds than you'd think. But if you feel like you want to rise to the challenge, know that if you have come this far you can surely go the distance. We all started out getting one tapped by "insert monster here". But it's never about how you start but about the fun you have along the journey to becoming a better hunter.
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u/IAmTheGreybeardy 1d ago
I did the quest this morning in just under 7 minutes and thirty seconds. It was fun. I look forward to hunting this monster again. Didn't have time for HR Zoh Shia, but that's what the weekend is for.
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u/insert-haha-funny 1d ago
Aww damn there’s a few monsters who difficult versions are skewed towards what the vets what. Oh the humanity
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u/dommipommi 1d ago
Idk bro Non tempered Mizu was kind a joke, I had it dead in like 4:30. I’m not even that great, but to be fair I haven’t fought tempered or HR Zoh Shia yet so
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u/Professional-Help931 1d ago
Look I took out regular Mitsune solo no cat. It was really easy. I fought tempered with no cat still using low rank gear and carted one time. The fact that I have maybe Carted 5 times across all of the tempered hunts has made the game feel not challenging at all with no real interaction from the monsters. Capcom trying to address how easy their game was on release is good for the majority of players. Not every piece of content in mh is for everyone. Not every game is for everyone and that's fine. Monster Hunter though is a game that has historically been about learning monster heck the entire game story is about the ecosystem being out of balance. Getting better at hunting can include gearing for hunts, trying new things, using buffs, changing play styles and weapons to figure out how you can fight the guy if you don't like that go play something else.This game in it's current state probably isn't for me I find it pretty easy and don't like the artian weapons. If you find the game to hard and don't want to learn go play something more your speed like dynasty warriors. Dynasty warriors is a great action game for people who don't want to learn anything or care about getting better at video games it's just spam attacking. Trust me I loved playing dynasty warriors as a child it was great no stakes I always won with no challenge to myself to get better. That sounds like something you would love op.
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u/Sayori-0 1d ago
Omg think of the poor newbies when veterans want at least a single fight that recommends a functional braincell. Clown post op
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u/Leading-Leading6319 1d ago
I’m very happy. This was the first time I failed a mission in the game and it was very fun.
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u/Alphonseisbest 1d ago
Nah OP your just weak, Become strong. Break Mizu, and have it kneel before you and hear the lamentations of its women folk.
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u/Akikala 1d ago
Time to learn to become a "vet" then lol.
I don't have the same experience of getting one tapped by Mizu so I don't really know what you're talking about. If anything, it was one of the easier fights so far lol. But then again, I haven't found a 5 difficulty tempered version yet so maybe then I'll understand.
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u/Skyreader13 1d ago
Bro the base game is still piss easy. That part is where they want the difficulty increased a bit
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u/Avaricious_Wallaby 1d ago
I mean, a lot of it is still too easy. Give my boy Arkveld a glow up too. I am happy with the TU though
Zoh Shia took me 29 mins to beat and 1 cart, it was awesome. Awesome fucking fight
And I'm not sure but did they tweak the wound staggers a bit? I haven't played enough to know for sure, but it seems mons are toppling less to wounds which is great. Need to test it out more though on more mons
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u/BRIKHOUS 1d ago
I dunno man, maybe you're right. But I also barely got carted through all of high rank and only if I was playing very sloppy.
Games definitely easier than world. So was rise though too
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u/churros101player 1d ago edited 1d ago
Honestly didn't have much trouble against these new guys. Regular mizu did some surprising damage on first encounter but then when I fought tempered he was sort of a cake walk, only failed the quest because people joined and kept karting right when I was about to kill him.
Zoh Shia was a cool fight and the fire attack caught my friend and I off guard we did fail the quest once, but once I learned the gimmick it was also kinda easy.
Also idk if anyone else feels the same but are the set bonus from both armos disappointing
Also no idea why you're so pressed about this? It's the endgame and it's locked behind hr 50. You can't have piss easy monsters for the whole game
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u/halofreak7777 1d ago
So most monsters do enough damage and have good move sets. The reason its too easy is that you can chain topple monsters and keep them on the ground for like 1 minute or longer. Also the cat is too strong. He has all of the tools from World and his cooldowns are short. He can full heal you back to back. I've been hit, healed, 2 seconds later? Hit and healed.
The monsters in Wilds have more HP than most any MH game, but the damage you as a hunter can dish out has made most hunts last from 3-8 minutes. A good hunt for me in previous games was still like 10-12 minutes. (not counting LR). If Arkveld doesn't run on a large map, you can beat him in like 6 minutes (Tempered btw).
Yes people who've played get better and those skills do transfer to some degree between games. But while waiting for the update I went back to Rise since I never played Sunbreak. I've carted more in HR Hub there vs Zinogre than I have everything in Wilds. And Rise is one of the easier MH games I've played...
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u/Posivius Juicy! 1d ago
"WHY DO THEY KEEP GOING FOR THE WOUNDS?"
"...Cause it's easy. And it does a lot of damage."
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u/DankudeDabstorm 1d ago
I dunno, Zoh Shia fight was not so bad. I’m a relatively new player, and I felt like I could go Unga Bunga and hardly get punished for anything. I have decent defense and resists with divine protection so nothing short of the supernova could send me to the tent. After going back to World during the update gap to finish trying to beat alatreon and grind tempered elder dragons (I’m looking at you Lunastra), fighting Zoh Shia felt like a normal monster.
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u/Ok-End5088 1d ago
I mean it was too easy, this is what challenging monsters always should have been and its not even like they went overboard. They can make the actual super overboard difficult content in the later tus.
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u/MordreddVoid218 1d ago
Meh. Hard or not, I've loved the game from start to finish. Skipped pretty much every story cutscene and haven't regretted it.
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u/SheldonMF 1d ago
As a well-seasoned monster hunter, I still think it's a little easier than I'd like, but I do appreciate that people are being humbled.
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u/5spikecelio 1d ago
Man, ive been trying to kill the boss in high rank for the last 5 hours, not one after another but every 15 minutes and no matter if called the sos or i got in a squad, i havent been able to kill it. All wipes were spread between different people and different groups that were doing damage , doing reacting to the crystals, i ve seen a tpk 3 times already which seems to me that im not the only finding resistance and having to finally build accordingly and do the mechanics. I must say that this is the best time ive had with a monster in this game. Theres no stagger loop, wounds have a risk reward and im really enjoying the challenge. It feels good to see zoh sia doing the same attacks twice but changing the timing of similar attacks, it charges, throw fire , sweep, lightning, it goes mad, literally the apocalypse is happening in that tiny cosmos, they ai followed me for too long and i think its because i started to spam to break every crystal, it trapped me with other crystal and man, its has been a hell of a fight. I didn’t engage with any of this more intricate behavior at low rank and i was face tanking a bunch of attacks
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u/Gargorok 1d ago
why do people keep jumping into the hardest challenges first thing?? practice on the non tempered 3 start easy mizu, get used to it and keep going on harder quests as you get better
the game gives you all the tools to acquire the skills the veterans are transfering from previous games and as you get better the more challenging fights we keep asking for will keep you interested in the game
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u/Quest_Marker 1d ago
I always thought that the overlap of Fromsoft game type players and MH game players was pretty big. Guess I was wrong
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u/S696c6c79 1d ago
Haven't been playing for years and it's too easy. There are now 3 kind of challenging fights instead of just 1.
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u/TippsAttack 1d ago
Again, two new monsters that are hard does not mean the game is now hard. It's a good step in the right direction though.
Personally, I want less one-shots and more wombo-combo move-sets.
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u/xdrkcldx 1d ago
Still is. You got killed by the new monster meaning you’re not ready for the new content yet
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u/whosmansisthis24 1d ago
"You got better and that's why it's easier." Is just absolutely not true.
I have been playing since the original Monster Hunter . Yet I never beat Fatalis or altreon in world despite all my practice. I was never able to solo Furious Rajang or Raging Brachy despite it being like my 6th monster game I played obsessively.
I struggled to solo the last few end game hunts in Rise's last update (whatever that Malzeno or something white dragon was called)
However beating all the HR tempered quests with rarity 4 armor, 2 weapons (only one being upgraded max), no build ever made, no armor spheres spent, no consumables ever needing to be crafted and only carting 3x (2 of them being from not realizing I needed to hide behind the rocks you pull down) says a LOT about how easy this game released.
This game does not feel easier due to it being the second or third monster hunter we've played. A lot of us have played a lot more than that. A lot of us have played several monster hunters before world ever released and still never beat or solo some of the monsters there. People saying the game is too easy are saying it because in comparison no monster hunter released EVER has been this easy.
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u/Notsohiddenfox 1d ago
I don't get it, are people running around with like 5 defense so they can fit all the offensive skills possible so they can spend the next 5 minutes running back or sipping mega potions (with extra affinity when enranged)
Not only is the beam like 2 cm wide, are you really so weak to a little water? Bruh yall need to start using cleansers for such sweaty builds
I'm sure it'll be fine in a day or two, i remember people kept wiping during jins nova before too
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u/DrytheSA 1d ago
Then get better? Why are you trying to blame people because you struggled instead of learning and improving?
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u/Hudre 1d ago
MH vets need to realize that we basically skip the entire learning curve for every game.
New players are trying to learn weapon movesets WHILE they fight monsters they've never seen before and have no idea what to expect.
We already know all that shit. If you expect a challenge from low and high rank I have to imagine you only started playing with Worlds. Because I haven't experienced much of a challenge before G rank in decades.
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u/Sew_has_afew_friends 16h ago
Except no ones learning in wilds ishowspeed killed Rey dau without once even knowing how to activate demon mode and it didn't even take him a long time that's the majority of new players. Also it's objectively true that every game has been easier than the last
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u/Sivitiri 1d ago
Holding out for the escaped experimental WMD Guardian Bazelguese to drop onto the deser oasis