r/MonsterHunterMeta • u/Gustav_EK Generalist • 2d ago
Wilds Early Whiteflame Torrent test results
I decided to try and determine how often the new Zoh Shia weapon skill, Whiteflame Torrent, procs on hit. If you don't know, it randomly adds a flat 50 damage hit to any attack you make. This isn't affected by buffs or affinity.
I did 3 tests of 100 swings on the training dummy from the charge blade. Twice with sword, once in axe mode.
Sword test 1: 23/100 swings activated the skill
Axe test: 27/100 swings activated the skill
Sword test 2: 24/100 swings activated the skill
From this I think it's pretty safe to say the chance to proc is around 25%, and on CB at least it doesn't seem affected by motion values.
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u/Coin14 2d ago
Does 12.5 extra damage on average beat the 5 extra raw on artisan? Interesting stuff and the weapons look cool
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u/Gustav_EK Generalist 2d ago
Since the damage is flat, and if we assume that the proc rate is the same across all weapons, it'll probably be a very good option the faster the weapon attacks
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u/Coin14 2d ago
Good point, I'll try it on dual blades today
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u/Derpyologist1 2d ago
Having tested it, the element damage difference between the two is… very rough. I don’t think the whiteflame proc is enough to make up the difference
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u/Coin14 2d ago
I noticed the dragon was very low on zoh dualblades. Thanks for the heads up. I might save my mats for other things
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u/Derpyologist1 2d ago edited 2d ago
There may be some hidden interaction I am missing of course, but the worse element and the loss of triple three slot decos is just a massive downgrade that the proc does not make up. Now of course, training dummy and actual monster fight is different. Maybe the time between evading attacks is in the whiteflame proc’s favor.
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u/No_Priority8050 2d ago
It also procs off of bad hits as well, which increases your actual dps that the artian meta is weak to.
Basically dont trust anyone saying the skill is bad when the only data they use is a test dummy. For this skill there is nuance and that is where it actually comes into play.
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u/Derpyologist1 2d ago
Yeah I figured when I saw the funky calculations for it that just hitting the dummy wouldn’t be the whole story. I do think the DB is probably gonna still be worse cause of the massive elemental difference
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u/SomeStolenToast Sword & Shield 2d ago
I believe it does, the problem is the lesser deco slots and poor sharpness, so Artians beat it out generally. The 3 second cooldown on activations also means the more frequently you're attacking the less value you're getting out of it
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u/thermiteman18 2d ago
I wonder if it's a different proc rate for ranged weapons
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u/TheRealShortYeti 2d ago
My first thoughts too. Surely it must be for Pierce. I just wonder if it's by weapon and not ammo.
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u/OddCustomer4922 2d ago
If it's anythin glike Scorcher it activates on attack, not hit. So it's abysmal on things like HBG since Wyvernheart counts as a single attack and Pierce only attacks 4ish times in a cycle.
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u/TheRealShortYeti 2d ago
Interesting. A case for high capacity bowguns. Not ideal but fun.
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u/OddCustomer4922 2d ago
High cap, low power, so you can spam a lot of shots with minimal recoil. Opening Shot for reload speed.
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u/TheRealShortYeti 2d ago
That makes the Zoh HBG make a lot more sense. Its ammo made me do a double take.
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u/OddCustomer4922 2d ago
It's a decent elemental gun. I just don't see how anything eclipses Ignition 2 Wyvernheart. For some dumb reason they also made it Ignition 2 when it should be Standard 2 imo to be different.
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u/angelogabrielmendoza 2d ago
I havent done rigid testing, but 25% does seem to be the correct probability for bow
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u/TrMako 2d ago
Sure hope the proc rate takes weapon speed into account. At work, can't test now, but it would make no sense for something like sns or DB have the same proc rate as GS.
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u/Saltandpeppr 2d ago edited 2d ago
Seems to have a cooldown. Not sure if the weapon discrepancies are due to this cooldown or if they also have different proc rates.
On GS if I do raw neutral slash>recovery>do it again then the proc rate is as high as 80% in 20 hits, probably because it's very slow. But if I start doing combos then the proc rate is more 1 in 3 hits.
Edit: the combos are just regular charged slash combo, no kick/tackle/focus strike since GS procs most stuff on slashes.
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u/TrMako 2d ago
Thank you, that is very useful info. Internal cooldown would make sense, and I'm sure within a day or two people will be able to test it fully to discover if that's the case.
Edit to add, it could also maybe only proc on certain attacks like flayer or corrupted mantle. Could explain the 80% vs 33% proc rate if it's not an internal cooldown thing and instead just half those moves in the combo can't even proc it.
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u/Summonest 2d ago
It seems to have a cooldown. If you wait thirty seconds between swings, the proc rate is closer to 50%
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u/Weekly_Lab8128 2d ago
Someone on another thread said it seemed like 33% on greatsword
So it does seem like it's a 10% - 33% range depending on speed, and if sword & axe mode are the same for charge blade then I'm thinking it's a flat rate per weapon
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u/Gustav_EK Generalist 2d ago
To be fair it would still add up to a not insignificant amount of damage over a short hunt, even on GS
Whether that's better than artisan remains to be seen of course
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u/Solonotix 2d ago
artisan
Auto-correct has this community in shambles, lol. I think I finally typed it enough that it isn't seen as a typo.
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u/TrMako 2d ago
I mean, it's a pretty significant difference if it's a flat proc rate of about 25% to do a flat 50 damage regardless of weapon speed.
A weapon that attacks 5x faster (therefore hits 5x as many times in a hunt) will get 5x as many procs and therefore 5x the benefit from it. So a SnS could get like 3000 damage per hunt from it while a GS may only get 600. That would make it very viable on fast weapons and almost worthless on slow weapons.
But, that's all dependent on the proc rate. Looks like it is for sure a flat 50 damage regardless of weapon, so hopefully proc rate does vary by weapon or yeah, useless on slow weapons.
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u/Gustav_EK Generalist 2d ago
I've tested it on IG now and it seems it follows the same logic as the corruption mantle in terms of which attacks are allowed to proc it
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u/Quadrophenic 2d ago
There is a video that is the other top comment on this thread that explains it in depth.
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u/lXNoraXl 2d ago
Did you reset the training area between every 100 strike test? Id be interested to know if monsters build a tolerance to it like a status proc
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u/TheReaperAbides 2d ago
Does the actual attack itself matter? Because it does for Corrupted Mantle and Flayer, so I wouldn't put it past Capcom to stick with that pattern. When you say swings, is it the same swing?
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u/Gustav_EK Generalist 2d ago edited 2d ago
I only did triangle combo for the test but I've seen it proc on other moves
Edit: looks like it probably uses the same logic as corruption mantle
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u/TheReaperAbides 2d ago
Still, if you used the same combo consistently your results remain accurate, just wanted to be sure of that.
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u/BlackTemplar40kDeath 2d ago
Can confirm on gunlance it does not proc on any shelling attacks or wyrmstake just pokes and slaps/slams
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u/dingslice 2d ago
Anybody know if it procs on GL shelling? I imagine not, but it is does then that may be worth looking in to
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u/BlackTemplar40kDeath 2d ago
Can confirm on gunlance it does not proc on any shelling attacks or wyrmstake just pokes and slaps/slams 50 mv
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u/dingslice 2d ago
Math people will have to double check but I doubt it would push it over G. Lawful Bors then, oh well
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u/Dragonfantasy2 2d ago
Definitely a real contender though, brings normal shelling much closer in line
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u/Shinnyo 2d ago
Doesn't proc on GL shelling at all.
In my tests, spamming the full blast combo, it only procced when doing Y and Y + Joystick attacks. It's a good contender for the Chicken Gunlance thought.
Kinda dumb as with ChargeBlade it procs with every moves you're spamming except AED/SAED and focus attacks.
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u/OnePunkArmy Insect Glaive 2d ago
The Whiteflame Torrent description mentions Scorcher - anyone know what this is?
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u/Soysauceonrice 2d ago
Rathalos set. With the rath 4p it basically doubled the damage from whiteflame procs. Pretty juicy.
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u/Khezulight 2d ago
Seems like it could be neat for weapons that don't require a specific skill. SnS for example can't run it without sacrificing sharpness management, offensive guard, or crit boost, but LS or IG can run it perfectly fine.
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u/th5virtuos0 2d ago
Depends. If you have OFG3/Handicraft 1 you can sac sharpness without much problem
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u/Admirable_Tomato 2d ago
Does Whiteflame proc on Savage Axe held spinning swings? If it procs on 25% of each spin that's an insane dps buff.
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u/HypnotizedCow 2d ago
So far it looks like the real activation formula (that ends up looking like 25%) is something like this:
Internal cool down of 3 seconds. When ready, randomly choose 1-3, and it will activate after that many normal hits. Uses same logic as corrupted mantle for what attacks can activate it (this not as sure on).
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u/Soysauceonrice 2d ago
Uses same logic as corrupted mantle for what attacks can activate it (this not as sure on)
SNS only triggers the corrupted mantle on triangle attacks, not circle. Both triangle and circle can proc whiteflame. So its not exactly the same logic as corrupted mantle.
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u/Murga787 1d ago
You are asking the real question. I get upset when I see things not getting activated by the spinning hits.
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u/kseok 2d ago edited 2d ago
My boi suntide on YT made a video extensively testing Whiteflame to discover the (potential) mechanics behind it. Give it a watch!
https://www.youtube.com/watch?v=6CdEtJYonts
edit: video TL;DR is that the procs activate based on a timer and a counter system, making it viable for hit and run playstyles
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u/typhonlol 2d ago
For CB it also didnt seem to proc at all on AED and the followup.
For BBY spam it was pretty consistently every 3rd hit or so
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u/WhatModelsYourSink 2d ago
I've been running a G. Rath IG set for fire weak monsters, seeing the extra damage is so fun so I'm super excited to farm this set out
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u/mister_peeberz 2d ago
share the set bud sounds rad, i love rathalos set bonus even outside of fire-weak monsters
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u/PiglettUWU 2d ago
Scorcher with the weapon is 50, 69, 104 the 50 stays the same on bad zones but the bonus scorcher damage is reduced to 61.5 and 84.
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u/theFoffo 1d ago
Youtuber "dreamingsuntide" release a video yesterday where he tested the skill and actually figured out how the skill works, go watch people!
All his vids are really good
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u/Mortagon 2d ago
Haven't unlocked the sword yet. Do I need to spam triangle attacks to proc it or are circle attacks also fine? (Sns)
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u/Sudoweedo 2d ago
Im hoping Zoh Shiahs lbg is somehow good for spread ammo. Waiting for someone to test.
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u/Chewyerghost 2d ago
Hey all. Quick question. Should I try for blast lance again or just make the white flame torrent lance? I've crafted 67 lances for artian and have had no luck with a perfect roll for lance. Just wondering if this skill is better than blast. Thank you.
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u/VoidCoelacanth 2d ago
Technically, it wouldn't be "better" than Blast on slower weapons. Slower weapons - assuming you are playing solo OR nobody else in your hunt is using the same Status Effect as you - typically don't have to worry much about the resistance builds-up to status effects. Faster weapons - DB, S&S, IG for instance - will often get their first 3-4 procs done in the front half of a fight and then only see 1-2 procs more throughout due to resistance.
This ability deals flat damage and appears to be about 25% proc rate and doesn't have to concern itself with status resistance buildup, so it would appear to be a great option for those 3 fastest weapons and perhaps others as well.
A ZohShia weapon will, in terms of raw stats, be better than Artian weapons unless the Artian is perfect/god-roll. They carry the same raw Attack as 3 Artian Attack reinforcements, and as much White Sharpness as 2 Artian Sharpness reinforcements. Deco slots is where you see a loss, but how much that impacts you varies from weapon to weapon.
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u/StriderShizard 1d ago
Gunlance shelling doesn't proc it, but does Switch Axe Full Release or elemental discharge activate it?
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u/FerrumAnulum323 2d ago
It's been broken down that it's on a 3ish second cooldown and then after that it will randomly activate on the 1st, 2nd, or 3rd "normal" hit then going back on cooldown. Suntide has a nice breakdown