r/SubredditDrama • u/timeforavibecheck • 1d ago
Drama after a user on r/ss14 claims admin abuse after being permanently banned from a game server
Context for anyone unfamiliar with the game, Space Station 14 is a social deduction RP game, where you get assigned a role on a spaceship. For example, security, medical, engineering, genetics etc, and do various tasks to keep the spaceship running, while RPing in-character. Similar to games like Among Us people are also randomly assigned various evil roles, that can vary from killing specific players, or nuking the entire spaceship.
OP: https://www.reddit.com/r/ss14/comments/1jrfnq8/24_hour_ban_appealed_on_discord_to_get_a/
Banned for 24 hours due to minor verbal exchange with administrator where I made statement that they were abusing their powers. Then received permanent ban on game and discord when I tried appealing and got the same administrator judging my ban appeal. Which is an obvious conflict of interests.
Does anyone else think issuing permanent bans for appeals an abuse of power?
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Really depends, honestly. What caused the verbal exchange in the first place? What exactly did you say to them? What did you then say in the ban appeal?
- "You sound like a 1990s or early 2000s school bully character from Disney channel"
- "That's appropriate, you sound like someone who'd get stuffed in a locker"
- " (links an admin of the server he was banned from) did we find the admin"
- "That's appropriate, you sound like someone who'd get stuffed in a locker"
- (Continued because Reddit formatting hates me): "in 5th grade they gave us an IQ test which I was one question short of perfect score, data analysis, and pattern recognition is what i'm best at but I also did get bullied a lot. You're likely and admin or active on their server and this [–]_QuietWhisper 1 point 2 hours ago If you can provide some examples to me in my dms it would help fix any problems we're not aware of" would specifiicly be my reason to ping him. I like my bs in the open and don't hide though"
- "That's very nice for you sweetie, I bet everyone clapped, but literally who asked? For a big brain genius boy who's so good at recognizing patterns, you sure managed to fail Whisper's basic instructions by 1. failing to DM 2. failing to provide examples of admin abuse and 3. not being the person he was talking to."
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"4no Raisins" have been a part of the space station games for a reasonraisin.
- "Like that time a dude got banned after linking a photo of his penis because someone said that he has a micropenis. And then tried to appeal it..."
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First off, holy shit the fabled rmc14 ban reddit post, we made it!
I'll preface this by saying a few things including that the admin involved was not responsible for the outcome of any appeals relating to this. Complying with an admin decision and moving on would have resolved this instantly instead of arguing with a single admin trying to enforce something, and if the intent is to discuss why a decision is made or if it's valid, the appeals section exists for that reason to make changes to rules or invalidate a ruling and create a clarification, which this person instead decided would be a good place to talk about american constitution for some reason, among other things anyone can probably pick out from reading the absurd comments on this post. The admin message function is not a place to argue with a single staff member about their decision.
In other news hey I saw this one recently, this is the guy that joined the discord on an alt to appeal which is already a show of bad faith, dropped some inane irrelevant stuff about the american constitution free speech and american army for some reason, then when denied and banned for blatant trolling on the appeal, ban evaded on discord to further annoy the staff on their main! I sincerely doubt they're expressing legitimate concern.
And no, nobody involved with their appeal handled it, this is an assumption based on the only thing the staff member did which was provide them with relevant information including some they requested.
It is also not a reasonable expectation of a niche community that the community volunteer admin staff is omnipotent or always online at any particular time despite their best efforts, to handle a real-time only issue of a player being stuck in a wall for whatever reason (They were for some reason also complaining about non-existant selective enforcement from non-existant admins, again showing bad faith based on assumptions between a several hour old ahelp and this current one).
When there are serious issues that need immidiate response like someone spamming swastikas in the chat we encourage players to ping admins on the discord which tends to cover all pressing issues. Generally speaking one of however many players being stuck in a wall is unfortunate but not critical and tends to be handled right away if someone is online. It just so happened that several hours later they were caught while an admin was online in their own report. Oh well.
If this person is serious about reconnecting with the community my dms are not closed on discord, not that I think they actually will in good faith with the absurd statements I'm reading on this post.
This is partly for the purpose of handling staff reports, which in this case obviously wouldve been an invalid report with a single line of text to show such.
Maybe they didn't assume that was possible, don't know, maybe this entire situation is bad faith and attention seeking, because not once have I recieve a message from either of their accounts about anything, instead resorting to griefing the appeal tickets about getting the admin their permissions revoked as if we don't have any sort of logs that prevent this behavior from admins. But again, maybe they didn't believe this was possible, who knows.
Related sources https://www.reddit.com/r/ss14/comments/1jrfnq8/comment/mlfbhcj/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button https://www.reddit.com/r/ss14/comments/1jrfnq8/comment/mlejxfb/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button https://www.reddit.com/r/ss14/comments/1jrfnq8/comment/mlejxfb/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button
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OP compares getting banned to Japanese Internment:
I refused to say the pledge of allegiance in school. I always found it ironic when I was punished for exercising the freedom or rights we supposedly had.
perhaps George Carlin said it best
"Now, if you think you do have rights, I have one last assignment for ya. Next time you're at the computer get on the Internet, go to Wikipedia. When you get to Wikipedia, in the search field for Wikipedia, i want to type in, "Japanese-Americans 1942" and you'll find out all about your precious fucking rights. Alright. You know about it.
In 1942 there were 110,000 Japanese-American citizens, in good standing, law abiding people, who were thrown into internment camps simply because their parents were born in the wrong country. That's all they did wrong. They had no right to a lawyer, no right to a fair trial, no right to a jury of their peers, no right to due process of any kind. The only right they had was...right this way! Into the internment camps.
Just when these American citizens needed their rights the most...their government took them away. and rights aren't rights if someone can take em away. They're priveledges. That's all we've ever had in this country is a bill of TEMPORARY priviledges; and if you read the news, even badly, you know the list get's shorter, and shorter, and shorter.
Yeup, sooner or later the people in this country are going to realize the government doesn't give a fuck about them. the government doesn't care about you, or your children, or your rights, or your welfare or your safety. it simply doesn't give a fuck about you. It's interested in it's own power. That's the only thing...keeping it, and expanding wherever possible.
Personally when it comes to rights, I think one of two things is true: either we have unlimited rights, or we have no rights at all.” ― George Carlin, It's Bad for Ya
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u/ArcticKiwii And before you call me Christian, I eat at Olive Garden. 1d ago
My absolute favorite type of gaming drama is when someone complains about a ban and conveniently forgets to mention every single thing they did to warrant said ban.
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u/abuelabuela 1d ago
As someone who handles ban appeals for a job, it’s truly the most satisfying thing to respond back with exactly what got them banned. Suddenly the tune changes to “well I’ve seen others say/do worse!”
Sure Jan. Doesn’t make what you did any better.
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u/CoDn00b95 BOO! Did i scare you? I'm a job application 📝😹😹 19h ago
A few years back, Discord announced that they were going to be cracking down harder on far-right/neo-Nazi servers over repeated and flagrant violations of Discord's ToS. Cue the predictable flood of twats demanding, "When are you going to start banning Communist/far-left servers, then??" Every time, Discord just responded with the same thing: "If you know about a Communist/far-left server that's violating our ToS, report it to us and we'll deal with it."
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u/Zyrin369 18h ago
Feels like they are angry because they played against/with people who cared enough to report them.
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u/Tangyhyperspace 1d ago
Minor thing about SS14 is that it's a remake of the already existing SS13
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u/gavinbrindstar /r/legaladvice delenda est 1d ago
Huh, didn't know there was a Space Station 14. Is it a worthy successor?
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u/touchthatgunk 1d ago
It’s more or less the same game, just not on BYOND.
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u/Extermination-_ and in 1978 God changed his mind about Black people 16h ago
Having it on BYOND was really holding it back, kinda like Minecraft running on fking Java of all platforms. Once SS14 reaches feature parity, I doubt there will be many left playing 13.
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u/fshstik 1d ago
It's getting there. Many aspects are a bit underbaked but that's to be expected when you're not working with decades of community-driven improvements and mechanical fidelity. People are still clamoring for some departments to reach the level of depth that they had in 13. Shoutouts to medical.
That being said as someone who dropped SS13 back in college, I've been hooked into SS14. The open source nature is causing a lot of fun differences between servers and it's fun seeing what's getting introduced all the time by so many different development communities. Plus its not running on BYOND which is nice, even if the non-grid based movement is a hurdle to get used to for many people who transfer over.
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u/koimeiji 22h ago
It's basically the same exact game, but on an in-house engine instead of BYOND.
Much like SS13, it has multiple server hosts, all with their own communities and drama therein.
So, yeah, a pretty good successor.
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u/Sarrasri Creampie your homies in the name of the holy spirit 1d ago
People who brag about IQ scores are losers.
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u/pinkyshark 14h ago
He also doesn't understand how an IQ test works because there is no such thing as a perfect score. My guess is he thinks he had 98 and that was so close to 100. When 100 is "congrats you're average".
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u/ZeppelinRapport read again and don’t reproduce 1d ago edited 1d ago
[removed] — view removed comment
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u/Datdarnpupper potential instigator of racially motivated violence 19h ago
Holy shit space station 14 drama on srd
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u/Skellum Tankies are no one's comrades. 1d ago
Is this like a SS14 CM variant? I know SS13 had CM and it was super popular.
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u/fshstik 1d ago
Yeah, there's a CM variant for 14 and it's still one of the more popular servers to play on.
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u/Skellum Tankies are no one's comrades. 1d ago
I can believe it, there was a guy I used to watch who'd record the long games and usually played Alien. Was nice. He had one 4+ hour Carrier game. I think he got drafted to fight the russian invasion of Ukraine but not 100% sure on that.
I really like the idea of SS13/SS14 but the actuality of playing it just.. no.
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u/genuine_beans you metadata scraping shitbag 1d ago edited 1d ago
I really like the idea of SS13/SS14 but the actuality of playing it just.. no.
I remember playing some custom maps for Starcraft 2 around ~10 years ago that I think took a lot of SS13 inspiration.
There were a bunch of different roles, lots of complicated sections of the ship like a zoo, a scanner, a whole manufacturing bay for building tools and mechs using resources mined from a separate planet map you could fly to in ships that could be sabotaged or that people could hide inside, just like a billion different things. I think it had an objective to kill the alien players, but it was chaotic and games could go on for basically forever. That custom map is how I learned Starcraft 2's maximum match duration is 6.5 hours.
Still not nearly as complicated as SS13 or its mods, but that game was in a sweet spot for me where it was like crack without being so overwhelming. I can't think of many games where you just throw 15+ players into a sandbox together for 2-4 hours and see what happens, where it's not exactly co-op but it's not a team deathmatch either and there are social rules to follow. Project Winter is close, but it's too fast paced and objective oriented I think. The closest relative I can think of might be ANEURISM IV.
edit: I forgot this post is literally about the successor to SS13 called SS14. I might be stupid and/or need more sleep
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u/Skellum Tankies are no one's comrades. 1d ago
It's all good, nice to hear someone reminiscing about past games. I was at starbucks today after having lunch and realized the drink I used to enjoy hasn't existed for nearly 20 years now.
Game wise, I miss the days of everquest or WoW. Running around in circles just chatting with people idly while considering to do something. Not wrapped up in the modern themepark world where a player must be entertained at all times with direct stimulation for fear they'll fuck off and do something else.
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u/GreyouTT 16h ago
Actually getting into fights was a pain lol. Latency was a mean SoB. It’s why I started doing bridge duty or FOB work. (Or the occasional Cajun Corpo Liason)
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u/No-Possible-6643 18h ago
All of this and my only question is what kind of game implements a mechanic that way?
"Invisible trigger radius that prevents crew chiefs from using weapons outside the landing zone? Naw, fuck that! Have some poor sod watch for people to play wrong and play Cops n Robbers with the little nerds."
Wild shit.
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u/timeforavibecheck 16h ago
You have to play the game for it to click better I think. For one, crew chief role you need to have hours in all other department roles to be able to play as it, so you wouldn't go in not understanding what to do. For two, while the game is kinda of a social deduction game, that is more of a twist in what's more of a campy, goofy rp space station game. A big part of the fun is the roles are so different from each other, that your game will be significantly different than people on other parts of the ship. Their role was a very specific role, that I believe is custom from their server. Dropship crew chief, which's specific role is to assist with pilots, and despite the name you work under the Pilot Officer, which is why they're meant to only use weapons on the landing area. They aren't security, they're not supposed to be creating order on other parts of the ship. Dropship is harder to explain, but basically they're not supposed to be the ones going in gunfights with antagonist roles throughout the ship, that's the Security department's job. Youre supposed to be on the dropship flying around places, making money off shit, I think there might be some aliens you can fight and stuff but Ive never played dropship so im not sure. If youre leaving the landing area to do other shit youre kinda abandoning your role.
Hope this helps explain it better.
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u/NSNick You're so full of shit you give outhouses identity crises 16h ago
As someone who's never played the game, I don't think their problem was with the crew chief not being able to go into combat. I think their problem was that the game doesn't enforce this rule by itself, and a human admin has to sit there and manually teleport the chief back instead of the game doing it itself with an invisible trigger.
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u/timeforavibecheck 16h ago
Dropship Crew Chief is a custom role. SS14 allows you to add custom roles to your server, the base game doesn't really have any jobs where you'd need to enforce something like that.
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u/Infamous-Cash9165 1d ago
Why would anyone play a game where you have to follow rules that aren’t even mechanically enforced, just following them to follow. Then getting banned for playing the way you want to, just seems lame.
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u/beenoc DAE remember when Legolas gassed Gimli with Zyklon B? 23h ago
Because you get the social element of "did the engineer overload the reactor because they're incompetent, a secret traitor, or just an asshole griefer?" If only the traitor is allowed to overload the reactor, not only is there less of a learning curve and choice to make (do I trust the rookie to handle things in the reactor while I'm repairing the hull breach, or do I think they're not ready and might blow it up?), there's also no question - overload the reactor, out the airlock.
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u/koimeiji 22h ago
How would you implement a mechanic to ban players who overload the station's engine and blows half the place up, but doesn't ban traitors who have the freedom to do so, doesn't ban engineers who are new or experimenting and accidentally blows it up, and doesn't ban engineers who intentionally blow it up under orders or to fight a bigger threat?
And that's just one of hundreds of similar situations.
SS13/14 are roleplaying sandbox games. You can't mechanically prevent "rulebreaking" things while still allowing situations where they'd be appropriate; you have to have admins and game masters watching over things.
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u/TheDangerLevel it has insest, suicide, gore everything 17h ago
I had a quick knee-jerk reaction but this explanation not only makes sense, but thinking back I've been involved in lots of games with community rules that aren't mechanically coded.
Early competitive Pokemon (I played Gen 3 and 4) online was dominated by the Smogon community and we had our own custom battle client, tier/ban lists, banned moves and the main format was singles instead of doubles.
There were people back then that whined about the same thing (what do you mean my Rayquaza is banned?) but "Ubers" (the anything goes tier) was not a compelling competitive game.
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u/Uler If you have to think about it, you’re already wrong 1d ago edited 1d ago
There's actually quite a few games that require socially enforced rules to function. Any FFA game requires social enforcement to avoid teaming as one obnoxious example. Social deduction games require social enforcement to not have killers just out each other or "good guys" to deliberately kill eachother. Very few big MP games have adequate tools to stop deliberate team sabotage and they often require a bunch of rules on what not to do that the game doesn't properly enforce.
And for games kind of like SS13/14 - Barotrauma mechanically let's anyone do anything like injecting drugs into other people or loading nuclear rounds into the railgun, but there's still frequently soft rules that the medic should be handling injections and the gunner should be handling the atomic munitions and so on because otherwise things get miserable fast. You don't want mechanically enforced rules here because part of the appeal of these games can be dealing with emergencies where the medic is getting eaten by a raptor and the gunner got turned into a zombie.
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u/timeforavibecheck 1d ago
Flair worthy if it's not too big imho