r/ZBrush • u/Mr020794 • 13h ago
New Character for practice and Still Trying
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Dandadan
r/ZBrush • u/Mr020794 • 13h ago
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Dandadan
r/ZBrush • u/chazzdurden • 1d ago
r/ZBrush • u/DullOrdinary161 • 1d ago
I created this piece as a portfolio project and it’s my first dive into realism!
Tons of learning, experimenting, and pushing out of the comfort zone went into this one. Would love to hear what you think!
r/ZBrush • u/Mammoth-Radish-6708 • 3h ago
I'm trying to move multiple subtools, so I can repose my character WITH the clothes on. I want the clothes to follow the pose of the body. (The clothes have different subtools for certain seams, pockets, etc.)
To figure this out, I tried to follow this tutorial: (5) Intro to ZBrush 027 - Use the Gizmo to Move Multiple Subtools at the Same Time!! - YouTube
And at 0:40 he says to ctrl+shift and "tap the document" (click the canvas?) and it will highlight things with that hashed appearance. But this isn't happening for me. Might anyone know why?
r/ZBrush • u/BigFishPub • 15h ago
r/ZBrush • u/rekauchi • 1d ago
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r/ZBrush • u/TelevisionAutomatic2 • 1d ago
I decided to try and make renders of my speed sculpt today. The zbrush viewport is so dull I can never go back now. I included the zbrush sculpt in the view port for reference. The sculpt took just under an hour and rendering 3 since I had to watch a bunch of tutorials.
r/ZBrush • u/atariboy_ • 1d ago
I've been working on this character these days, I opened the file and nothing appears, does anyone know what could have happened?
Thanks in advance
r/ZBrush • u/EastAppropriate7230 • 1d ago
It goes without saying that Michael Pavlovich is one of the best ZBrush teachers on YouTube, especially with his Intro to Zbrush series. However, is his latest iteration of the series up to date? It looks like it's from 2021-2022. Has Zbrush changed significantly since then, or would following the series bring me reasonably up to speed?
r/ZBrush • u/BigFishPub • 2d ago
I pay $300 a year for 3ds max and $300 a year for maya. Then I pay adobe way to much for photoshop and substance painter every month. I own TopoGun3 and DaVinci Resolve/Fusion and that feels pretty good.
For some reason the new increased fee of $400 a year for zbrush feels awful. Good thing my I passed my morals savings throw today.
You suck Maxon.
r/ZBrush • u/DavidZarn • 1d ago
Baked gloves, coat, coif, and shoulder meshes. Some high-poly normals on the coat were flipped, so had to rebake. Optimized the geometry by 4–5k tris, though I’ll probably add some extra geometry to the hands and head. No artifacts so far.
r/ZBrush • u/NightinGood • 2d ago
Sanity check before going into polishing and detailing stage. I'm not following a particular concept or reference religiously, but I'm generally referring to the original concept art (attached below) while cross referencing for the changes made to the original concept.
Let me know what you think!
r/ZBrush • u/hetaranft • 2d ago
This is a character I made for a small project I'm currently working on.
r/ZBrush • u/Onomato_poet • 1d ago
I don't know what's happened, but all knife brushes are just snake tools, and I'm unsure how to get them back. Google isn't helping.
I'm on 2022.08... Knife should be enabled there :/
r/ZBrush • u/ClayPolish • 2d ago
Here are some high poly renders of my latest creature. It's fully sculpted in Zbrush and rendered in Redshift with Maya. I heavily based it on some fantastic concepts by Chuck Walton. I hope you like it. Check out more images & videos on my Artstation here: https://www.artstation.com/artwork/4N3m0n