I don't know of many multiplayer games where you can't pay for some sort of advantage these days. Even the damn game you and me are playing right now implemented a system where you can just buy money from blizzard to combat this exact issue.
The main issue is that its a server with 80k~ people on it and everytime those people log off 2/3rds of the layers go with them. You literally cannot wake up early before work to get some gathering in because all 1-3 layers are full. This is all hours, every day.
How do you expect the average joe to farm against that? So they don't. And dont come at me with the "jsut dont conshgme brhu". People like big numbers, consumes help them do that.
The people in this subreddit confirm more and more that you guys don't even play this game anymore.
Newsflash, you can farm DME for an hour and because of inflated prices you'll make more than you would consume. Most if not all raids don't require flasking anymore except on DMF speed weeks.
You are literally asking people to play a game the way YOU want them to, to cater to you not taking the small amount of time it takes to farm gold.
I don't buy gold, I'm one of the few that plays at my level that doesn't. But I don't look down on those that do and call them selfish for doing it.
Because you are circumventing the in game way to do these things, providing yourself a massive unearned advantage, and fucking up the economy in many ways for other players.
I don't buy gold
Ahahahaha. Nobody defends cheating this hard and isn't doing it themselves.
Difference is one’s legal and supported by the game (micro transactions) and one’s an advantage that other players can’t legally use (gold buying). You can also pay for a hack client to get crazy numbers should that be allowed?
I have played competitively in FPS, and MMOs. As well as many other games. I have experienced gold buyers and aim botters. Its the same thing.
If I go in an arena or WSG and the guy im fighting bought all his gear it makes the entire experience become unfun.
Aim botting is worse for 30 minutes then you never see that player again and they are probably banned. In MMOs you barely lose cause they have full bis week 1 of raid and you know they will probably never be punished for it.
MMOs, especially old ones, were all about the grind and the preparation. Skipping that is literally skipping the skill part of the game, i.e. efficiently farming gold/mats to make yourself more powerful and obtain better gear.
All RMT is the same. Buying boosts for levelling, buying infinite mats, GDKPs (which 100% still exist) for gear.. all of these things used to take time and effort to do which people just swipe away.
An FPS aimbot is exactly the same. Skipping the time needed to actually get good at the game by cheating.
Now you might argue that you don't consider any of the skill in an MMO worth the effort. Fine.. don't play them then.
Oh it’s a joke about back when the record companies spent millions trying to get people to stop downloading music for free. Needless to say it didn’t work.
Idc about gold, Elon, politic, woke, whatever I just game and have fun and if I don’t have fun anymore I quit and play another game why is that so hard
To be fair buying gold and hacking are two different things, gold buying would only affect a MMO’s economy but for some people who can’t play 5-8 hours a day it’s a way for them to catch up and not focus on grinding, whereas hacking in a game like CoD it just ruins the gameplay for everybody where it’s supposed to give merit due to skill.
But absolutely ruining the economy by having flash cost 400g+ and lotus 300g ruins the game for others as well, if you don’t have time to grind for hours you can’t even afford one
They could always temporarily increase the amount of spawns while they're moving through ban waves to help alleviate some of the immediate pain points, then adjust as needed.
Something needs to be done. My guild lost tons of people who refuse to swipe but can't compete with bots due to limited time to play, juice wasn't worth the squeeze.
A decent bit of them have either came back to SoD or started on it. I'm personally going to bow out soon if it keeps up, farming consumes is taking longer than other re releases while vanilla with all of the designed inconveniences has lost its luster now that we've played through it so many times.
Considering the game is 20 years old and still has these problems, I very much doubt they're ever going to go away. I remember having this conversation all the way back in TBC, it's never gone away, and it'll never go away
Go hard on banning gold buyers. Makes the bot farms unsustainable, while keeping the revenue flowing from them until they dip out. It's a win win, eventually.
You wouldn't have a game then, bud. The player base would rapidly approach 0. Also, which player demographic do you think blizz cares about more: the player with 1 account who only plays fresh or the player with several accounts who plays multiple versions of the game and buys tokens and all the other cosmetics blizz regularly drops through their store?
Then the issue really starts at the root on why there’s gold buying to begin with, the overwhelming amount of bots and Blizzard not doing anything gives people a platform to buy.
It’s the same thing that happened to Runescape, but in WoW I really don’t see it being a problem that affects me or my gameplay as it would in a game like RS.
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u/LerntLesen 6d ago
I don’t care about both of those things. I just want to have fun gaming