r/classicwow 1d ago

Classic 20th Anniversary Realms @Blizzard: Please implement zone wide layers

The current server-wide layering system creates a frustrating imbalance across Azeroth. While leveling zones like The Barrens or Desolace are practically deserted (where even 3 layers feel excessive), end-game zones are severely overcrowded.

This overcrowding particularly impacts valuable resource farming:

  • Winterfall Firewater farmers competing in Winterspring
  • Rich Thorium Veins in zones like Un'Goro and Winterspring
  • High-level herbs like Plaguebloom and Black Lotus
  • Valuable mob grinding spots for Essence of Water/Fire/Air

With everyone packed into the same few profitable zones, what should be enjoyable farming sessions turn into frustrating competition. A zone-specific layering system (allowing 10+ layers in high-traffic areas while reducing layers in quieter zones) would help distribute the population more effectively, making the experience more reminiscent of original Vanilla WoW where you'd regularly encounter others during leveling, without the current extreme overcrowding in farming zones.

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u/mezz1945 1d ago

I think the easier solution is hyperspawns. Just calculate the spawnrate to total amount of players active in the last month and speed it up accordingly.

1

u/XsNR 1d ago

Doesn't really solve the social side.

5

u/mezz1945 1d ago

I think op is a bit exaggerating for low level zones. At least alliance side is packed. Some quests are so mob restricted that a 2nd player already causes mob scarcity.

We only have 10 layers on raid times, the rest of the days it's down to 3 layers. Which is not enough to farm mats for 10 layers worth of players.

I bet more players would play again when the resource scarcity has been solved. That would fill layers in low level zones at the same time.

Right now more layers are open at any point of the time only because people are getting rank 14. This will stop in 5-6 weeks.