r/classicwow 1d ago

Classic 20th Anniversary Realms @Blizzard: Please implement zone wide layers

The current server-wide layering system creates a frustrating imbalance across Azeroth. While leveling zones like The Barrens or Desolace are practically deserted (where even 3 layers feel excessive), end-game zones are severely overcrowded.

This overcrowding particularly impacts valuable resource farming:

  • Winterfall Firewater farmers competing in Winterspring
  • Rich Thorium Veins in zones like Un'Goro and Winterspring
  • High-level herbs like Plaguebloom and Black Lotus
  • Valuable mob grinding spots for Essence of Water/Fire/Air

With everyone packed into the same few profitable zones, what should be enjoyable farming sessions turn into frustrating competition. A zone-specific layering system (allowing 10+ layers in high-traffic areas while reducing layers in quieter zones) would help distribute the population more effectively, making the experience more reminiscent of original Vanilla WoW where you'd regularly encounter others during leveling, without the current extreme overcrowding in farming zones.

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u/Specialist-Hyena8345 1d ago

Idk if the solution to the problem is to just destroy consumable prices... If stuff has no worth its not fun either IMO, Im also team longer layer uptime as it is directly influenced by the actual active population. And takes growth and shrinking of the population into account.

Just layering profitable zone would lead to 2g firewater 50s plaguebloom which sounds good at first.. but what if you need gold for something other than consumables? Some classes just cant really anything else apart from gathering so they would be really fucked on the goldmaking part of gathering.