r/classicwow 1d ago

Classic 20th Anniversary Realms @Blizzard: Please implement zone wide layers

The current server-wide layering system creates a frustrating imbalance across Azeroth. While leveling zones like The Barrens or Desolace are practically deserted (where even 3 layers feel excessive), end-game zones are severely overcrowded.

This overcrowding particularly impacts valuable resource farming:

  • Winterfall Firewater farmers competing in Winterspring
  • Rich Thorium Veins in zones like Un'Goro and Winterspring
  • High-level herbs like Plaguebloom and Black Lotus
  • Valuable mob grinding spots for Essence of Water/Fire/Air

With everyone packed into the same few profitable zones, what should be enjoyable farming sessions turn into frustrating competition. A zone-specific layering system (allowing 10+ layers in high-traffic areas while reducing layers in quieter zones) would help distribute the population more effectively, making the experience more reminiscent of original Vanilla WoW where you'd regularly encounter others during leveling, without the current extreme overcrowding in farming zones.

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u/soFFe51 1d ago

How far we've come. We traveled from barely accepting layers purely because Blizzard servers are unable to handle the load, to begging for sharding because layers are handling the load too well. Humanity is weird bro.

-1

u/iHaveComplaints 1d ago edited 1d ago

We've only come around like this because of how they've crept forward with changes. Back in 2019 with medium-high servers it was unthinkable. The original claim was that layers would be used for the influx of launch and then servers would be unlayered. Then the megaserver shitfest happened and we ended up with 2-3 fixed layers at all times. Then they gave us megaMEGAservers starting with hardcore/SoD and, most critically, implemented this dynamic layering solution. The dynamic layering is what actually creates the issue that now has people calling for this change. 10+ layers at peak times serving even more layers worth of total population all forced to do their farming in 3-4 layers during off-peak times. Sharding is being requested because they simply aren't going to give us 10 fixed layers at all times - the decision to have dynamic layering is already a given. Server load has nothing to do with it, you dunce.

It looks like the frog was boiled but really the frog was uncomfortable halfway there and then they just cranked the heat to max and finished the job.

3

u/soFFe51 1d ago

Wild how

The original claim was that layers would be used for the influx of launch and then servers would be unlayered

turned into

Server load has nothing to do with it, you dunce.

that fast. Gotta love internet comment sections.