r/EliteDangerous • u/kesadisan • 20h ago
Humor Oh lord they all spin synchronously
This is the first time I bought a decoration for my ship and didn't realize I can set a single decor for all the available slots
r/EliteDangerous • u/AutoModerator • 21h ago
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Wiki • Career Chart • Lore (Brief) • Thargoids • Sagittarius Eye Magazine • The Elite Squadron
Game Update Summaries: Core • Horizons • Beyond • 2019-2020 • Odyssey
r/EliteDangerous • u/PCrowther_FD • 1d ago
Greetings Commanders,
We will be releasing the Corsair on Tuesday April 8. This update introduces the brand new ship the Gutamaya Corsair, alongside a range of fixes and improvements.
Release Schedule (Times in BST):
Please note these are estimated times and are subject to change.
Language Fixes:
Cosmetics:
If you continue to experience and issues please be sure to report them on our Issue Tracker.
We are continuing to review the facilities and economic process of System Colonisation, as well the amount of information and documentation provided. We are considering potential improvements for future updates.
r/EliteDangerous • u/kesadisan • 20h ago
This is the first time I bought a decoration for my ship and didn't realize I can set a single decor for all the available slots
r/EliteDangerous • u/boose_goose • 13h ago
r/EliteDangerous • u/DemonRipper77 • 20h ago
I posted a few weeks ago requesting FDevs to show the required cargo as a tag for Colonisation Commodities. It turns out they do, in fact, have their ears to the ground (or on Reddit) and are listening to our feedback.
Hearty Thanks to the Cambridge Developers. o7
r/EliteDangerous • u/1c_light • 4h ago
r/EliteDangerous • u/rotuhhz • 3h ago
r/EliteDangerous • u/Gamagosk • 7h ago
r/EliteDangerous • u/YYC_Gamer • 6h ago
Asteroid partially blocking the mail slot and an asteroid in my mothafracking base… 😂
r/EliteDangerous • u/chuckdm • 10h ago
I spent all day working on this thing, engineered the 7a thrusters to g5 dirty drag drives, tried adding and removing more than 60t of mass from the ship, and no matter what I do the pitch rate in outfitting still reads 43.91. Nothing seems to improve it beyond this point.
What is the point of 7a thrusters on a medium ship if an original Python can win a turn fight with this thing? Who thought hard capping this so low was a bright idea? My Corvette's pitch rate is only 4.6 degrees slower than this thing! The Mandalay, a dedicated explorer, beats it by 5.
Don't get me wrong, she's beautiful, but this thing just became a hangar queen unless FDev allows it to pitch faster than my Krait. There's no point in flying this in its current state.
EDIT: Actually, it's worse than my Corvette. Re-outfitting it right now and, stripped down, the Vette's hard pitch cap is apparently 45.55 deg/sec. So the Corsair's pitch is worse than a ship nearly 4x its hull mass and twice as large even with the exact same thrusters.
r/EliteDangerous • u/5C0L0P3NDR4 • 17h ago
r/EliteDangerous • u/DaftMav • 7h ago
Since the update yesterday lots of things have changed slightly. When you go to claim a new system, the required commodity amounts appear to be a lot lower, now showing about a 50% reduction. But that's a lie...
When you make the claim and go to the construction depot the required amounts are still as high as before with the added Primary Station percentage added on top of ~33% for T2 and ~20% for T3 stations. (Something that still isn't mentioned anywhere btw).
So don't go claiming new systems with a T2 or T3 station expecting it to be much easier now, that 6660 steel is actually going to be around 19000 steel...
r/EliteDangerous • u/EternityRites • 3h ago
So yesterday was a really good night in Elite for me, for the most part! I am currently using a Python fitted out for cargo. Rochelle. A beautiful ship and she's making me good money. My aim is to get a T9 out here in Colonia and [eventually] get a carrier.
Yes, trade will be slower out here near Sag A, but that's just my weird choice and lifestyle.
For my T9 runs I'll need:
Yesterday I was sitting at 55M in the bank. It was nowhere near enough for the above, but I got this amount up to 76M in an hour by selling loads of old parts and doing missions for Jaques. Now I am allied with four factions in Colonia, which is really helping me!
I had one more mission to go for the night - ferrying guns between systems. A high-risk job. You can see where this is going. This would put me at over 80M credits though... I couldn't resist.
A few LS before I was at my delivery point I got interdicted. Now, most of the time I can avoid the interdiction but this time I couldn't. Short story shorter, I got blown out of the black and had to redeploy at the nearest asteroid base.
So now here I am, sitting in Moore's Charm in Luchtaine. I'm thinking, well, this is all very well, but what the hell happens when I get interdicted in a T9?
I am not much much of a fighter. I can, most of the time, outrun other vessels. But is outrunning possible in a T9? What should I do with the ship - tank it up? It's not the fastest ship in the world as it is! Losing the ship and cargo would be a massive PITA. Even once. So how does one proceed?
TLDR; For the T9 pilots, what do you do when you get an interdiction? Do you fight or flee, and if it's the latter, how have you kitted out your ship for speed?
r/EliteDangerous • u/JdeFalconr • 19h ago
From the conversation happening in this post I wanted to take the conversation in a different direction, namely to amplify the signal to FDev that further leveraging Fear of Missing Out to turn a profit is not cool.
Specifically I'm talking about the Lantern Light bobblehead being a one-month paid offering only. The whole Lantern Light situation was the kind of organic event that brings a community together, and I think we all loved how FDev embraced it with their wording in official posts. Seeing that goodwill monetized with an in-game cosmetic is unfortunate, though forgivable: it takes time and effort to produce, test and implement cosmetics, live-service games need a revenue stream, and of course FDev wants to generate profit like any company.
Making the Lantern Light cosmetic time-limited, though, feels more pointed: fork over your money before it's too late so you can show you're cool because you were there when it all went down! We already see FOMO at work with new ships being time-limited cash purchases or skins being available for a limited time. The Lantern Light bobblehead, though, feels like a further leaning into fear of missing out and not the kind of thing we want to see continue. Besides, excluding players with such an insular status symbol feels contrary to the open, sharing spirit of this community. My fear is this represents a trend that will only escalate.
As I said before I think it's sad but reasonable for FDev try and profit off the community and organic in-game events; at the end of the day this whole game is out there for them to make a buck. But if they're going to do so let's at least not continue to further go down the path of leveraging FOMO. Once you start down the path of FOMO, forever will it dominate your destiny.
r/EliteDangerous • u/MrTruder • 18h ago
FDev forgot something....
r/EliteDangerous • u/ZatharasONE77 • 23h ago
As an explorer, combat and merchant ranks were not on my radar. The Trailblazer initiative sucked me into colonizing my own system. Halfway to my coriolis port goal, surprise, Merchant Elite. It only took eight and a half years
Still only a combat novice... no rush.
r/EliteDangerous • u/murphy_31 • 2h ago
Hi all
I backed at Kickstarter and got a planet and space station
My dad helped me name them
He's recently passed away and I felt drawn to the system back from the core
I had thought colonization would be fun as him and I named some parts of the system, but have seen some one else has done that
I was wondering if there is a way I can purchase in game, the system from them? Is that a mechanic that is available or will come about?
Googling has shown not much on that front
Thanks commanders
r/EliteDangerous • u/Chemical-Ad-1805 • 21h ago
For some reason this makes me sad.
r/EliteDangerous • u/beguilersasylum • 25m ago
With the release of the 5th new ship within a single year's time, I figured it might be an idea to break down how many ships are currently in the game, to show what room we have for new options going forward. One thing that's striking when looking at the count by manufacturer is the sheer amount of Lakon and Falcon ships. Don't get me wrong, I can see why people like them (and many of them have been great for the various metas over the years) though as Zorgon Peterson proved with the Mandalay in particular, if you give a ship from another manufacturer good specs then CMDRs will happily use them!
Speaking of Zorgon, with the massive upswing in haulage brought on by Colonisation (which looks at this time to be more than a simple short-term spike), I'm seeing a lot of calls from players for the long overdue release of the Panther Clipper LX (a ship that has existed - on at least some level - in the game files for years). Personally, I think there would be no better time than the Vanguards update to release it.
So what do you think we should see in the future? Since we're good on I-beams and bad cable management, how would we feel if Saud Kruger were to make a good medium passanger ship to dethrone the Python as the king of Robigo? Maybe Core Dynamics can respond to Gutamaya's new multi-role baby with new small, medium and/or large blockade runners? On the subject of Gutamaya, how about a re-release and upgrade of the venerable Imperial Explorer and Imperial Traders from Elite 2 to supplement the Corsair's combat focus? Or maybe - just maybe - Ram Ta can finally get around to making FSD capable Guardian-Hybrid ships, now that the Thargoid crisis has diminished!
Would love to hear your thoughts, though at the end of the day I think I'm happy with almost anything new, after a 5 year ship drought!
r/EliteDangerous • u/Calteru_Taalo • 21h ago
"Limited time"? Why? Y'all need that shelf space in your digital store for something else? That makes no sense.
I love the idea of store items commemorating in-game events, esp. player-driven ones. I'd have bought an ice asteroid bobblehead to commemorate Borann (LTD rush is hands-down my favorite in-game event so far -- that was weeks of high-quality syschat and tons of interactions between people at all levels of play) but not a FOMO-flavored one.
Throw that "limited time" crap out the window and you got a sale. But don't pull an EA when you're just getting back on your feet. Please.
r/EliteDangerous • u/rudidit09 • 11h ago
With latest update you can view colonization stats for finished stations! interestingly, all outposts show population change, while if i remember correctly, it used to be only 2 outposts.
r/EliteDangerous • u/PlaidVirus8 • 11h ago
And yes, the game crashed the next minute
r/EliteDangerous • u/DisillusionedBook • 15h ago
Original Reddit Post last week : https://www.reddit.com/r/EliteDangerous/comments/1jmxldz/bug_very_reproduceable_5_minutes_past_every_hour/
Earlier today during my several hour session, I had watched the NetLog files with detailed logging turned on (in network menu), and was not seeing any instances of "GPSS" in the session log
The regular stutterfest did NOT appear at the very reproducible 5m 40s minutes past the hour one... nor at 15, 25, or 55m past the hour...
I'd been watching carefully for 3+ hours in concourse, space, and the middle of an on foot missions with FPS shown on screen (CTRL+F) and not seen it. They were regular as literal clockwork before.
Here's a walk around my concourse during a 05-07 minutes past the hour during that session with FPS shown. Normally this would show extreme stutters for most of this time.
I did notice another bug, with rifle scopes shown on my shoulder, lol. logged
Then, later today...
On my return home I started a new game session, now I see these in the netlogs very regularly and the stutter has returned...
Now that I am seeing GPSS messages in the netlog files again... I am also seeing stutter again
Walk around my concourse again during the new session's the 15-17 minute mark... see the stutter start after a minute or so
https://reddit.com/link/1jund97/video/01ear9p7wqte1/player
I cannot figure out why it was not stuttering earlier, and was not getting GPSS messages in logs, and now I am
Frustrating!!! More testing underway
The only thing I can think so far is that for some unknown reason my earlier session avoided the stuttering process that involves GPSS messages being thrown in the logs, And now they are back.
I thought it might have been something to do with Steam login vs Frontier (I had been using MinEdLauncher) but no, it seems to just at the whim of the server or something.
Not buying the Corsair in this state. Ruins the smooth flying fun (or even walking)!!!