r/heroes3 Feb 05 '25

Question - Solved Demon farming analysis

Inferno is generally seen as one of the weakest towns, but it does have one ace up their sleeve: Pit Lords' ability to summon demons from the corpses of fallen allies. This effectively allows them to upgrade most lvl 1-3 weaklings into Demons.

However, the conversion isn't much of an upgrade in most cases. This is because the conversion doesn't actually increase hitpoints and actually loses them if the amount doesn't exactly match the amount of Pit Lords doing the summoning or if the dead stack consists of mobs that have more HP than Demons themselves.

The best case scenario is turning a low damage, high HP mob into Demons. For example, 1.75 Dwarves turn their combined 3.5-7 base damage into 7-9 base damage of a single Demon, plus a couple points of extra Attack.

The worst case scenario is turning a high damage, low HP mob like Sprites. 12 sprites do a combined 12-36 or 24 average damage, which is about the triple what a single Demon does. You're also losing great speed, fly and no retaliation in the process.

Hit points are somewhat better protected due to Demon's base defense of 10, but in many cases this is only a few points of defence difference. Hit point artifacts and First Aid specialty heroes do help a bit on the hit point conversion rate.

Pooling creatures from several different cities and external dwellings into one superstack is pretty much the only remaining tangible benefit. And since the new Hota Patch, letting Marius boost a larger share of their entire army to new heights.

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u/Melkorwrwr nwcwhatisthematrix Feb 05 '25

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u/Karyoplasma Feb 05 '25

I wrote an updated demon farm calculator that also implements First Aid bonuses and First Aid specialty.

Link: https://github.com/Karyoplasma/Demon-Farm-Calculator