Nintendo most likely still write their own engines. And their games were only coded in assembly back when coding in assembly was easy. Writing 16/8bit assembly isnt some amazing ability, its just tedious. You can explain it to a university student in like 4 classes.
Sure, but they share them for all their games and output a ton of games. Writing assembly isn't easy. It is anything but - fewer tools doesn't mean the job is simpler. Things get complex quick when you are writing for specific hardware that may or may not change.
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u/237throw 1d ago
Bro do you know what the cost of labor is for a well polished game?
The upfront cost is enormous.