Odyssey sold 14 million and it wasn't that big of a hit.
Super Mario Odyssey 29 million
That doesn't make sense, which one is it? My point was, that by his statement, we can estimate what the general ballpark of development cost was for those games, despite Nintendo being very secretive about their development cost in general. Didn't try to say anything about successfulness
we can estimate what the general ballpark of development cost was for those games, despite Nintendo being very secretive about their development cost in general.
It is nowhere near the profit they make, my man, they made 1.7 BILLIONS from Super Mario Odyssey alone, that's 10x what Cyberpunk 2077 cost to develop; there's a reason they have been having record profits for years now.
I think you're a bit lost... I'm not entirely sure why you brought AC Odyssey into this discussion in the first place, when I was clearly talking about Super Mario Odyssey (didn't think I need to specify that in a discussion about Switch games) nor is anyone talking about profits. This is literally just about how much development costs and how much development cost rose. I know how much money the Switch games made... I didn't even mention the word profits once.
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u/pablank 1d ago
That doesn't make sense, which one is it? My point was, that by his statement, we can estimate what the general ballpark of development cost was for those games, despite Nintendo being very secretive about their development cost in general. Didn't try to say anything about successfulness