r/Mindustry • u/HarpySix • 11h ago
Serpulo Map My most hated map.
Maybe an exaggeration but I can't play Overgrowth as intended lol. I'm horrible at playing offensively but there is no defensive solution here.
r/Mindustry • u/THEGAMER_10n • Nov 04 '23
So I updated the rules as a part of a slow but important overhaul of this subreddit. Most of the rules/flairs/post flairs are outdated at this point. So I will be slowly changing and improving the stuff starting with the important stuff which is the rules. My next goal will be the post flairs but I will wait for complaints about the simplified rules.
Feel free to comment any complaints and suggest any improvements you want to see in this subreddit.
(New FAQ project gonna happen soon but I’ll save the heavy work for last)
r/Mindustry • u/Vortextheweirdcat • Sep 23 '24
Recently i've seen multiple posts about mods like exogenesis passing through, and since people seem to not be able to be bothered to go to the github to have their questions answered here is some often seen questions:
Exogenesis: How do i access the other factions?
The exogenesis mod is being re-made almost from scratch in java and we will probably not see a release until the end of 2025. As for the current mod, it is an unbalanced mess. To access the technologies of different factions you must click on the thing at the top of the tech tree with the planet name and select the faction. The java version will have a completly separated gameplay from vanilla apart from some expansion with the t6+ units and turrets (there'll probably be some sectors that use them added to serpulo or rekir)
New horizon: clearing up confusion.
The new horizon mod is getting a full campain revamp to make it less confusing, however for now you'll have to beat both vanilla planets to have an easier time on midantha. It's also being develloped by a different dev now.
you can also join the New Horizon discord here for more info: https://discord.gg/GeM78yKU
Frozen Farlands: When update?/current mod is a bit hard.
The frozen farlands mod is one of the more popular campaing mods, however in its current state it suffers from a few visible problems such as balancing, or its horrendous turret and unit sprites. It is thankfully getting a full remake for its 2.0 update wich is in total about 70% done right now, though the main dev seems to have somewhat abandoned it.
you can also join the frozen farlands discord here if you need more info: https://discord.gg/uEMd4skz
Aeyama: Is it abandoned?
aeyama is abandones as far as i know, there also is some controversy around the amount of stars it has, with suspicion of botting.
Fading Revelations: Is it unbalanced?
fading revelations has its own planets that you're supposed to use its units and turrets on, and as such is not meant to be balanced to vanilla, but due to ressources being shared beetween planets with no environmental barrier stopping you from using its turrets and units on serpulo it may be unbalanced against vanilla. It also is abandoned sadly.
Asthosus: I am having difficulties with [map], can someone help?
asthosus is in my opinion a very difficult mod, and so it's normal to struggle with it. It has mutiple uneven difficulty spikes, however if you have any complaints you may bring them to the asthosus discord server where you'll also be able to get help:
https://discord.gg/Ctj5kqdd
Omaloon: When release?
The main dev does not have a lot of time to work on the mod and it is as such progressing very slowly sadly. For more questions you can join the omaloon discord:
https://discord.gg/VXuEtYFV
Allure: How can i play it?
Allure is probably the biggest mod for mindustry so far. To play it, follow this simple guide:
1: download the latest bleeding edge build here: https://github.com/Anuken/MindustryBuilds/releases
2: Launch the bleeding edge build, and disable all your java mods before going to the browser and downloading allure.
3: enjoy.
I am sadly unable to ge the invite link to the allure discord although you may get it in its repository's readme file: https://github.com/LixieWulf/Allure/tree/master
If you have any more questions, ask in the comments and i will answer them and add them to the post.
Is a java mod playable on iOS?
Java mods are not playable on IOS, as ios cannot read java.
r/Mindustry • u/HarpySix • 11h ago
Maybe an exaggeration but I can't play Overgrowth as intended lol. I'm horrible at playing offensively but there is no defensive solution here.
r/Mindustry • u/Kauziin_ • 13h ago
Hello everyone. I came here to ask you guys about mods that add Tech Trees to the game but still work in Serpulo. Can you recommend some?
(I already have Unlimited Armament Works and Fading Revelations)
r/Mindustry • u/Gwapo- • 22h ago
Hello, I've been placing routers for over 5 years now, and have been closely monitoring the development for this game ever since.
b147, the first v8 beta build, is releasing soon, perhaps next week. After nearly two years of waiting, I know you have some questions about it. Though, you can always check the official Discord server for Mindustry if you want to see the info for yourself.
(this will be open until b147 is out, ignore the just finished thingy)
r/Mindustry • u/kikimorak • 15h ago
r/Mindustry • u/IAlways-ComeBack • 1d ago
r/Mindustry • u/not_an_ordinary_guy • 1d ago
bXNjaAF4nE1UCVATVxh+m82dkAMRWoUCBbXKBBMxHLYqeJUqQxFFVIoSNgtZ2WSTTYJQR7Ei49RjxLRYS6GMlpbSqUzrTB3rVEVFwVHr0YqOMsHxGKy30kuqpv/bxdrsZL/3X9//v//9+5ARGUkkddmcNHrN5+B4xu+M42kb5eP4uJWMzxHHuOwMZQMRaey0l+IZt4/hXAghOWsrpVkvkhQVRyH9cKxpOBaFuf2slzZRnMvuZ3zI6GN8Nhd2AE0lXQ0eBje3kuZNLs5Om1gbX04jpd/FcjY7zSPlCr+LEvKowN9nY1yg1JXyjL38JafixSKMZTx+xm7iOb8P/DTDIiSsQHqKr+bKWCw7mSqwyoe99MNe/2XSv6QXC9SzXDlDmdw8R9FeL1Y4qt1Q8UuFwglog8r1Tobiuf9ZRnCVNG/nmUoaK1fQQk80TtrJ8dUmimZZJPdCeykHFC9ksTNeN2urhr7OR0iCpIgkEIHkIihEUIqgEkGNSAlAGEIkROmUaiQNPQn9GXoGSr1gIJBGcMcEBJLBnwQOKaAEoiUSAIhGoAE7NgpKEiul+JEhpIBUUlEvxXoJ0CBESAQ2AaAGGQCJCDmAFBPJxACZyI5zk1K8FcxH4JVcWClgpVSEQs8HQqHQEkIJItSqAoCtYUmD88kxi3q4bgCgwy/BpsA2JTyCpBQlFS5QI2ybwJJgU2GbFnjAFob5sYsacyoA5Aok/iSCiIsKPcUyEKhFAjUmkOE1InS4rziEROIGNYh8wUASWJTjbV0DliJCD6JCB5bDVU112+bp1pkNmQqt6lHEVIkscv8gSj6QWafa9eWFvX1Hr4ya3hqZ45nd2LHsn7GDgTnoXPEXZ/ONweDQ3jmlO/bl7Uk5bz7Ycv/3ob6VhXvit8woy4vJzTk1lHqytyFizju5ed8ldDem756UPz/w7OdA/Yb1ryd+vGnd9f3c6UPE7APRc2fuJHYqVTd3mTe8T6D87NWNMdHjfmm7dPiDmp573QfLJtz1Rt/Jq+iNq6tKPHR5Wt97+fEDEYsMWbcLL6d1LR+95JtvSQO0UIP30lLVVLA1S3ckzjC7/bgj/VhTZ+fxrubR+knb24/lLX01mxu4MCHf4rEOrnnecopbb5g49gyF2ISHLHWlYl9992cJCbHMjqvaNZsvls8ozImZMjYjd+3xzLjc5N6dN6PZ1o2mjLasE+MXL5+a5Ev26EnL9WZefW9cTjD7q37rD7fbdn1SENNwPrS9ryRJ90fgkj1YU2F3dHW8FZ968rF8VMG8BphMjXjiWnwoMgBhXLV4XDGQIkiRRAkgw+OqxQF4ogh8eFfh8EqEkZLgKQjDERikIkCEEUAhJVC4JS0tPdlstmakWyZPtqZYJlkJ/GEBWzi8dLhfH8HZn52vPmLWyq8uNLS29RjPl36qeCSht+R+SPmSrl1Yfa6gXTt+bvDxmPin6kzrttWdPVRAVRRpyZ4yq2Zq9qg3tW0eQ03KUFMyef9h+tZ3o/9qfnAy4JnFpS7039l4pTEtNtibvvxMqCTpbsLSgfq5zP2j4cyJfsetceVDR5/MsKHFh4dGvvJ1d0zqmPYfd38+fRW1ndQhnbjXfmGvI0CU4pp14ry6qpqsm7PUtWYDKpxV/1NpS8mas4q/1y6r7XC6R1dU1tZEJcqLtqZoFxCdC97oCbcEEhctjCrbpC/+1fPg4o23Lf23ap/XxuY03dgSG+6ZuKds07Lfpmm72O9TbhbPXJWWEeXqWBUcJE43jCxs1iFTKxEBieGGwwCfqRFAA92VpqVkpKKRIGnV+DvU4b5GwgWnx9cfvucQBlD+CzY2144=
r/Mindustry • u/odd575 • 23h ago
When should I try to clean this mess up (nuclear production and impact cluster)
I just captured desolate rift and I think I should go for it
What are y’all’s suggestions
r/Mindustry • u/pedro5384 • 18h ago
Tem algum mod que aumenta o modo história e a árvore tecnológica de serpulo?
r/Mindustry • u/Opening_Ad_3936 • 16h ago
r/Mindustry • u/Urik_m • 1d ago
Unfortunately, I haven't found a viable way to put in place a system that identifies factors such as metaglass inside the core or material in a nearby safe. The idea for these functions came from a comment on one of my posts, I will still make more plants like this and I will see if I can add these functions without compromising the efficiency of the machine
2 green mats (completely filled) with sand and lead and 2 mats (can even be copper ones) with sand and lead = +42item/s
r/Mindustry • u/91203_- • 1d ago
Why is so hard to conquest Atlas sector? If we don't attack the enemy will keep a big amount of enemies who is impossible to even attack or defend.
r/Mindustry • u/Alder_Lake • 1d ago
I am still quite new to the game, and I have nearly finished the campaign, with only plt to capture. I came up with these schematics and you can see that they have similar designs, all involving oil extractors.
No.1 is stackable in threes and only needs one titanium conveyor of lead to produce 45 silicon per second.
No.2 needs around 1.5 titanium conveyors of titanium to produce 12 plastanium per second.
r/Mindustry • u/TerraIncognita17 • 1d ago
So I have a question because mostly of my friends playing vanilla mindustry (+rep), but mods are awesome too, and who can say a good mod to me, bc I have only very popular mods.
r/Mindustry • u/Pure-Bowl-2994 • 1d ago
The fleet was not made to look like this by the way.
r/Mindustry • u/Lerudi_Nanabio • 2d ago
I recommend using it to supply unit factories.
r/Mindustry • u/Urik_m • 1d ago
Just feed the mats and pipes following the instructions and mat models
Starts activity alone without the need for external energy (except to send resources inside)
Any questions I'm here to answer
r/Mindustry • u/Urik_m • 1d ago
I intend to work in some production plants (silicon, graphite, phase, etc.) and then I plan to make more block calculators, the next one will be drills and resource extraction
r/Mindustry • u/IcyCompetition7614 • 2d ago
r/Mindustry • u/odd575 • 2d ago
Can anyone help me make a logic so that when the resource count of a certain resource is above 16000 only then it can send it to the overdrives which send them to the other overdrives near the Launchpad
r/Mindustry • u/iconicirritaion • 2d ago