r/slaythespire Eternal One + Heartbreaker Feb 12 '25

META Silent Card Tier List... with a Twist!

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334 Upvotes

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225

u/Username69221 Feb 12 '25

i need to know what the twist is before i go crazy for that dagger spray ranking

78

u/halo364 Feb 12 '25

Right??? OP did dagger spray dirty lol

12

u/OurSocialStatus Ascension 20 Feb 12 '25

Dagger Spray is pretty awful and I'm surprised people here value it highly.

91

u/SamiraSimp Ascension 19 Feb 12 '25

i wouldn't say people rate it highly...it's 1 energy for 8 damage against single targets. but it's also a common attack that gives aoe, which alone should give it probably a higher rating than op does

like seriously, does anyone think dagger spray is really worse than stuff like infinite blades and distraction?

21

u/halo364 Feb 12 '25

Yeah that's what I'm saying! Obviously dagger spray isn't an S-tier card or anything, but it's cheap AoE for a character that otherwise has precious few AoE options. Late in the game it's eh (although I love it for the birds or gremlins) but I find myself taking it much more often than a lot of the other cards ranked above it. Basically on this graph I'd have it just below the X-axis I think.

3

u/HowDoIEvenEnglish Feb 14 '25

Agreed. Dagger spray should be a near instant take if you have no AoE in act1. It can save you so much against five slimes or goblin gang

20

u/n00dle_king Ascension 20 Feb 12 '25

It's consistently great in Act 1, and close to a never pick after that. Filling that niche makes it better than a lot of cards ranked above it on this list.

4

u/scoobydoom2 Eternal One + Ascended Feb 13 '25

It can be decent past that, just silent has relatively few ways to scale it. It's still among the best cards to have vs byrds though, and if you do manage to get some form of strength, whether that's shuriken, girya, or something else, it's pretty slick. Also pairs well with envenom, though envenom is usually only good in weird decks.

-3

u/hedoeswhathewants Feb 13 '25

Calling it "great" in act 1 is very, very generous.

9

u/juany8 Feb 13 '25

Dagger spray is a perfectly solid act 1 pick that scales decently with strength. It’s not an awful card even if it’s something that you’d rarely pick past act 1.

4

u/PablovirusSTS Feb 13 '25

Except it's not? It's a great attack to have in Act 1, quite decent in Act 2, and very useful against Reptomancer in Act 3.

-8

u/Dabod12900 Eternal One + Heartbreaker Feb 12 '25

I won't pick that Card if I don't have to - the worst thing is that once you pick it you need to sink an upgrade into it too. But yeah, I probably am a little too harsh on that one :)

Pick rate is not low though, but then again - it is most.y out of desperation.

57

u/Freya-Freed Ascension 20 Feb 12 '25

I would expect a higher pick rate for dagger spray. You take it because it's early aoe and that is something silent lacks. But yeah it's a pretty mediocre card otherwise.

18

u/-Potatoes- Eternal One + Heartbreaker Feb 12 '25

Ehh pick rate is throughout the whole game though. Even if you take dagger spray every time its offered to you in act 1, then never again, the pick rate would be ~33% which seems to be about what op is showing

6

u/xNicjax Eternal One + Heartbreaker Feb 12 '25

When Baalorlord was doing his mastery challenge I remember him specifically hating having to have 2 Dagger Sprays. Having 1 when you need early damage and AOE is just the not dying to gremlin knob and 5 slimes/ 4 gremlins in act 1, but after that its just so bad. The low base damage and multihit makes it so bad in so many fights, spikers, snake plant, writhing mass, anything with weaken, etc...

There are only a few actually good silent attacks, the rest you only take because you need attacks for some fights.

2

u/Solid_Crab_4748 Feb 12 '25

I think it has to have some other factor/condition. There's no way pick rate on the high end pick rate cards would be as high as almost 100% considering the fact you might have to pick between high pick rate cards.

2

u/-Potatoes- Eternal One + Heartbreaker Feb 12 '25

Since theres no scale im assuming its just OP putting cards where they are based on vibes. I agree its probably not literally 100% on the right side

1

u/Solid_Crab_4748 Feb 12 '25

Yeah that is the assumption.

I think its safe to say its not at 30% though which is really the main point

12

u/Dabod12900 Eternal One + Heartbreaker Feb 12 '25

I factor in that this Card is almost never taken past Act 1, so the Act 1 pick rate is actually quite high!

8

u/OurSocialStatus Ascension 20 Feb 12 '25

I can't believe you're getting downvoted for this. Dagger spray is bad.

11

u/Dabod12900 Eternal One + Heartbreaker Feb 12 '25

I agree. It does it's job and then becomes almost useless, very little interaction with the rest of the kit.

People like it quite a lot, apparently.

13

u/SkulGurl Ascension 20 Feb 12 '25

I think it’s because if it does its job and then becomes useless, that’s ok. It’s essentially taking a curse for a really good act 1, which can be a worthwhile trade off. And while it doesn’t do much in late game, it’s still aoe that scales twice with strength, which has potential to be helpful in late game fights.

4

u/Altarna Ascension 16 Feb 12 '25

Can definitely save your bacon in a few hallway fights Act 1. I honestly expected it closer to mid than anything. Done too dirty

2

u/SkulGurl Ascension 20 Feb 12 '25

Yeah I think having literally anything that does aoe can be the difference between wiping out the gremlins/slime on turn one vs taking 20 hp of damage.

4

u/Dabod12900 Eternal One + Heartbreaker Feb 12 '25

I'm happy killing them with my Dagger Throws, Backstabs, and All Out Attacks. Rather take some damage than to have a mediocre card in my deck.

6

u/SamiraSimp Ascension 19 Feb 12 '25

backstab and all out attack are both uncommons, and dagger throw has at least 7 less damage in aoe fights, and potentially 31 less damage.

i don't think (i hope at least) that anyone is saying it's a "good card". but it certainly has more upside than some of the other stuff at the bottom.

1

u/Zael0 Feb 13 '25

I even notice I’m occasionally hating dagger spray against gremlin gang because it’s the one time mad gremlin’s ability is relevant.

If you get 2x mad gremlins, a sneaky gremlin, and a wizard, suddenly dagger spray is so annoying to use.

7

u/SamiraSimp Ascension 19 Feb 12 '25

It does it's job and then becomes almost useless

the argument is that "doing it's job" already makes it better than cards like infinite blades which are closer to a curse than a job done.

people are rarely happy to see dagger spray outside of the first half of act 1, but it still gives value there. i think it's less people like it, and moreso they think that a pickable card is better than stuff like infinite blades

2

u/Dabod12900 Eternal One + Heartbreaker Feb 13 '25

Infinite Blades does not need to be upgraded and disappers after I have played it, and altough slow, it has its place in the Silent desperation toolkit.

2

u/OurSocialStatus Ascension 20 Feb 12 '25

Honestly what I’ve learned from this thread is that reddit doesn’t understand A20H Silent.

Which is totally fair because she has the hardest macro of any character.

1

u/scoobydoom2 Eternal One + Ascended Feb 13 '25

It's not that people really like it that much, if you said it was in the bottom third of the silent pool for overall value, people would probably agree with you. The thing is, dagger spray helps you win runs more than a lot of the cards you put above it. There's a reason you pick it a lot more than bane and riddle with holes, or even most of the basic attacks. It does it's job well enough.

2

u/Dabod12900 Eternal One + Heartbreaker Feb 13 '25

Could be a little further up, but not much.

The reason I fight so much in this section is bc I have the feeling people actually like this card way too much.

It's not even that good against the things it is supposed to solve like Elites and Slime Boss. Later on, flying knee and quick Slash outclass this in utility.

2

u/scoobydoom2 Eternal One + Ascended Feb 13 '25

It might be "not that good" but silent is for the most part really bad at AoE. Silent's premium AoE is all tied up in rares, and the other not rare AoE is fumes (slow, uncommon) and all out attack (awkward, only slightly higher damage, uncommon). Dagger spray is ok, decent even with the upgrade, accessible, and pairs well with a decent chunk of the generic damage relics (it's particularly fantastic with Akabeko). 

It's definitely going to be better than flechettes the vast majority of the time, and you ranked that similar in pick rate and way higher in value.

1

u/Terminal_Ten Heartbreaker Feb 13 '25

It's only purpose is to solve gremlin gang and slime gang and may be Sentries in act 1 and that's good enough most of the time.

1

u/Username69221 Feb 12 '25

ok just know some people take this really seriously but idrc 😭 🤞 goodluck in this warzone comment section

1

u/Dabod12900 Eternal One + Heartbreaker Feb 12 '25

I am fighting xD

6

u/WeenisWrinkle Feb 12 '25 edited Feb 13 '25

The more I play Silent the less I like Dagger Spray. It's so little AoE damage that I'd rather just rather take single target damage cards and hope I run across a Die Die Die or an All Out Attack.

By late Act 2 it's a straight up curse.

5

u/Terminal_Ten Heartbreaker Feb 13 '25

All out atk is even worse long term though

3

u/WeenisWrinkle Feb 13 '25

They're both pretty crappy long-term, but at least All Out Attack has some discard synergy. And does more damage early on.

6

u/Terminal_Ten Heartbreaker Feb 13 '25

Aoa's discard synergy is fake though. Unless you are confident that it would never hit your Sneaky Strike or Eviscrate

2

u/WeenisWrinkle Feb 13 '25 edited Feb 13 '25

You're never confident, but usually when I play it it's 25% chance or less.

Don't get me wrong, it's usually getting discarded. But at least it can do something for your deck in late acts.

3

u/Belderchal Ascended Feb 13 '25

Act 2 has a lot of multi enemy fights though, including birds where multihit matters more. At +4 damage output per enemy on the upgrade, it's a good upgrade target if your other key cards are upgraded and you're looking for more damage

3

u/WeenisWrinkle Feb 13 '25 edited Feb 13 '25

Early Act 2 hallways like Shelled Parasite/Chosen are more dangerous than multi enemies like Byrds, IMHO. If you don't have big enough burst damage for Shelled Parasite, you could be in trouble.

You can use Piercing Wail or weaken cards to neuter multi-hit enemies. Dagger Spray is helpful, but not run-saving.

If I'm playing Ironclad or Defect, I am terrified of Byrds. But on the Silent, I don't mind them. She has really effective cards against multi-attack enemies. It's the only character I smash Philosopher's Stone when offered.

-7

u/socrates_no_flamengo Ascension 20 Feb 12 '25

I just had a run with dagger spray mixed with dead branch that was my first A9 win. That card can become lethal with accuracy or exhaust synergy

18

u/GruelOmelettes Feb 12 '25

Are you thinking of Blade Dance?

14

u/socrates_no_flamengo Ascension 20 Feb 12 '25

I was thinking about storm of steel, just realized my mistake

7

u/GruelOmelettes Feb 12 '25

Ah yeah, accuracy and dead branch make that card a lot of fun!

3

u/basafo Feb 12 '25

Too many things become broken with dead branch xD