The beta monster got cranked up (they said so in the demo). The same happened with the demo of base Rise, where the monster was a lot harder than it was in the regular game.
Damn lmao I really hope not because the time limit was the only thing really stopping that quest from being completed in under an hour. He hit hard but with a party of three we were able to do it in like an hour and a half. The time running out was the only thing that lost us the fight every time
I don't know about that, having level 3 divine protection skill in the starter gear probably made most beta hunts easier rather than harder than the main game
Wat. You were wearing literal starter gear in the beta. Arkveld is going to get stomped by anyone who even got him to 50% in the beta. The armor alone will mitigate more than if divine protection procced 100% of the time. Essentially every review of this game right now agree this game is mega easy, unlike what we know of beta arkveld.
Arkveld mostly was tough due to the timer, as you really need to be overwhelmingly aggressive to get enough DPS in to kill them before time ran out. Hard to guage how "actually" hard he is from that, but yeah with more damage or more time he probably won't be much easier or harder than Nergi was in World. A skill gate, but not an especially daunting one once you understand what the game is asking you to do.
He's not even that now. Nergi was infinitely more of a "skill gate" that arkveld is in wilds now. He's a pushover, look at him funny and he falls over. Like every other monster and tempered monster in the game so far. It's ridiculous.
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u/Nidiis Feb 24 '25
I don't give a shit if it's "too easy". As long as it's fun. And if the beta was any indication it'll be fun.