Tbh I'm getting flashbacks to pre release dragons dogma 2 . People were quick to point out some issues and were shot down extremely quick such as topics on difficultly or enemy variety.
It would take the game releasing then multiple people slowly to realize the game indeed has those issues. Like people aren't understanding. The game isn't just easy it's very streamlined to the point your essentially speeding through it .
Like look at the feature they've implemented and think for a little bit how that's going to affect the experience combined with the lesser difficulty.
That is something I am on the fence about... It is annoying and frustrating to hunt something like 20 times for a drop in rise or world, but on the other hand, getting everything after only three hunts or so would be a bit underwhelming. Lets see how that plays out
Yeah the grind adds the experience along with tough fights idk why people are suggesting the that core experience being extremely streamlined and made easier isn't gonna have effects on someone's perception of the game.
I personally thought investigations worked really well for this purpose in World. Anything "rare" that I needed drop-wise was easily found within 3 investigations with at least 2 gold loot slots.
That’s why I like the pity system in Sunbreak. Farm for a mantle enough time and you will get the option to flat out buy it in store with a more limited currency (that you still need to grind to get)
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u/Anubra_Khan Feb 24 '25
This is probably the most defensive fanbase I'm a part of. It's up there with Dragons Dogma.