r/MonsterHunter Bonk Feb 24 '25

MH Wilds Don't worry guys

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15.8k Upvotes

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49

u/pasher5620 Feb 24 '25

Everyone is gonna say it’s easy until they reach tempered monsters in endgame and then they’ll bitch and moan that shits too hard, just like how all of these games work for veteran players. It’s easy because you know the mechanics, not because the fights themselves are necessarily easy.

48

u/kevihaa Feb 25 '25

Monster Hunter Wilds is so streamlined, it may have lost its soul

Even High Rank hunts, tempered monsters and all, felt a touch too easy. And as I clocked in at around 60 or so hours, having soloed the main scenario and all of the endgame content, I walked away feeling unsatisfied

7

u/dumpling-loverr Feb 25 '25

Can't wait to see how the community gets divided again on difficulty when an Alatreon like monster is introduced.

22

u/JGuap0 Feb 25 '25

I stand by the fact Alatreon was sick as hell and escaton judgment was a cool mechanic

13

u/theFoffo Feb 25 '25

Because it was. People called it a DPS check, it was a knowledge check rather.

If you spent the time learning Alatreon's move, you could play the fight at your own pace, and always break Escaton, especially solo, where the fight was easier.

You had to actually gear up for the fight, rather than slapping whatever you had been using for the entire game so far.

The Hunt required preparation and knowledge, something most people in here are advocating for but when the game asks you to do that, oh boy...

1

u/Herptroid Feb 25 '25

It felt *great* to finally beat it solo but it was a monumental step up in difficulty. I soloed all of IB up to that point (carted 2x to Furious Rajang and got Raging Brachydios on my 2nd or 3rd attempt) but Alatreon made me grind out Kjarr Ice element CB, learn savage axe style, and finally learn i-frame timings to eek out a dub after like nearly 20 attempts. By far the most frustrating aspect of the fight was wasting a flinchshot by missing the wallbang. For someone struggling to get the hornbreaks, that was often the difference between making it to the next stage or being sent back to Seliana. That felt kinda capricious, ngl.

This is all just to say even tho I soloed all the content before it, Alatreon is what finally made me learn the game enough to be relatively "gud". I had a lot of free time because of pandemic and had foreknowledge of the eschaton judgment mechanics. Figuring those out while being a Fiver "intermediate" unable to actually technically carry it out would be way frustrating I think.

1

u/DisdudeWoW Feb 25 '25

escaton is cool but should remain a one off gimmick.

3

u/kevihaa Feb 25 '25

Alatreon is such a weird choice to bring up.

That was the second-to-last title update for Iceborne, and basically the only monster where elemental damage mattered.

There was nothing especially difficult about Alatreon, it was just an elemental monster in a game that was 99% focused on raw damage. Put Alatreon in Sunbreak and folks wouldn’t have batted an eye at it.

1

u/HammerSmashedHeretic Feb 25 '25

Sensationalism is crazy, we know High rank is easy lol

34

u/KenraaliPancho Feb 24 '25

Isn’t it kinda backwards if the first time you are being challenged is after the campaign and fighting just beefed up versions of the same monsters? Why not just offer that same challenge during the campaign and make people learn and adapt.

5

u/SatnicCereal Feb 25 '25

Because people are more likely to drop the game and Capcom doesn't make as much money, especially if those players would have bought the expansion. Fans of the series will likely play the game anyways and people who are in it for the difficulty will pick it up by the time the expansion releases. It's targeted towards those new to the series, who will be able to learn the mechanics and then slowly get eased into more difficult content with tempered monsters and eventually the expansion and its tempered monsters.

2

u/pasher5620 Feb 25 '25

No because that’s not how they make the game. Veteran hunters find low and high rank fights easy because they’ve played the series before. New players don’t have that and will have certain walls. In Worlds, that wall was Anjanath for a lot of new players.

Veteran players will get their challenge in the endgame and title updates like they literally always have. This has been a complaint of the series since 2. Veterans always complain the newest game is way too easy.

1

u/Wild_Marker Feb 25 '25

Because the rest of the people ARE challenged during the campaign.

This is why difficulty options exist in other videogames.

1

u/spacepod68 Feb 25 '25

Yeah, I hope they add Arch Tempered again. I can't wait to see people complain about those again