r/MonsterHunter Mar 05 '25

Discussion Monster Hunter Wilds Mod fixes stutters caused by the anti-tamper tech

https://www.dsogaming.com/mods/monster-hunter-wilds-mod-fixes-stutters-caused-by-the-anti-tamper-tech/
2.5k Upvotes

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u/Bobbymois92 Mar 06 '25

Maybe use "Lossless Scaling" Framegen. With the new Adaptive Mode that game is butter smooth even in Base Camps.

The Ingame Framegen feels terrible compare to Lossless Scaling.

6

u/ShinyGrezz ​weeaboo miss TCS unga bunga Mar 06 '25

I'm sorry, but Lossless Scaling is simply worse than DLSS FG. From an image quality standpoint goes without saying, FG from Nvidia is the best and even AMD's being integrated into the game naturally makes it better, but FG forces Reflex because Reflex drastically reduces input latency. I cannot imagine the integrated FG could possibly feel worse than what amounts to watching a video feed of the game with one of those TV smoothing modes on steroids.

3

u/U_SHOULDNT_TRUST_ME Mar 06 '25

Well i'm not a technical guy at all, but I have a very old rig (1080) and using lossless scaling is the only way I am able to play, so even it if it worse on paper, it still does magic for me

5

u/janoDX MHTri Veteran | The King of Long Swords Mar 06 '25

Yeah but... not everyone has a 40 pr 50 series card. Some peole have AMD or 30 or lower nvidia cards. And Lossless Scaling is running amazing in Wilds compared to FSR 3.1.

3

u/BlackSajin Mar 06 '25

I recommend dlssg to fsr3 for anyone on 20/30 series cards. That'll let you use both DLSS upscaling and FSR for frame gen

1

u/weaponx111 Mar 06 '25

Don't knock it until you try it. Lossless scaling framegen is very good now.

1

u/Kalaam_Nozalys Mar 06 '25

There's a mod on nexus that lets you use DLSS for upscaling and FSR for framegen that I use, not sure if lossless would work better than that.