r/MonsterHunter • u/RDGtheGreat • 28d ago
Discussion Fun fact: captured monsters just get up and leave within a minute of napping
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u/PrufReedThisPlesThx 28d ago
"Wait, we have nowhere to put captured monsters... Eh, just let em wake up and go home"
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u/Antikatastaseis 28d ago edited 28d ago
The fade out was clean though..should have just let them fade out in the trap imo.
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u/Eptalin 28d ago
Thought the same thing. If they're going to fade out regardless, just do it on the spot.
I think it would be cool for a few NPC's to spawn in with a cart, and then just idle around the monster until the hunter leaves.
They have assets for villagers walking in the environments with a cart already, and it would actually sell the idea that the captured monsters are taken in.
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u/Psychogent30 28d ago
Are captured monsters taken in? Could be that they’re caught, studied by Alma, then released in this game, instead of actually transferred back to Hunter HQ
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u/Kurotan 28d ago
In the old games it was my headcannon that they were taken back to town for an expert carver to do better than my Hunter would.
Then world when the whole cage and research route.
It's weird to just see them walk off. Who carved it while it was alive? That seems to be poaching to me.
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u/SpaceballsTheReply 28d ago
Whenever you capture a monster, Alma runs over to it and starts taking notes. After 30 seconds, she closes her notebook and the monster wakes up and runs away. So that's apparently what we're after - a live specimen to briefly study in a controlled environment.
She takes whatever sample or measurement she needs, sends her report to the guild, the monster is released back into the wild, and the guild sends back a selection of parts carved from other, slain monsters as a reward for our hunter's contribution.
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u/DaFetacheeseugh 28d ago
Ohhhhhhh, that's why I need to "kill" 40 of the same monsters to complete a set
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u/RocketbeltTardigrade 28d ago
I wonder if she puts one of those little bird research ankle things on it.
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u/Greymon09 27d ago
This is now my headcanon, mostly for the idea of her having a bag full of different sized anklets that she has to rummage through every time we capture something.
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u/HunkMcMuscle 27d ago
Man, I can imagine coming across a monster and it has a tag and Alma says you already caught that guy.
Maybe have some scars and the obvious 'ankle' tag on their body part.
Choose if you want to still go for it or maybe its a non-targettable mon at that point? (Maybe the whole, non authorized to hunt that bit)
Kind of doesn't make sense if you can still kill it after capturing it before doesn't it.
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u/NatsumiRin 28d ago
Some of the quests in older games imply the Guild gives you parts they had in supply when you capture monsters, while they do whatever with the living monster.
Like some of the quests in 4U involve rich people, either for zoos or pets for spoiled rich kids.
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u/LuckyBuddha7 28d ago
When I played the older games my head cannon was the monsters that were captured ended up being put in the arena to train hunters who would face those monsters in the wild. Obviously not every monster in game had a quest in the arena. But it made sense in my head as a kid playing monster hunter freedom 2 because of the training quests.
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u/Emperor_Z16 28d ago
Idk in older games a lot of people in capture quests wanted the quest monster as pets or for live investigation
In Rise and in general games that have an arena owned by the guild or the village they used the captured monster in the arena for training and such
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u/Spare_Efficiency2975 28d ago
In world they had a spot for the last captured monster in the towns. And i would say that they used them to train hunters via arena quests
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u/Ekgladiator A Song of Ice & Explosions 28d ago
I kinda liked world's cage. It was kinda neet seeing the monster you captured.... Well captured and being researched. Maybe they could have put it into an artificial environment.... 💡
Devs, if you are reading this subreddit, here is an idea for you:
Monster Hunter Zoo.
Your whalecome.
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u/FrostedPixel47 28d ago
Considering the amount of damage we did to the monster i.e broken head, torn wings, and severed tails, its pretty cruel to let it go back out in the wild rather than finishing the job imo
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u/Mean-View 28d ago
Lmao in world when you captured a monster you could fight it again in an arena. I'm pretty sure you could capture them again in the arena and just keep the same monster to fight
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u/FrostedPixel47 28d ago
Which is why I've always said that the "monster" in Monster Hunter has always been an adjective
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u/mvanvrancken 28d ago
Are we the baddies?!
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u/Antedelopean dooot~ 28d ago
Can't be. Clearly the transport cart says research on it, so the egghead's must be doing research on it.
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u/DarthOmix 28d ago
Also in World you can actually go look at the monster you caught. In Astera there's actually a little cage area with the monster sleeping. Iirc it even reflects tail cuts and the like.
As someone who started with World, it convinced me that that was why you "couldn't" capture Elders and other specific monsters. They were too dangerous to bring back to Astera for study. Which, I mean, is kinda correct.
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u/FrostedPixel47 28d ago
What also bothers me is that the sleeping monsters are just placed on that platform unrestrained and having no safety protocols whatsoever. What if a Deviljho I captured awakens in Astera huh?
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u/GreatRolmops 28d ago
Very Urgent Quest!
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u/Digitalon Bayonet CANNON! 27d ago
"Hunter! A giant pickle has broken out of containment! We nyaed you to put it back before it ruins the canteen!"
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u/Snugglebull 28d ago
Every hunter within a mile in that hub will descend on it and kill it very quickly
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u/mrbear48 28d ago
I miss seeing the monster hanging out in your base in world it was a cool feature that added a lot of immersion
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u/pokeyporcupine 28d ago
In world you'd take the monster back with you. They'd be chillin on a platform for you to admire. I miss that honestly
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u/IncreaseRoyal2013 28d ago
Money idea. This is it.
Capcom get on this
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u/WeerDeWegKwijt 28d ago
The only thing what makes this a "money" idea is that it will cost Capcom money, so I wouldn't get my hopes up.
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u/pitstopforyou 28d ago
It would be hilarious if a Huge group of felynes came with a large cart and just picked them up, then carted them to their designated sleeping area. Maybe the furthest spot from where we captured them. Consider it as “relocation”/“catch and release”, proceeds to dump mega potion x10 on them after chucking them to the ground.
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u/nightwolf16a 28d ago
Nice idea.
My idea is a team of palicos with a cart comes in and wheels the monster away.
Or drop in from an airship (like the expedition palicos in World) and yoinks the monster
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u/Fatality_Ensues 28d ago
Yeah, the first time one woke up and went off in front of me I had a mini freakout.
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u/throwaway41327 28d ago
They should have done the ol metal gear 5 and attached them to a giant balloon
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u/Tokamak1943 28d ago
After brutally ripping their body parts off...
They'll grow back anyway.
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u/treemu 28d ago
>capture Rathalos in World
>get Skull and two Wings as extra loot
>nice.jpeg
>return to hub and see Rathalos sleeping in the cage
>skull and wings very much intact
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u/I_am_The_Teapot Vuvuzela_aficionado 28d ago
It's for a good cause. For science! What's a little mutilation when you're trying to save the world.
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u/Synikul 28d ago
Pretty sure that's what's happening, but intentionally. If you watch Alma she studies it and takes notes, then it wakes up and runs off after. It's a catch and release for research.
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u/babyLays 28d ago
Alma does say this is a treasure trove of data, but I didn't actually take a look to see whether she's taking notes.
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u/johngamename 28d ago
Cut tails, cut arms, broken heads, "Understandable, have great day."
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u/ralts13 28d ago
Its odd that they dont just despawn once you're out of sight.
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u/PrufReedThisPlesThx 28d ago
The we'd be commenting on a video of how spooky it is that the captured monster vanishes the second we look away lol
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u/OneMorePotion 28d ago
I don't really think it's because we have no place to put them in the world. It's probably more due to how they decide to implement monster bodies into the world. All dead things decompose after a while and become skeletal remains. They can't really do that with large monsters that got captured tho.
I personally think they should have used an animation similar to the camp building. Spawn 2 Palico that throw a net or box over the monster and let it be carried off by a Windrake. Not sure if that would be more silly than what we've got right now.
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28d ago
I experienced this while I was grilling meat. Seeing Arkveld just "Oop, I got drunk and overstayed; time to sneak out." was really great.
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u/Spiritual-Rip2312 28d ago
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u/syngyne 28d ago
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u/DowntroddenBastard 28d ago
which cartoon is this from again the iron giant?
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u/Traditional-Bug2406 28d ago
They’re going back to your base
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u/Xeras6101 I have blunt so I must BONK 28d ago
Love the implication that it just works on an honor system. If I get carted 3 times I'll leave you alone, but if you get caught, you have to come back to my place
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u/Lukthar123 I studied the blade 28d ago
Because of the implication
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u/TEOn00b 28d ago
Are you gonna hurt monsters?
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u/StrangeShaman 27d ago
I’m not going to hurt the monsters! They were never in any danger! Just the implication of things might go wrong if they dont wake up from the trap and go back to camp
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u/Roxas1011 27d ago
Looks at Zoh Shia
Well don’t you look at me like that, you certainly wouldn’t be in any danger.
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u/OtakuAttacku 28d ago
maybe that’s what started the ancient civilization/wyvern war and the collapse of civilization in the aftermath.
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u/Timely-Bluejay-6127 28d ago
Catch, study and release since they don’t have the infrastructure to contain them at the base for the time being. Im pretty sure once the base is setup we will have them there. Including other amenities like our room and the canteen.
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u/UnNumbFool 28d ago
Honestly I think you're asking for more than what we will get
My guess is it's going to be an old style lodge/gathering spot to just converge with other hunters instead of potentially seeing them randomly about.
It's also probably just going to have a canteen, and maybe one new shop if we're lucky.
I mean hopefully I'm wrong, but I don't think we're going to get an actual nice overhaul of a personal area with home until the dlc comes out
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u/elalexsantos 28d ago
Why would the guild rerelease a Rathian with both wings broken, back broken, tail severed and head severely hammered in by a group of dudes wearing her husband lol might as well kill it for gear at that point
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u/ShadowTheChangeling B O N K 28d ago
Canteen will be odd with how the food system works, but it could very well just be an animation swap and use the same mechanics.
But yeah I hope rooms make a return
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u/Aromatic_Plant3456 28d ago
That makes zero sense, the food system isn’t any different from other games except for the fact that it’s portable. Cat canteen will definitely be back
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u/thegoatmenace 28d ago
Well now you need to gather ingredients
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u/Bromogeeksual 28d ago
Cat canteen is probably a paid option that uses their own ingredients. You can still gather and cook the ingredients for free on your grill, but I'd imagine cat canteen will take zenny or hunter points like other games.
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u/UnNumbFool 28d ago
My guess is a paid option using Hunter points, or you can supply your own ingredients so that it's free.
Either that or it's just a cat chef and you're using your own ingredients anyway but you go there for the cat meal.
Personally my biggest hope is the gathering hall brings poogie with it - and the clothing options
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u/Bromogeeksual 28d ago
I want all of this. But I especially hope we have a room to display things like endemic life. World spoiled us with three different rooms and a mansion, and now we live in a tent we can't customize. I jave customized the pop up tents, but it's not the same.
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u/luperamoon 28d ago
We have to live in a puny hovel getting laughed at by Wudwuds forever.
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u/UnNumbFool 28d ago
I have very little faith in us getting a room until possibly the dlc. Endemic life can also be seen in the research tent in the plains, where a random assortment of things you caught will be there.
But yeah, I don't know how much effort they are actually going to put into this gathering hall as I feel like it's kind of going against what they wanted for the game.
Granted it was probably in development for months and they just wanted it as a part of the drip feed content so I'm sure it will look nice. But I feel like it might be bare bones, kind of like the gathering halls from the old 3/DS games or the OG in world
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u/Bromogeeksual 28d ago
I think it is possible they planned this the whole time. They said the gathering hall is for end game content. Id imagine you'd have to complete the story and probably reach HR 50-100, before it's unlocked. In the end credits the guild master guy talks about wanting to build a guild headquarters there but wants the locals approval/invitation. I could see it being this update. At least I'm hoping for it. 😅
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u/BrookieTF 28d ago
The game is selling absolute gangbusters and they're well aware that players love the cat canteen, gathering HUB and player rooms and customization. There's no doubt in my mind they're gonna put their all in to supporting this game.
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u/5Hjsdnujhdfu8nubi 28d ago
my biggest hope is the gathering hall brings poogie with it
Poogie is in the game already though.
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u/-FourOhFour- 28d ago
I could see it being the weakest form of the special ingredients (or even weaker than what we have now), so you could get an equivalent of say the cheese for a def boost, but it's be eastern cheese and provide half the bonus of the western cheese to keep the incentive of using your own ingredients there but making it so you don't need to grind if you don't want to
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u/Afraid-Adeptness-926 28d ago
It would give me something to spend zenny on. The only repeatable sink I have right now is trap tools, and catching the swarms of thunderbugs kinda negates that.
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u/Kuwabara03 28d ago
You order your meal from a restaurant menu (same options as we have with ingredients) and it uses what you have, and you pay for ones you don't have would be neat imo
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u/Pyromanicalwerewolf 28d ago
I'm trying to imagine Astera or Seliana trying to contain the Temnocerans or the cephalopods
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u/TsundereZaki 28d ago
Squad of gunners on standby at all times like they did on the repel Velkhana mission.
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u/mim9830 28d ago
"I miss my wife, I'll be back"
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u/Odd_Dimension_4069 28d ago
Realistically they should have had guild researcher NPCs ride out and start studying the creature. They could still then have the creature wake up and move away and it would have made a small amount of sense.
Or better yet have some guild personal strap it up and have some popos start to drag the creature off, and they all fade away.
Something a little less pointless than the monster running away 😂 even the monster just disappearing would have been better.
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u/shemademedoit1 28d ago
Your handler's with you when you do these quests so I guess she's the one doing research once the monster is captured.
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u/SFWxMadHatter 28d ago
The first time I had a group sever every tentacle from Nu Udra, I was trying to get a screenshot with all his limbs in it. Barely took the shot before he started moving and freaked me out.
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u/DonkDonkJonk 28d ago
It'd be funny if this is actually the reason why there's so many Tempered Monsters around.
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u/deathjokerz 28d ago edited 28d ago
I really miss the feature from World where the captured monster would be brought back to your base and just sleep there.
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u/Swang785 28d ago
The idea here is that it’s captured, studied, and freed
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u/Nyadnar17 28d ago
So where are those parts coming from?
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u/Implodepumpkin 28d ago
Just parts that fell off after smacking it around. Like when you punch someone and keep their tooth/eyeball
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u/Objective-Ad7330 28d ago
Hey, we're hunters, that's what we do. Kill something and make their skin and bones our boots and fancy necklaces! We've been at the for 1000 years now
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u/ochaforrest 28d ago
If you punch hard enough you can even keep their skull. The Gravios I captured yesterday seems fine without it.
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u/abloopdadooda 28d ago
I've read a theory that rewards from capture quests are delivered by the guild from their stash.
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u/Ray_Nikaido 28d ago
sounds plausible considering in older games i sold a ton of parts for money, they'd for sure accrue a large overstock
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u/SeltasQueenLoreQueen 28d ago
someone at the guild is just sitting on a horde of kut ku scales like a dragon on a pile of gold coins
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u/Withyhydra 28d ago
In MH: World your captured monster showed back up in town then was gone when you got back from your next mission. I don't think it's ever explicitly stated, but it makes sense.
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u/Quickkiller28800 28d ago
One of the researchers in Iceborne mentions they have to be careful to not let the monsters get the scent of the base so they don't come back when they're released
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u/Hungry-Society385 Still calling myself a "Gunner" 28d ago
Same place they've always come from: the Guild. The Guild keeps a big reservoir of monster parts which they distribute to Hunters as quest rewards. That's why sometimes your quest rewards can include multiple drops of something a monster obviously only has one of, unless you're inclined to believe Gypceros is hiding a few extra heads somewhere.
At least, that's the most reasonable explanation I've heard. Could be canon, could be fanon.
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u/ImurderREALITY 28d ago edited 28d ago
You’re the hunter, and many of these monsters have never been seen before, or rarely… who is gathering these parts for the guild?
Edit: I meant you’re THE hunter, the main hunter, the one who sees all these new monsters for the first time
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u/Hungry-Society385 Still calling myself a "Gunner" 28d ago
Firstly: you're the lead Hunter of the Astrum Unit. You are very much not the only Hunter the Guild sent to the Forbidden Lands.
Secondly: you. And every other Hunter. Everything that doesn't get carved off of a monster immediately is shipped off to Guild processing facilities.
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u/capable-corgi 28d ago
Olivia spotted
(pretty sure we're Avis and Astrum is led by Olivia)
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u/Hungry-Society385 Still calling myself a "Gunner" 28d ago
Yeah, you're right. I got so used to hearing Astrum's name I somehow got it mixed up.
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u/ImurderREALITY 28d ago
If you’re the first hunter who sees a monster, which happens often in the series, and you capture it, then where do all the parts you get come from?
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u/Fatality_Ensues 28d ago
Firstly: you're the lead Hunter of the Astrum Unit.
Avis Unit, not Astrum. Made funnier by the fact that in Japanese they don't even bother dressing it up, you're 鳥部隊- Bird Squadron.
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u/Skailon 28d ago edited 28d ago
I've cut 2 tails from one monster (one tailed) by myself just an hour ago.
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u/Hungry-Society385 Still calling myself a "Gunner" 28d ago
That much there is no reasonable explanation for, it's just because this is a game- which is also the correct explanation for where quest rewards come from, but the question of "where are those parts coming from" being asked in the first place implies a desire for some manner of immersive answer based on plausible lore.
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u/Available-Rope-3252 28d ago
I'm a little disappointed they didn't do what they did in World. If you captured a monster and went back to the main camp you would see a pen near the entrance with whatever monster you last captured sleeping in it.
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u/SoloSassafrass 28d ago
The camps in this are a lot more ramshackle than World having an actual proper base.
I get the feeling nostalgia for having one might bring it back in the master rank expansion though.
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u/Pixel_Owl 28d ago
ngl, that was a very weird decision by Capcom
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u/abloopdadooda 28d ago
Probably couldn't think of a way to do otherwise. In Wilds we don't have a permanent settlement, so there's no cage/enclosure to hold monsters. There's also the always active open world now so unless they designed a whole modeled animation of someone collecting the monster, then I don't know how else they'd handle it except for them simply fading away like in World. But since we don't have a cage for the monsters to appear in after they disappear from the field, having them run away makes the most sense I guess.
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u/Pixel_Owl 28d ago
idk, before i actually saw it happen I thought the monsters just fade away while sleeping and I would have been okay with that. I guess I'm just wondering why they felt the need to make the monster walk away after a minute
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u/DigiTrailz 28d ago
It's hardcore catch and release.
If you kill them, their bodies stay and rot for a while.
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u/GundamRX-78-02 28d ago
Had that exact thing happen during my double Ajarakan fight. Laughed my ass off 😂
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u/RepresentativeFish73 28d ago
Catch and release
My guess is in Wilds they just study them while they’re sleeping since they don’t actually have anywhere to reasonably bring them
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u/CatRockShoe 28d ago
I had just commented that to my BF the other night. I miss being able to see the monsters you captured back at main base. Or I guess having them be captured at all lol
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u/darknova32 28d ago
There was a cutscene in Rise that showed the guild carting the sleeping/slain monster out. Not sure why they didn’t go with that. Imagine palicos & researchers lifting the monster together and carting it off haha that’d be a sight!
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u/thetruelu 28d ago
You know what I miss from World? Capturing a monster and then going back to base and seeing it sleeping on the platform with researchers around it
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u/senseislaughterhouse 28d ago
They should give them a metal gear phantom pain balloon capture animation after capturing
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u/SrKibo 28d ago
We have a Palico that walks back the entire map to the main camp and then this lazy design choice ¿? We could have a little scene where some Palicos cart the monster away (to the camp) and then display the slept monster in the basecamp (like world) or something just anything more that simply vanishing into the air.
There's many instances where I feel Capcom run out of time on Wilds and it's so frustrating cause they have such an strong and fun core mechanics that I can only think in what they missed :( something similar to what happened to Dragon's Dogma 2. I hope they make up for it with G Rank DLC Despite all 9/10 game.
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28d ago
Noooo! They are supposed to be shipped to the arena!!
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u/MagicMisterLemon 28d ago
The point of the arena in this game specifically is that we actually don't want any Monsters there
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u/Vagrant_Goblin 28d ago
It would have been way cooler if a research team came and settle around the monster, studying it for a while before releasing it.
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u/DABEASTMODE2516 28d ago
First time I saw this was with a Tempered Arkveld and I nearly shit my pants
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u/VermilionX88 28d ago
yeah, made a topic about it, don't like it
1 thing that is better in world... in world, you can see them in a crane, ready for shipping to my wildlife preservation facility
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u/PublicNew8503 28d ago
“Aaaaaand scene..”