Looking better with every update. While StS has gobs of replayability, I love the idea of introducing more dynamics (like quests) to keep runs distinct and unique. The biggest single engine of chaos in StS is prism, which you have to opt into. More events in the vein of the Cursed Tome that can dramatically affect how you play would be awesome.
I wonder if it'll be something along the lines of FTL quests - like, pick up a quest at this node which demands you path to that node for some sort of challenge or reward. I think that would be a cool mechanic for spire to adopt.
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u/Lopeyface 25d ago
Looking better with every update. While StS has gobs of replayability, I love the idea of introducing more dynamics (like quests) to keep runs distinct and unique. The biggest single engine of chaos in StS is prism, which you have to opt into. More events in the vein of the Cursed Tome that can dramatically affect how you play would be awesome.