r/thefinals • u/ShockandTwitch • 9h ago
Video This is the answer to: “Why the hell does this even hit?”
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r/thefinals • u/ShockandTwitch • 9h ago
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r/thefinals • u/Quillthewriter • 7h ago
Besides the moon base I’ve mentioned here and the Discord, I think the Kyoto International Conference Centre would be a really cool pick
r/thefinals • u/beetle8209 • 8h ago
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r/thefinals • u/Global-Geologist9630 • 28m ago
New weapons for Season 7
r/thefinals • u/ShockandTwitch • 5h ago
Let me be clear: this isn’t one of those “The enemies don’t instantly die so the minigun is trash” rants.
As someone who's played a ton of games where you can actually carry and use a minigun, I know its fantasy isn’t about raw DPS alone—it’s about presence. It’s the power trip of walking into a fight late and mowing down regrouping enemies, or catching someone off-guard and absolutely melting them before they can react.
But in The Finals, even when you catch enemies with their pants down—flanked, unaware, totally out of position—the minigun often still doesn’t deliver. Enemies can usually either escape, outgun you, or just face-tank the damage long enough to turn it into a fair fight. And that shouldn’t be happening when you're holding the minigun.
Here’s the issue:
The minigun already has built-in drawbacks. It takes time to spin up. You can barely move while firing. You’re a massive target. That’s a ton of risk baked into its design—and yet, there’s not enough reward to match.
Rushing a spun-up minigun at close range should be suicidal. It should feel like walking into a buzzsaw. Players should respect that danger. And if they want to counter it? They should have to outplay the minigun user—catch them off-guard before they’re firing, not just face-check them mid-fight and win anyway.
Right now, the minigun feels like it never hits that peak fantasy, even in ideal situations. And if it’s not scary when it's supposed to be at its best... what’s the point?
r/thefinals • u/TheMightyMeercat • 21h ago
r/thefinals • u/TickleTipson_11 • 7h ago
r/thefinals • u/Unusual_Excuse_2837 • 9h ago
Hear me out! The medium is famous for not only for defib(apparently) but also for movement gadgets. Lets give him specialization which will make him call helicopter with ladder! He will be able to control helicopter from ladder and every player(enemy or ally) can also access to ladder. Ohh, the helicopter will have a health and it will get more dmg from structural damage and therefore guns like ks-23 would crush it with 4 shots and rpg would take out 80% health. With this specialization the hanging structure would easier to take out and would bring more vertical gameplay to game.
r/thefinals • u/mimmo9669 • 7h ago
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To be honest, I found this looking through my footage from S5, hope they fixed it..
r/thefinals • u/Adventurous_Honey902 • 16h ago
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The amount of forgiveness this weapon gives you ontop of the insane dash potential is crazy.
r/thefinals • u/Unk0010 • 15h ago
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r/thefinals • u/HoneySchmuckle • 15h ago
Fighting different class of bots that try and take your cashout would be fun. You’d have sledge/minigun heavies, grunt mediums and sniper lights on rooftops. Then you’d have elite variants that use their classes specializations. Time between rounds to buy gadgets and maybe pay to rebuild your building /structure.
r/thefinals • u/Vile35 • 5h ago
It only happened once so far this season and only during the few times I used the famas. the bug fixed it's self after a little while
r/thefinals • u/HippoAdept5250 • 7h ago
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r/thefinals • u/OGsmos • 1d ago
I thought it would be hilarious if we could bend down and start scooping or even grabbing a bag to collect some of the coins right after a kill. I feel it fits so perfectly within the world and makes for a light hearted bm.
Full disclosure: Im a gamer with a background in graphic design and will be doing some work for my ideas as I have done for previous games. I will always disclose if I use AI, which I have never previously used in my work, until it got to this level. While the concept is entirely my own, the artwork is 100% AI generated. And i’ve got a lot of catching up to do so maybe this concept has been suggested before. (3 days old to the game).
r/thefinals • u/Candid-Bad2223 • 2h ago
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I was getting destroyed by the sword.So instead of complaining i switched to it and showed chat that it was overpowered .
r/thefinals • u/beetle8209 • 11h ago
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r/thefinals • u/SledgehammerAxelrod • 4h ago
r/thefinals • u/Eloc_14233221 • 16h ago
In a World Tour tournament my team cashed out a total of $248,500, and in one round getting $140,500.
r/thefinals • u/UwU-Hae • 4h ago
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This game is so fun to learn!
Also, native gyro implementation in this game is amazing except it has no on-ratchet feature
Sens: 2 (70% vetical)
Sens multiply: 8
Max gyro threshold: 140
Smoothing: 3
Off-ratchet: R2
Aim-assist: OFF
r/thefinals • u/Vandius • 2h ago
Cap how many degrees you can rotate your character while dashing with a sword lunge attack. It's a simple fix and would still make sword usable and far less broken.
r/thefinals • u/Browna • 21h ago
So context -
Just the other day was playing the game fine - never had any warnings, never had any toxicity - barely ever use text chat.
Honestly i'm just massively confused as to why this might happen - I have accounts linked on Xbox and PS5 as well as Steam which is my main platform. I do not nor have ever used any cheats/hacks etc - I don't even have a message from support explaining what's happened?
Has this happened to anyone else before, any idea the best way to resolve it. Genuinely left just confused and disheartened here - I love this game, support embark, play fair and often... then this randomly.
Anyone able to support or guide me to a resolution or fix? I'll be contacting support shortly to see if I can unpick this.
r/thefinals • u/Lt_DragonFighter • 2h ago
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