Here is a little run down, copy pasted from what I sent to one of my friends:
Lagiacrus was something they wanted to add to MH World. It was in the very first REVEAL TRAILER for the game. But it never got added- they couldn't figure out a way to get it to stop clipping into the environment. Come the DLC, Iceborne, they tried again but STILL couldn't get it to work.
Next game comes around, Rise. They made it their MISSION to try to get Lagiacrus in. A huge portion of the base roster are Leviathans, which is what Lagiacrus is, so it was clear they were working hard on the skeleton.
it was obvious from the get go getting Lagiarcus in was a important to the devs, so much so they made ALL the maps areas that monsters can enter near completely flat, that way there would be no clipping.
Then, Lagiacrus couldn't get added. It was too large, which caused clipping issues despite ALL this. Come the Rise DLC, they try again. Didn't work, they coulden't get Lagiacrus to work properly.
MH Wilds comes around, people are expecting SURELY they will get him in this time, right? Nope. He didnt come with the release, despite almost half the population of the base game being Leviathans. It was obvious Lagiacrus was another major goal on the devs mind.
First title update announced; Mizitsune. A Leviathan. But also one from Rise. No signs of Lagiacrus
lmao imagine if uth dunas whole purpose is lagiacrus test run the biggest fattest fuck of a leviathan, surely they can add lagiacrus and finally they are going to
Two of the four regional apexes are massive fucking leviathans. You can FEEL the devs frustration with Lagiacrus lmao. They were definitely forcing themselves to learn the skills needed to make him work.
Even the other leviathans feel like they're trying to test the waters, forgive the pun. Balahara has movements that would be analogous to swimming near the surface of the water, while Hirabami's movements tests how one would freely swim in water
Jin Dahad was probably the proper test. If you pay attention during the fight, you can see how he adapts things like foot position, head movement. If you knock him out and he's against a wall, his head leans up the wall rather than clip into it to meet the "standard" knock out position for example. It's quite impressive work compared to where they started with World
i had a moment when i noticed this, when i was super close to KO’ing Dahaad, only for his head to fall right up against the wall, about 20 feet over my hunter’s head.
once i got over my kneejerk frustration, i was pretty impressed they coded him to function that way in the map. that, plus all the times he crawls around on the walls and ceilings
I had that happen to me last night, for probably the fifth time so I've clearly not learnt my lesson. As I was hitting him I even thought to myself "I probably shouldn't do this while he's facing the wall", the hit connected, KO procced, and sure enough, there goes his head half way up the wall and even a Horn can't reach THAT high.
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u/-Erro- 13d ago
I'm new to Monster Hunter and dont know why we are excited.