r/MonsterHunter 2d ago

Meme Thanks everyone.

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27.9k Upvotes

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u/sharpknot 2d ago

Well, they can still tweak values post launch based on player feedback. For example: aggressiveness (interval between attacks), HP, attack, and defense values for the monsters. Changing those values will definitely affect the difficulty to a certain extent.

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u/fatkaooa 2d ago

I don't think I'd be opposed to a flat 10-15% HP increase across 

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u/loraxdude12 2d ago

That, and an aggression increase for all monsters except Arkveld and Magala. I think their aggression is pretty well where it should be.

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u/Butterfreek 2d ago

My boy odo is also pretty spot on imo.

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u/Kivith 2d ago

Yeah, he very rarely actually stops moving which is nice.

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u/Herpsties 1d ago

Maybe it's just due to him being a guardian or Ebony but I could've sworn base Odo was much more aggressive than I've seen in Wilds. I don't recall Ebony being hyper aggressive in World though so it may just be a variant difference.

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u/Butterfreek 1d ago

I think he's a good level of aggressive. Super hyper aggressive let's you just spam your counter/parry stuff. Little break/lags in attack cadence messes with it. For me at least.

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u/Herpsties 1d ago

That’s fair, I do hope that they add Anjanath and Odo at some point and Odo has his more aggressive moveset in addition to what we have.

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u/Thebigass_spartan 20h ago

Yesterday was the first time I fought him with a GS (every other time was with IG) and holy shit was he making it hard for me to charge up attacks. I don’t think I’ve ever used tackle more in my life.