It's never been "hard" but it also wasn't brain dead. That's the issue with these surface level commentary in that it overly simplifies everything as "easy" or "hard", when compelling gameplay experiences are more than that.
Even going back to low rank in generations as a 10+ year veteran of the series, the super early monsters still kept me on my feet. Constantly thinking about positioning, where and when to attack, and getting punished/rewarded based on those decisions.
Im legit replaying the old games right now, and nah they were also easy as piss until High Rank, I legit think anyone who says the old games were harder didn't actually play them as much as they say, or they suck more than they let on.
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u/Brawght 2d ago
Also low rank has never been hard. High rank only starts to scrape the challenging surface.