r/MonsterHunterMeta • u/Traditional_Tune2865 • 2d ago
Wilds Dealing with insane chip damage on Lance?
Basically the title. Really high chip damage wasn't really a thing in World until the final couple monsters if you had a decent build, but in Wilds I'm already coming up against really high chip damage, with max lvl guard, against attacks from monsters like tempered Gore and Zoh Shia. I've been trying to hit more perfect guards and play some evade lance, but I don't play lance so I can dodge attacks or the need to have perfect timing against half the attacks from these monsters. My understanding of Guard Up is that the reduction in damage is only for unblockable attacks so I don't think that would help any either.
Does lance now just require perfect timing in order to keep you from sheathing every couple attacks to heal or am I missing something?
3
u/BandOfSkullz 2d ago
As others have already offered solutions to your problem, I'd just like to answer your question whether this is the way Lance has to be played now.
Yes it is, and it genuinely annoyed me enough to stop playing Lance. I loved being the anchor for my team with an unkillable shield. Heck I was excited when we knew that a taunt skill was gonna be here. But it's so sad that they completely took everything that used to be the Lance play style and went to make it more of a heavy sword and shield type of thing.