r/MonsterHunterMeta • u/Traditional_Tune2865 • 2d ago
Wilds Dealing with insane chip damage on Lance?
Basically the title. Really high chip damage wasn't really a thing in World until the final couple monsters if you had a decent build, but in Wilds I'm already coming up against really high chip damage, with max lvl guard, against attacks from monsters like tempered Gore and Zoh Shia. I've been trying to hit more perfect guards and play some evade lance, but I don't play lance so I can dodge attacks or the need to have perfect timing against half the attacks from these monsters. My understanding of Guard Up is that the reduction in damage is only for unblockable attacks so I don't think that would help any either.
Does lance now just require perfect timing in order to keep you from sheathing every couple attacks to heal or am I missing something?
3
u/elodieandink 2d ago
I’m noticing you haven’t mentioned Guard Counter. Against single hit attacks, it’s pretty much the goto and better than Perfect Guard. If you release at the right time, you get double damage, but if you’re too slow you still block the hit and attack back.
Also, if you don’t want to worry about timing, you’ve also got Power Guard that’s literally a 360-degree “block everything” move.