r/MonsterHunterMeta 2d ago

Wilds Dealing with insane chip damage on Lance?

Basically the title. Really high chip damage wasn't really a thing in World until the final couple monsters if you had a decent build, but in Wilds I'm already coming up against really high chip damage, with max lvl guard, against attacks from monsters like tempered Gore and Zoh Shia. I've been trying to hit more perfect guards and play some evade lance, but I don't play lance so I can dodge attacks or the need to have perfect timing against half the attacks from these monsters. My understanding of Guard Up is that the reduction in damage is only for unblockable attacks so I don't think that would help any either.

Does lance now just require perfect timing in order to keep you from sheathing every couple attacks to heal or am I missing something?

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u/Alius_Facade 2d ago

Guard up is ALL damage not just unblockable. It enables you to block the normally unblockable attacks. Im not fully sure it allows you to block everything but from what Ive seen on some of the subs it does.

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u/Traditional_Tune2865 2d ago

I'll have to slot in Guard Up and try and couple hunts to see, but when I looked it up to double check before posting this thread and I couldn't find much but I did find several people on reddit and steam claiming Guard Up does nothing for non guard-up attacks (ie attacks you can normally block).

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u/Skelefellah Light Bowgun 2d ago

Guard Up does absolutely nothing against attacks that are normally blockable. It's just a confusing tooltip.