r/MonsterHunter • u/A7med_Zu7 • 14h ago
r/MonsterHunter • u/AutoModerator • 1d ago
MHWorld ASK ALL QUESTIONS HERE! Weekly Questions Thread - April 05, 2025
Greeting fellow hunters
Welcome to this week's question thread! This is the place for hunters of all skill levels to come and ask their ‘stupid questions’ without fear of retribution.
Additionally, we'd like to let you know of the numerous resources available to help you:
Monster Hunter World
Monster Hunter Generations Ultimate
Awesomeosity's MHGU/MH4U/MH3U Damage Calculator
Monster Hunter Generations
MHGen Weapon Guides written by subreddit users
MHGen Datadump containing information and resources compiled by users of the community
Monster Hunter 4 Ultimate
MH4U Weapon Guides written by subreddit users
Additionally, please label your questions with the game you are asking about (MH4U/MHGU/MHW, etc) as it will make it easier for others to answer questions for you. Thank you very much!
Finally, you can find a list of all past Weekly Stupid Questions threads here.
r/MonsterHunter • u/QuintonFlynn • Feb 25 '25
Megathread Monster Hunter Wilds - Performance Megathread
FAQ:
"How will my computer perform?" See here
AMD users experiencing low poly textures/incorrect character/weapon/monster models
Links (One of these links may answer your question):
1. Mod fixes stutters caused by the anti-tamper tech
2. Low graphics mod
3. Get more performance for free
4. Turn off volumetric fog
5. PC settings for fidelity
6. AMD driver performance boost. Driver 25.2.1 vs Driver 24.12.1
7. Benchmark Megathread
8. Benchmark spreadsheet
9. Enable the Nvidia sharpness filter
10. High res texture pack
11. PSA: The High-Resolution Texture Pack contributes to stutter
12. WILDS Reshade - Subtle Ehancements
13. Replace the old build of DirectStorage (v1.1.0)
14. 6% uplift by disabling VBS
15. Enable resizable bar
16. Fix grainy effect
17. Fix AMD GPU texture flickering
18. PC Optimization Guide
19. Wilds Performance Optimization / Modding March 2025
Originally posted by Sononeo:
Interestingly I found that changing these two lines actually helped me a lot with performance.
ParallelBuildProcessorCount=16 RenderWorkerThreadPriorityAboveNormal=Enable
Rock textures flickering:
Example of flickering
I'm using a 7800XT and 7800X3D
1. Boot into safe mode
2. Run DDU (uninstalled gpu drivers)
3. Restart
4. Install latest AMD beta drivers
5. Now it's fixed
Recommended Settings:
- Upscaling mode: DLSS Quality - Depend if you want some more perf, use Balanced give like almost 6-10% more perf. AND UPGRADE TO DLSS4 (v310) IS A MUST, IT LOOKS CLEANER THAN EVEN NATIVE 1080p TAA. Balanced actually look very close to Quality with >DLSS4 too, there are some artifacts compare to native but really hard to notice them. (Just google the way, it's very simple to force update). Without DLSS I would recommend upgrade your FSR to FSR4 when it available, or try the newest XESS 2 which way better than the one in the game. -> Ray Tracing: OFF - actually it's usable, RT in this game only affect reflections with like 3 overall fps drop in my test, the thing is it takes a lot of VRAM
- Texture Quality: >High (or medium) - high to medium gives me like 1 more average fps, noticeably worse texture details, on high my vram almost always near it's limit (5.5-5.7gb), medium more manageable (4.4-5.1gb) in case there need more vram overhead
- Texture Filtering: Medium (ANISO x4) - make textures look cleaner when viewing from certain angles, in main menu, highest take 3 fps hit (of 70 fps), medium only about 1fps, no noticeable fps hit in-game.
- Mesh Quality: High (or medium) - drop to medium give slightly better perf and use less vram, but reduce some polygons, noticable on some model details, like NPC hair strands less smooth, some round objects noticeably less polygons...
- Fur Quality: Low - Seem barely improve fur quality at all so just leave it at low
- Sky/Cloud Quality: Lowest - This setting seem doesn't do anything, no visual or perf impact, but if the gpu/vram indicator in the demonstration is true then it should be turned down.
- Grass/Tree Quality: .Low - grasses look BETTER at Low, with shorter, less grass density = less shimmering and more ground details can be shown, easier to find small endemic life too. Hardly noticeable changes on the trees. Almost no performance difference between low and high.
- Grass/Tree Sway: Enable - make them more lively, barely performance increase not worth disable it
- Sand/Snow Quality: Lowest - It looks fine and who cares about pebbles slightly more realistic anyway. .- Water Effects: Enable - Couldn't spot any differences, assuming this affect water physics stuff, will need to test again with more water.
- Render Distance: Medium - you'll notice the choppy animation with far away creatures with this on low, seem zero performance hit and should keep it on.
- Shadow Quality: High - it does take some vram but not demanding at all, High vs Medium have THE SAME performance while Low look absolutely horrible and should be avoided.
- Distant Shadow Quality: Low - I don't notice a lot performance impact or visual changes but lower this reduce like 100mb vram usage
- Shadow Distance: Far - seem no performance hit, just leave it medium or far.
- Ambient Light Quality: Low - TURN THIS SHT DOWN, seem like zero difference (perhaps slightly brighter rocks?) for A LOT VRAM hog
- Contact Shadows: Enable - honestly I don't notice particular areas where this setting affect or performance hit, but from the demonstration pic should leave it on for some fine shadow details.
- Ambient Occlusion: Medium - small perf hit, add some details to shadows kinda like contact shadows, no noticeable visual or performance changes from medium to high, some may prefer it off as it can create some smeary shadow on ground around character
- Bloom: High - Personal preference, almost no perf impact
- Motion Blur: OFF - Less blur the better
- Vignette Effects: OFF - personal preference, no perf impact
- Screen Space Reflection: On - add reflections, should keep it on
- SSSS Scattering: On - very very minimal performance impact and honestly really hard to spot differences (characters skin slightly smoother)
- Depth of Field: OFF - surprising turning it off like give me 2-3 more fps when in the settings menu, in Focus mode it looks pretty cinematic and can hide some ugly far away details tho
- Volumetric Fog: Low - noticeably save some performance, no noticeable visual change
- Variable Rate Shading: OFF - Turning this ON give you nearly 1% better performance at the cost of some shader grainy/fuzziness you may notice sometimes.
- Framegen: OFF - unless you can run stable above 40fps And If you don't have DLSS framegen, don't use FSR framegen - at lower fps FSR framegen in this game is the worst I've seen with a lot of flickering and artifacts. Use Lossless Scaling framegen instead, I've tested them and got better performance and visual when using them both with DLSS
r/MonsterHunter • u/teffhk • 9h ago
MH Wilds Farcaster saves lives, it gives you invincibility as soon as you use it. Don't forget to bring the GOAT!
r/MonsterHunter • u/Fondor_Yards • 11h ago
Meme Thanks for the heads up Alma
I truly appreciate you calling out and standing next to cut tails, I really do. But I know already you can pick up monster drops as slinger ammo. And I feel real bad for that herd of ceratonoth that got caught in crossfire of the fight but I’m not carving all 9 of them. I can even see for myself that’s a tempered monster.
The normal tutorial stuff you usually only get once, we don’t need Alma pointing this stuff out every other hunt.
r/MonsterHunter • u/Futanari_Garchomp • 5h ago
Discussion a possible answer as to why tempered mizutsune hits very hard
more testing required obviously, but while that spin move it does really is a strong attack, the extra damage done from major bubbleblight might be what tips it into one shot territory especially if people just keep eating the bubbles
also side note: the UX in this game is still hot ass lmao, it's still menus upon menus, and this tip - if you didn't catch it because it flashed in the middle of the fight - can only be found in the play guide section of the menu
r/MonsterHunter • u/AzulCrescent • 17h ago
Art [Comic] Recently got into MHWorld and drew this comic of the two weapons i enjoy lol
r/MonsterHunter • u/Professional_Bit6642 • 5h ago
MH Wilds The npcs don’t mess with my drip apparently
r/MonsterHunter • u/Capable-Maybe-186 • 10h ago
Discussion Lost 283 hours to data corruption how’s your guys day
Power supply failed under my PS5. I can’t even use my beta hunter when I try and make a new character. Almost 180 HR gone.
EDIT: Okay guys the data repair actually worked, so everything’s good now. Thank you all so much for just giving your two cents, and I’m sorry for bitching. Hope you all have a lovely day
r/MonsterHunter • u/Marcus_The_Wolf • 22h ago
Meme They are never satisfied.
"Game is too much ez, why???" Said the boy who used mods all the time.
r/MonsterHunter • u/Watts121 • 4h ago
Discussion So, we're all in agreement that when the Diva opens her eyes will be the moment in the story where shit really hits the fan right?
r/MonsterHunter • u/SunForge_Arts • 11h ago
Highlight Beat the Uth Duna... but at what cost
https://reddit.com/link/1jt2j9z/video/kjaoq4t9p9te1/player
come back... :(
r/MonsterHunter • u/Linry • 16h ago
Art The guild authorizes you to paint your nails 💅(oc)
r/MonsterHunter • u/BoxOfRandomness • 21h ago
Art Downy God
Praise to the New GOD in the Hub.
we all worship this chungus
r/MonsterHunter • u/AeroSquid262 • 11h ago
MH Wilds JUST GIVE ME A WHITEGLEAM ORB OMG
Why are these things so damn hard to get!
r/MonsterHunter • u/elkishdude • 17h ago
Discussion I am really sick of farming Hunter Tickets III
I don't know what others experiences are but I rarely get more than one of these and having to do dozens and dozens of tempered arkveld, mizu (which people regularly fail so I have to do these solo) and not getting any for Zoa Shia which makes no sense for how long that fight is, I'm just really sick of seeing something I want and knowing it's 5 more tempered arkveld hunts away. I'm getting really burnt out, I just want to finish making my charms so I can hunt what I want for fun.
Edit: I want to add that part of the burnout is not just the tickets but that, after farming Artian parts and gems with the same small pool of monsters, now that I'm looking to shore up some missing pieces of armor, alternate weapons and charms (after spending a ton on things I ended up not liking, I don't just copy the meta and call it a day), the tickets are the thing that is forcing me yet again to engage with the same small pool of monsters.
This is unhealthy. The rewards should have been spread out. Where are the 8 star versions of other monsters?
r/MonsterHunter • u/NightClawDuke • 13h ago
Art Anjanath drawings (OC)
I was playing World and I really like this fluffy T-Rex :3
I got MHS2 and I'm currently trying to get one :D
r/MonsterHunter • u/Dwarven_Cat • 16h ago
Highlight If this game was that good with good framerate......
r/MonsterHunter • u/blahblah543217 • 17h ago
Armor Set Anyone else’s hunter start acting weird after drinking balahara juice/extract?
My hunters eyes turned a striking blue and he keeps mumbling to himself about a narrow path and a holy war. Also the kunafa people have started carrying weapons and praising me in a weird way… weird happenings all around.
r/MonsterHunter • u/Safe_Employment8143 • 11h ago
MH Wilds Cringey couple pictures!!
Had to share since I made my boyfriend get matching Mizutsune armor with me and take pictures! I’m obsessed!!!!!
r/MonsterHunter • u/gage-allen • 10h ago
MH Wilds [OC] Monster Hunter Wilds Cinematic by Professional Capture Artist
This is my love letter to Monster Hunter. I started to capture footage inside Monster Hunter: Wilds, and it evolved into this film that I put together in a couple weeks. The story is about my own struggles with anxiety and panic attacks, and how I have been working over the last year or so to improve them. I write/direct/capture game trailers for a living, so you may have seen my work across games like Baldur's Gate 3, Stellaris, Pacific Drive, Path of Titans, and more.
r/MonsterHunter • u/Darkqualza • 8h ago
Meme Me when fishing in MH Wilds
This has happened to me and my friends many time. Can anyone else relate?
r/MonsterHunter • u/Snoo-51682 • 12h ago
Discussion Imagine Ahtal-Ka Variants, use weapons like hunters.
This monster has insane amount of power, move giant mech by herself, maybe she’s stronger than Rajang.
Now imagine she has weapons, copy from hunters, and use it to them.