r/MonsterHunterMeta 18h ago

Wilds How do yall feel about game8 for builds

0 Upvotes

Their usually who i see when im looking online and I used to use their stuff in rise but was unsure how meta their stuff actually was. It seems good


r/MonsterHunterMeta 6h ago

Wilds In depth analysis of the activation probability for the new skill Whiteflame Torrent

6 Upvotes

I'm making use of codeblock hoping that the tree diagram shows correctly. If for any reason it doesn't show correctly let me know and I'll provide screenshots. Yes, I wrote this on a .txt because I'm lazy.

This calculations are made for estimating the average DPS of the skill Whiteflame Torrent.

This process does not loose memory but it's always linked with the previous occurence.
With that being said, the first 2 calculations are only true if you consider from the very first hit, while the 3rd case is always true as it repeats after every 3 hits.
---------------------------------------------------------------------------------------------
---------------------------------------------------------------------------------------------
Activation probability on FIRST HIT:

       |-YES-> 1/3
HIT -->|
       |-NO--> 2/3

This is the easy one.
Check if the probability distribution is correct: 1/3 + 2/3 = 1. It is correct.
You have outright 1/3 probability for Whiteflame Torrent to activate.
This is the best case of 1 activativations every 3 seconds.
---------------------------------------------------------------------------------------------
---------------------------------------------------------------------------------------------
Activation probability on the SECOND hit:

                      |-YES-> 1/3 -Probability-> (1/3)*(1/3) = 1/9
       |-YES-> 1/3 -> |
       |              |-NO--> 2/3 -Probability-> (1/3)*(2/3) = 2/9
HIT -->|
       |              |-YES-> 1/2 -Probability-> (2/3)*(1/2) = 1/3
       |-NO--> 2/3 -> |
                      |-NO--> 1/2 -Probability-> (2/3)*(1/2) = 1/3

Check if the probability distribution is correct: 1/9 + 2/9 + 1/3 + 1/3 = 1. It is correct.
This means that the probability of activation at the second hit (or after 6 seconds) is:
3*(1/9) + 1*(2/9) + 1*(1/3) + 0*(1/3) = 8/9, approx 0.89 expected activations in 6 seconds.
Note: the number in the parenthesis is the probability and the number by which the probability is multiplied is the number of occurrencies.
This is equivalent to 0.89/6 = 0.148 activations per second on average, in oder words, it activates every 6/0.89 = 6.757 seconds on average.
This translates to to 50*0.148 = 7.4 damage per second on average.
The expected value is greater than 6, thus it requires one more step (sometimes the activations is at the 3rd step); since the rule for the 3rd step is different, it is necessary to take it into account.
---------------------------------------------------------------------------------------------
---------------------------------------------------------------------------------------------
Activation probability on the THIRD hit:

                                    |-YES-> 1/3 -Probability-> (1/3)*(1/3)*(1/3) = 1/27
                      |-YES-> 1/3 ->|
                      |             |-NO--> 2/3 -Probability-> (1/3)*(1/3)*(2/3) = 2/27
       |-YES-> 1/3 -> |
       |              |             |-YES-> 1/2 -Probability-> (1/3)*(2/3)*(1/2) = 1/9
       |              |-NO--> 2/3 ->|
       |                            |-NO--> 1/2 -Probability-> (1/3)*(2/3)*(1/2) = 1/9
HIT -->|
       |                            |-YES-> 1/3 -Probability-> (2/3)*(1/2)*(1/3) = 1/9
       |              |-YES-> 1/2 ->|
       |              |             |-NO--> 2/3 -Probability-> (1/3)*(1/2)*(2/3) = 2/9
       |-NO--> 2/3 -> |
                      | 
                      |-NO--> 1/2 -YES-> 1      -Probability-> (2/3)*(1/2)*(1) = 1/3

Check if the probability distribution is correct: 1/27 + 2/27 + 1/9 + 1/9 + 1/9 + 2/9 + 1/3 = 1. It is correct.
This means that the probability of activation at the 3rd hit (or after 9 seconds) is:
3*(1/27) + 2*(2/27) + 2*(1/9) + 1*(1/9) + 2*(1/9) + 1*(2/9) + 1*(1/3) = 37/27, approx 1.37 expected activations in 9 seconds.
Note: the number in the parenthesis is the probability and the number by which the probability is multiplied is the number of occurrencies.
This is equivalent to 9/1.37 = 0.152 activations per second on average, in other words, it activates every 1.37/9 = 6.568 seconds on average.
This translates to 50*0.152 = 7.613 damage per second on average.

FINAL CONSIDERATIONS:

It is a great skill for casual/farming but not for speedrun.

Let me explain:

- Assuming the artian weapon has the same DMG and AFFINITY as the Zho Shia's weapon (for instance IG, 220 DMG, 5% AFF, other bonuses in artian are sharpness);

- Assuming that 2 out of the 3 gems are for CRIT BOOST;

- Assuming you only swap the 2 CRIT BOOST 3 gems for CRIT BOOST 2 + CRIT BOOST 1;

Artian weapons have maxed out CRIT BOOST, while Zho Shia's has 3 points in CRIT BOOST.

By looing 2 points in CRIT BOOST I get a flat value DMG that over the course of the fight it is a significant DMG and it beneficial if I do not hit crit spots all the time, which in most of the non-speedruns is most likely to happens.

--------------------------------------------------------------------------------------------------------------------------

EDIT: As u/Stormandreas pointed out, this is based on the speculation that the cool down is 3 seconds between each activation.

As I have seen so far from various content creators, this CD of 3 seconds seems correct for Long Sword.

My tests on IG confirm 3 seconds CD on any hit of Strong Rising Slash Combo (which is in the main DPS rotation), any hit of Strong Double Slash and the shot after Focus Strike (when taking the weapon out of the wound).

The above sentence confirms that it does NOT activate on every attack but only on few selected ones.

On the other hand, for other weapons more testing is required because not all attacks are eligible for the activation of the skill and each weapon may have a different CD.

-------------------------------------------------------------------------------------------------------------------------

EDIT^2: out of curiosity I've done some testing on SnS because it has some good attack rate and it's easy to identify every single attack.
Rotation: Chop -> Side Slash -> Lateral Shash -> Return Stroke -> Repeat

In 45 seconds the Whiteflame Torrent was activated as follows:

Activation # Timer (seconds) Time between activations (seconds)
1 1.81 0
2 5.04 3.23
3 8.42 3.38
4 18.18 9.76
5 21.67 3.49
6 31.17 9.50
7 34.75 3.58
8 37.9 3.15
9 44.12 6.22

This confirms the 3 seconds CD.


r/MonsterHunterMeta 18h ago

Wilds Any new worth/decent weapon from Shia?

0 Upvotes

Does zoh Shia have any viable weapons option? Not looking for the best overall just a decent one who doesn't suck


r/MonsterHunterMeta 18h ago

Wilds How's Blast in Wilds?

0 Upvotes

I'm a Bow main, but I'm thinking of picking up DB as my secondary since they benefit from a lot of the same skills. But I don't wanna invest a shitload of resources into making Artian DBs for each element, so for now, I'm gonna stick with either Blast or Para as my sidearm. Which one should I go with?

Also, while I'm at it, I have the same question for my cat's weapon. I've been having him using Para, but I could switch to Blast if that's more effective.


r/MonsterHunterMeta 22h ago

Wilds Meta armor for Lance builds

1 Upvotes

Hi can someone please advice me what armor I should be equipping and gem slots after the new update

I’m currently using

Guardian fulgur helm beta

Ark Vulcan Mail beta

Guardian fulgur vambraces beta

Gore coil beta

Gore greaves beta

Exploiter charm 2

Corrupted mantle


r/MonsterHunterMeta 23h ago

Wilds Burst or WEX for Elemental CB ?

0 Upvotes

If I HAD to choose between the two, which is the most important skill for elemental charge blades ?


r/MonsterHunterMeta 7h ago

Wilds Question about SnS meta

3 Upvotes

Is there any diff in the meta or is the 4gorepiece SnS still *best*?

Also is the weakness chart for SnS guide the best element vs the monster? cuz nerscylla is in the thunder collum but isnt fire better? idk just asking.

https://docs.google.com/document/u/0/d/1AUrozQQ77v71PAN-HkXdCjHSzC4QM0zFlDmT6RhEZSM/mobilebasic?pli=1#heading=h.18rxqnrl5yb0


r/MonsterHunterMeta 16h ago

Wilds What changes did the hammer get in the new update?

7 Upvotes

I’ve been trying it out and it feels the same, is it just a damage buff?


r/MonsterHunterMeta 15h ago

Wilds any Sns zoh shia build?

4 Upvotes

looking for zoh shia build, idk it worth or not. currently i just follow build guild from mhgg. Any build suggestion you guys have? and im not play as support or semi. just full dps.. thanks in advance


r/MonsterHunterMeta 23h ago

Wilds LS Build with 5 pieces of Zoh Shia

4 Upvotes

Hey all big fan of this sub and community. Wanted to get some thoughts on this build I’m using with 4 pieces of Zoh Shia armor and the Zoh Shia LS.

Any recommendations or changes y’all would recommend?

https://imgur.com/a/hXvvs0A


r/MonsterHunterMeta 3h ago

Wilds i need help understanding this.

1 Upvotes

so this artian roll thing i hop in i save and then i make a weapon reinforce it and return to title screen without saving. Then i get back in i now make 1 boof weapon and then the 2nd one as the one i want and reinforce that one and then quit again. i keep doing this over and over ??? im up to like 22 and still nothing great lol can i restart the cycle ? cause building 22 boof weapons and then the last one as the one i want is getting ODEE repetitive and its not rolling anything great


r/MonsterHunterMeta 17h ago

Wilds How’s this for a super comfy build that still has decent affinity?

0 Upvotes

https://imgur.com/a/vQByKoy

Just a template of sorts I tossed together seeing the stuff on the new armor. You get both the passive regen of the Zoh Shia armor and the wound break healing from the Gark armor while also getting to have 70% affinity. Idk what you’d add to optimize the damage but burst or adrenaline rush could be nice depending on the weapon.

Though I know this won’t outdamage 2-4 pc Gore. Could be nice for multiplayer or more casual players.


r/MonsterHunterMeta 18h ago

Wilds Decos for no sharpeness artian sns

0 Upvotes

I rolled a 5 attack sns - has 230 Raw is it worth using handicraft and what else should I use for sharpeness without the sharpeness roll


r/MonsterHunterMeta 4h ago

Wilds No Crit build could be meta or equivalent.

0 Upvotes

Bonjour les gars, c'est mon premier message ici.

Je voudrais vous présenter une version non critique que j'ai créée et qui fonctionne bien.

Voici ma raboteuse : https://mobalytics.gg/mhw/profile/7da976bc-8374-457b-bca8-c1afa2f4bc02/builds/dd0226ad-26c0-46b4-b3ed-cd92182f7e1c

PS : il faut savoir que la conversion élémentaire n'est pas calculée sur le mannequin, il faut donc rajouter du proc sur vos dégâts. J'ai calculé combien de proc vous pouvez déclencher, et c'est 6 fois pour 100 attaques avec votre arme (500 attaques avec SnS comme exemple).

Je ne parle pas couramment l'anglais, donc je m'excuse si mes phrases ne sont pas correctes.


r/MonsterHunterMeta 1d ago

Wilds Confused by Wilds IG charge attack, am I missing something or is it just wonky?

25 Upvotes

I'm a series veteran but hardly ever played IG before. I'm trying to get into it now and am struggling with unpredictable behavior from the descending charged slash attack. I've noticed a few things:

  1. If I dodge while charging and keep B held, it loses its charge, and may either recharge much more slowly than usual, or not charge at all until I release the button and hold it again.

  2. If I hold B from a standstill, with no inputs prior, there's like a 75% it charges as expected, and a 25% chance it launches the uncharged attack before starting to charge.

  3. Sometimes it just ignores the input depending on what I'm doing, especially when vaulting. Seems like it doesn't accept the input if you're in the middle of certain animations, but others are fine.

I can't seem to find any rhyme or reason to how this attack will behave, and it messes up my rhythm and makes landing offsets even more difficult. Anyone know?

And before anyone asks, yes, I have all the extracts


r/MonsterHunterMeta 2h ago

Wilds Losing my mind over Doshaguma Arena Quest

5 Upvotes

Have been doing it literally since it came out and cannot break 4:14, it’s making me go crazy. On Insect Glaive and using a support hunter. I have no idea wtf I can even do better, and I have no idea how I’d ever clear this sub 3 minutes without another player

Does anyone want to help attempt and get a low duo time? At this point i’ve got the fight down I just feel like I’m not doing enough DPS, i’ve had attempts where i’m doing my optimal combo pretty much non-stop and I still get 4:14

I’m using focus for every combo for extra kinsect damage, sneak attacking at the start, mounting right away and getting 3 wounds + pillar smash, and staggering with the shock trap and I still just can’t clear faster. At my wits end

someone please save my mental. my hunter ID is: 9F6LA5MW

edit: just got 3:58…with a faint. actually going berserk


r/MonsterHunterMeta 10h ago

Wilds New SWaxe build after TU1 update

3 Upvotes

Hi. Is there an updated build guide for SWaxe users? That includes the new armors/weapons?


r/MonsterHunterMeta 22h ago

Wilds How much better is a 205 raw artian gs compared to 225 raw?

0 Upvotes

I have the 205 and i want to know much butter the perfect roll is, like if it is worth it. Thanks


r/MonsterHunterMeta 2h ago

Wilds Need Comfy Switch Axe Build Without Frenzy

4 Upvotes

Hello, I am trying to find an endgame switch axe build that focuses more on survivability rather than pure DPS. I don't want to use frenzy, as I have a hard time dealing with it. Any help would be greatly appreciated. Thank you for your time!


r/MonsterHunterMeta 8h ago

Wilds Comfy GS Build w/ little DPS loss

24 Upvotes

With the recent Maximum Might buff in TU1, we can now drop Fulgur set for either 4 Gore set bonus or a comfort set. Personally I get hit a lot. So I always used Arkveld or G.Arkveld set bonus mixing with Fulgur or Gore. Here's my new setup:

Equipment

  • Zho Head B
  • Zho Chest B
  • G.Arkveld Arm B
  • Gore Leg B
  • Gore Boots B
  • Counter Charm

Skills

  • Weakness Exploit 5
  • Agitator 4
  • Counterstrike 3
  • Antivirus 3
  • Maximum Might 2
  • Constitution 2 & Recovery Speed 1 & Flinch Free 1
  • and 4 slots of lvl 1 decos (I use Recovery Up 3 and Speed Eating 1)
  • Defense maxed at 397 (Yes, defense matters)

You can swap out either Weakness Exploit, Agitator, Counterstrike to hit 3 Maximum Might.

  • WE's 5th gives 10% affinity & 5% more affinity on wounds compared to 4th
  • Agitator 4th gives 4 attack & 3% affinity compared to 3rd
  • Counterstrike 3rd gives 10 attack & 10 seconds extension compared to 2nd

Aside from the build discussion, I'd like to add some comments while I'm at it.

  1. You can upgrade your armors further with the TU1 update.
  2. Max Might buff is not a nerf to the Fulgur set. It is actually a huge buff. With GS unsheathed, we use stamina(dodge/tackle) moves either once or twice in a row. This is 90% of the case and we rarely use 3 or more stamina moves in a row. With Fulgur, you will not lose Max Might using two stamina moves in a row. Without Fulgur, you WILL lose it no matter you have 5 Constitution. However, you will not lose using 1 stamina move (no matter you have 1,2,3,4,5 Constitution).
  3. I'm not a math guy but my assumption is, comfort sets(not only mine but in general) will mostly outperform min-max sets for most players because we all get hit all the time. The time we spend in healing is also a dps loss and skipping this in calculating dps is just flat out WRONG. It's like you're designing a shoe for Usain Bolt or a golf club specifically for Tiger Woods (which is the P7TW), and then calling it the best equipment of all time.
  4. I love the Zho Shia GS.

r/MonsterHunterMeta 9h ago

Wilds TU1 LS Comfort Build with Zoh/Ark

4 Upvotes

Build:

  • Head - Num Crown b - (Mighty(2) x 2, Medicine x 1)
  • Chest - Ark Mail b - (Chain(3) x 1, Mighty(2) x 1)
  • Arms - G.Ark b - (Sheath x 3)
  • Waist - Ark Coil b - (Medicine x 2)
  • Legs - Num Greaves a - ( Counter(2) x1, Protection(1) x 1)
  • Charm - Challenger Charm 3

You get:

  • WEX 5
  • Agitator 3
  • Counterstrike 3
  • Max Might 3 Recovery up 3
  • Recovery Speed 3
  • Quick Sheath 3
  • Burst 1
  • Divine Blessing 1
  • Elemental Absorption 1

Breakdown:

This build allows you to get your health backup fast while still dealing decent damage.

  • Affinity: WEX5 30% (20%) + Max Might3 30% + Agitator3 7% = 67%(87%) + Weapon
  • Additional Raw Dmg: Agitator3 12 + Counterstrike3 25 + Burst1 8 = 45 Dmg
  • Recovery Speed 3 to fill up your red bar fast then after with Recovery up3 for more heals for Zoh passive heals/sec with Ark heals during attack
  • With Armor upgrades defense >400
  • Divine Blessing1 for extra comfort.
  • Swap out 1 Max Might for 1 extra Agitator if you want to.

r/MonsterHunterMeta 19h ago

Wilds How "end game" are game8 builds?

0 Upvotes

I just stumbled upon wilds builds on a site called game8 where they showcased builds for progression as well as end game builds. For example they have a build for SnS consisting out of Zoh Shia head and chest, G. Ark gloves and the rest being Gore with a challenger charm.

As thing stand now would this build, going from armour alone, be considered top or end game for SnS user?


r/MonsterHunterMeta 1h ago

Wilds Does anyone have a sns build using the white flame torrent skill?

Upvotes

The skill itself seems pretty good but honestly I have no idea how to build around it


r/MonsterHunterMeta 4h ago

Wilds Bow build, any ways to improve it?

0 Upvotes

My build for the angelbein , replacing normal shots with spread when i get it and an open slot for another agitator level. Any changes you would make? Also do you think this could work for dual blades?

Keep in mind i take a few hit through most fights.

Affinity 20 (32 with Ce3) Element 260 water (372 with stream) Attack 252 Critical eye 3 Water attack 3 (Water Bow) Normal shots

Weakness Exploit 5 Constitution 5 Agitator 5 (when i have jewel) Stamina surge 3 Antivirus 3 Divine blessing 1 Recovery speed 1 Flinch free 1 Gore magala tyanny 1 Zoh shia recovery 1 Ward of wyveria

Rocksteady mantle i play best with. Charm is exploiter 2


r/MonsterHunterMeta 8h ago

Wilds Gunlance set recommendations for Zoh Shia fight?

0 Upvotes

Hey Gunlancers, i would like to dip my toes in gunlancing and i imagine the more defensive playstyle would make a good match against Zoh Shia as i'm planning to build all Zoh Shia weapons. Guard 3 is probably mandatory against Zoh? Is it possible to survive his AOE when guarding all the time? Links to good gunlance guides are welcome aswell 😇